Xantan the Gui didnt work, i did the intvar = random 1-5, and intvar1 = random 6-10
unit group- pick every units ect..player(this is a variable with array 1)(intvar) and do action move instantly to region...and it doesnt work?
Edit:
Ok, i have some questions if anyone can help me...
Duel System Help Needed
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Re: Duel System Help Needed
Last edited by GeorgeMots on December 18th, 2007, 12:46 pm, edited 1 time in total.
Reason: dont double post, use the Edit button
Reason: dont double post, use the Edit button
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Re: Duel System Help Needed
I've been trying to help you, but you keep refusing to do what I tell you to do =/Arabidnun wrote:Ok, i have some questions if anyone can help me...
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Re: Duel System Help Needed
ah yeah, use picked unit... not triggering.Arabidnun wrote:Xantan the Gui didnt work, i did the intvar = random 1-5, and intvar1 = random 6-10
unit group- pick every units ect..player(this is a variable with array 1)(intvar) and do action move instantly to region...and it doesnt work?
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Re: Duel System Help Needed
The triggers still not working....
I made a new map, just imported 5 heros, 1 for each color expect brown and darkgreen...Then:
I set up a duel timer, goes off in 5 seconds
You trigger set intvar, and i even switched triggerd hero to picked hero, and it still doesnt work...what did i do wrong?
Edit: wait, dont i have to set player variable = something?
I made a new map, just imported 5 heros, 1 for each color expect brown and darkgreen...Then:
I set up a duel timer, goes off in 5 seconds
You trigger set intvar, and i even switched triggerd hero to picked hero, and it still doesnt work...what did i do wrong?
Edit: wait, dont i have to set player variable = something?
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Re: Duel System Help Needed
gah, I'm so tired of trying to help you for some reason, hopefully this resolves this...
I am going to assume everyone gets 1 hero each.
With this being said, the duel timer will be every 5mins.
I will do the triggers, and explain them, then offer you the map yourself to steal them from.
K.
Image1 = map init, a bit after, it picks all heros owned by people with player numbers less then 13 and owned by a user
http://img140.imageshack.us/img140/7885 ... 9e1gj7.jpg
Image2= every 5 minutes it does a duel, pauses all units, moves units (may not work, if so let me know), does little flashy stuff, and then unpauses units.
http://img177.imageshack.us/img177/7118 ... 65fkh9.jpg
and heres the map to look at the triggers in the world editor so you don't have to do them yourself.
http://www.mediafire.com/?deg4mfdz2dt
As I said, there could be one issue, if it is indeed an issue, let me know... otherwise, just work with what I gave you if you can...
Note: you will need to change 'center of playable map area' to wherever your duel area is or something... lol
I am going to assume everyone gets 1 hero each.
With this being said, the duel timer will be every 5mins.
I will do the triggers, and explain them, then offer you the map yourself to steal them from.
K.
Image1 = map init, a bit after, it picks all heros owned by people with player numbers less then 13 and owned by a user
http://img140.imageshack.us/img140/7885 ... 9e1gj7.jpg
Image2= every 5 minutes it does a duel, pauses all units, moves units (may not work, if so let me know), does little flashy stuff, and then unpauses units.
http://img177.imageshack.us/img177/7118 ... 65fkh9.jpg
and heres the map to look at the triggers in the world editor so you don't have to do them yourself.
http://www.mediafire.com/?deg4mfdz2dt
As I said, there could be one issue, if it is indeed an issue, let me know... otherwise, just work with what I gave you if you can...
Note: you will need to change 'center of playable map area' to wherever your duel area is or something... lol
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Re: Duel System Help Needed
Xantan, your duel works perfectly, i just need one more thing,
I will even give you the map so you can decide how much of an idiot i am lol...
My problem in my game:
- Any chance is there a way to check for player slot control comparison withing the integers so we dont have a comp vs comp duel, or a empty duel?
This was a bad Link, lemme remake and get you a new one
I will even give you the map so you can decide how much of an idiot i am lol...
My problem in my game:
- Any chance is there a way to check for player slot control comparison withing the integers so we dont have a comp vs comp duel, or a empty duel?
This was a bad Link, lemme remake and get you a new one
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Re: Duel System Help Needed
I don't really want to do the map for you... so... let me just alter that small check for you and re-post that test map...
Edit:
Will edit with a download link soon...
Edit2:
http://img299.imageshack.us/img299/9333 ... 4cdhi6.jpg
Added the first line of gui code to the second trigger... should remove all non player units from the group, therefore it won't pick them... and as it updates each time before the duel, it may work fine now...
heres the second version of that testmap.
http://www.mediafire.com/?fbmfwtmcxte
Edit:
Will edit with a download link soon...
Edit2:
http://img299.imageshack.us/img299/9333 ... 4cdhi6.jpg
Added the first line of gui code to the second trigger... should remove all non player units from the group, therefore it won't pick them... and as it updates each time before the duel, it may work fine now...
heres the second version of that testmap.
http://www.mediafire.com/?fbmfwtmcxte
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Re: Duel System Help Needed
Xantan, i wanted to know if i can add a line of code after the pick unit and sent to region code
i tried
-Unit -set life of maching unit to 100%
- unit - set life of picked unit to 100%
both of those after your code to pick unit and move to region and it doesnt work
Any advice? am i chooing the wrong code?
i tried
-Unit -set life of maching unit to 100%
- unit - set life of picked unit to 100%
both of those after your code to pick unit and move to region and it doesnt work
Any advice? am i chooing the wrong code?
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Re: Duel System Help Needed
A unit enters (whatever region you picked)Arabidnun wrote:Xantan, i wanted to know if i can add a line of code after the pick unit and sent to region code
i tried
-Unit -set life of maching unit to 100%
- unit - set life of picked unit to 100%
both of those after your code to pick unit and move to region and it doesnt work
Any advice? am i chooing the wrong code?
Entering unit is a hero
Set entering unit life to 100%
Turn off (this trigger)
Wait 60 seconds
Turn on (this trigger)
Do that for both regions.
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