Can anyone help me in figuring out the fusions? I tried to look at it but I can't seem to figure out what fuses to what.
http://epicwar.com/maps/37203/
Ultimate Fusion Arena
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Re: Ultimate Fusion Arena
whats a fusion?
like an ability or something?
I can help, but I like people to be descriptive ;]
like an ability or something?
I can help, but I like people to be descriptive ;]
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Re: Ultimate Fusion Arena
Sorry bout that, its when you get two units and move them to a circle and they fuse into 1 stronger unit.
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Re: Ultimate Fusion Arena
that means its most likely a region event, as well as a action that compares what was there, and what it should give you.
all of it can be found easily in the .j/.wts possibly combined with this information.
all of it can be found easily in the .j/.wts possibly combined with this information.
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Re: Ultimate Fusion Arena
What would I search to find something like that? I found something but I don't get it. Also how do i look at the .wts file?
EDIT:Nvm, I'm a total retard. I went to the mapmakers site and he posted all of the fusions.
Code: Select all
call CreateNUnitsAtLoc(1,'nmyr',GetOwningPlayer(GetTriggerUnit()),GetRectCenter(Tx),bj_UNIT_FACING)
call AddSpecialEffectTargetUnitBJ("origin",bj_lastCreatedUnit,"Abilities\\Spells\\Items\\TomeOfRetraining\\TomeOfRetrainingCaster.mdl")
call AddSpecialEffectTargetUnitBJ("origin",bj_lastCreatedUnit,"Abilities\\Spells\\Undead\\DeathPact\\DeathPactTarget.mdl")
call SetUnitUserData(bj_lastCreatedUnit,(GetUnitUserData(pv)+1))
set pv=bj_lastCreatedUnit
set z[GetUnitUserData(bj_lastCreatedUnit)]="Naga Myrmidon"
set Z[GetUnitUserData(bj_lastCreatedUnit)]="Mammoth"
call ForGroupBJ(dO(1,oO(Le,Condition(function mK))),function MK)
call DestroyGroup(GetLastCreatedGroup())
call ForGroupBJ(dO(1,oO(Le,Condition(function qK))),function QK)
call DestroyGroup(GetLastCreatedGroup())
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Re: Ultimate Fusion Arena
He made so many freakin fusions. It takes 90 total fusions to make the best unit.
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Re: Ultimate Fusion Arena
Haha, and approximately how long would it take to do 90 fusions? Maybe settle for a lesser number, lets say 10? Sounds like this game should be an RPG from the looks of it. Maybe I'm wrong but 90 fusions is quite a bit. I figure 1 min = 1 fusion, so that would be 1.5 hour long games right there. I'm confused now haha
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