Please incorporate Weirdone's cheat pack in this 2 Dota maps

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

kurukurulin
Newcomer
Posts: 8
Joined: May 20th, 2007, 3:34 pm

Please incorporate Weirdone's cheat pack in this 2 Dota maps

Post by kurukurulin »

Hi, Can anyone help to apply Weirdone's Cheat pack into the followings map?

Dota 6.49b
http://www.dota.gamingtagz.com/maps/Dot ... v6.49b.w3x

Dota 6.43 AI +
http://forums.dota-allstars.com/index.p ... t&id=44700

(I know there has been Xantan & Aero's made already, but I am having difficulties to complete this on Weirdone's cheat pack and to try his cheat which is tempting.)

Thanks in advance for your kind assistance.
GeorgeMots
Crusader
Posts: 4236
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: Please incorporate Weirdone's cheat pack in this 2 Dota maps

Post by GeorgeMots »

Enjoy
weirdone2 cp - DotA Allstars v6.49b.w3x
weirdone2 cp - DotA_Allstars_v6.43b_AIplus_v1.4.w3x
Spoiler:
"-Pronstar" to activate cheats

(Requires no unit selection)
-bindup,down,left,right,esc
-bindevent,uevent# # S(#player #event Sstring, feel free to bind as many events as you want ^^)
-clearkeys
-mh
-nomh
-gold# #
-lumber ##
-nocd #
-cdon
-mana #
-nomp
-cpos # (makes camera follow #players unit)
-nocpos (turns off cpos)
-camera (resets camera)
-rf#(expecting 2 digits)
-food # # (2player, 3food)
-nofo # # (2player, 3food)
-ping #(#player)
-research # #(sets #reseach to #lvl)
-deca # #(heals #players unit by #amount when attacked)
-noda(turns off deca)
-pingoff(turns off ping)
-stat(displays some stats)
-csize(continous unit size change)
-csoff(turns off csize)
-ccolor(continous unit color change)
-ccoff(turns off ccolor)
-nokill(disables -kill)
-noevent(turns off event)
-mess #(messes with #player)
-nomess(turns off mess)
-inca # #(adds to #players dmg by #amount when attacking)
-noia(turns off inca)
-noco #((press esc to finish construction)
-coon(turns off noco)
-nouevent(turns off uevent}
-zoom#(zooms camera)
-nocin(press esc to finish cinemas)
-cinon(turns off nocin)
-clearitems(removes all items on ground)
-uniton(turns off nounit)
-nounit# (press esc to finish training unit)
-rn# s (renames player specified to name specified, ex. -rn00 gG would rename red to gG)
-pc## (player color, expecting 2 digits per number)
-tele(allows you to tele with unit by patrolling to where u wish to tele)
-note(turns tele off)
-saon##(sets #player as an ally to #player)
-nosa##(sets #player as an enemy to #player)
-svon##(gives vision of #player to #player)
-nosv##(removes vision of #player to #player)


(Selected Units)
-int #
-agi #
-str #
-lvl #(adds #lvl to selected hero)
-xp #
-hp #(adds #hp to selected unit)
-mp #(adds #mp to selected unit)
-ms #
-size #(1-99999)
-charges# #(#slotitem, adds #charges)
-move # # (# format=#######)
-uc RGBA (unit color 001-255 per letter)
-debuff
-damaget# #(Damages selected unit for #damage(5digits) at #interval)
-nodt(turns off damaget)
-resource #(sets gold of gold mines)
-to#(player number) (steal unit)
-noxp(disables exp for unit)
-onxp(enables exp for unit)
-unit #(creates #unit)
-item #(creates #item)
-copitem#(spawns item in #inventory next to your hero)
-addabil #(adds #abil to selected unit)
-delabil #(removes #abil from seleted unit)
-abillvl # #(sets #abil to #lvl)
-dests # # #(creates #dest at #size(5digits) and #type at selected unit)
-gc##(grant control expecting 2 digits per)
-ng##(ungrants control)
-remove(removes selected unit)
-blighton #(creates blight in #radius around unit)
-noblight #(removes blight in #radius around unit)
-drop# (drops item from #slot)
-dopple
-ruc(gives unit random color)
-ushare(makes seleted unit share vision)
-noushare(removes vision of selected unit)
-invul
-vul
-pause(unit)
-unpause(unit)
-fly # #(makes unit fly to #height(4digit) at #speed)
-flyoff
-kill
-pathoff
-pathon
-nokill(turns off kill)
Rename the map to normal cause others who download this will notice its hacked 8)
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http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
kurukurulin
Newcomer
Posts: 8
Joined: May 20th, 2007, 3:34 pm

Re: Please incorporate Weirdone's cheat pack in this 2 Dota maps

Post by kurukurulin »

Hi George,

Thanks alot for helping me out on this. May I have another request?

I tried changing the activation code to something else but it will not activate with my customized string. In Aero;s cheatpack, I know that when changing the activation code, the string length needs to be changed as well. But it don't seemed to work for this.

(i.e. if SubString(GetEventPlayerChatString(),0,8)=="-abcdefg"then)

Would you kindly helped me out on understanding this? Thanks alot man.

This is the defaulted activation:-
if SubString(GetEventPlayerChatString(),0,23)=="-Pronstar"then

My desired outcome:-if SubString(GetEventPlayerChatString(),0,23)=="-Superman"then

(Sorry for not including this request earlier, I thought I could do that on my own).
GeorgeMots
Crusader
Posts: 4236
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: Please incorporate Weirdone's cheat pack in this 2 Dota maps

Post by GeorgeMots »

You will have to edit something more, the stuff which go under function main

if you want -superman

then simply change

Code: Select all

if SubString(GetEventPlayerChatString(),0,23)=="-Superman"then

Code: Select all

local integer zak=0
call C0N()
loop
exitwhen zak>11
call TriggerRegisterPlayerChatEvent(zwW,Player(zak),"-S",false)
set zak=zak+1
endloop
call TriggerAddAction(zwW,function xxD)
the starting S must be in capitals
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
Image
Image
Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this