Can anyone tell me who to do a spell where a circle of <objects> appear around a certain area, and the objects can fire projectiles at all enemies, but the caster has to be channeling it, and he is not able to move until the spell is over and the enemy units that are in the circles aoe can get out of the aoe instead of being trapped in it. (similar to kuchiki byakuya's ultimate in anime wars allstars.)
the next spell is just a jumping spell, but i want the unit to be moving his sword upwards when he jumps and downwards when goes down, and i need all units in a certain range to be stunned and damaged. (similar to TOB's samurai's jumping spell)
2 spells i need help on
Moderator: Cheaters
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Re: 2 spells i need help on
I'm not sure about ur first spell but to make a ground unit be able to fly. You should juz add crowform and remove crowform to the unit then under animation, change flying unit height to make the unit fly. everything else should not be too hard, warstomp/inferno upon landing?
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Re: 2 spells i need help on
Those are really hard spells taht you are askin for.
You should place a link to download the maps that have the spells you want in them.
The only thing i can say about the spells is make a spell in Abilities and give the spell to the units you want.
Than make a trigger:
Event: Unit begins (or ends) casting an ability
Conditions: (you dont need one)
Actions: (what you want the spell to do)
EX: Create a (Special effect) at (casting unit)
Kill (targeted unit(of ability being cast)
Those triggers are just examples and im not sure it the kill one is correct i just made it up in my head. Just do something like that though. If thats not what your lookin for find a website that you can download the maps from and link them.
You should place a link to download the maps that have the spells you want in them.
The only thing i can say about the spells is make a spell in Abilities and give the spell to the units you want.
Than make a trigger:
Event: Unit begins (or ends) casting an ability
Conditions: (you dont need one)
Actions: (what you want the spell to do)
EX: Create a (Special effect) at (casting unit)
Kill (targeted unit(of ability being cast)
Those triggers are just examples and im not sure it the kill one is correct i just made it up in my head. Just do something like that though. If thats not what your lookin for find a website that you can download the maps from and link them.
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Re: 2 spells i need help on
Lol...I'm sorry...why the hell are you posting this in GUI section?Destined-One wrote:Can anyone tell me who to do a spell where a circle of <objects> appear around a certain area, and the objects can fire projectiles at all enemies, but the caster has to be channeling it, and he is not able to move until the spell is over and the enemy units that are in the circles aoe can get out of the aoe instead of being trapped in it. (similar to kuchiki byakuya's ultimate in anime wars allstars.)
the next spell is just a jumping spell, but i want the unit to be moving his sword upwards when he jumps and downwards when goes down, and i need all units in a certain range to be stunned and damaged. (similar to TOB's samurai's jumping spell)
If you want anything smooth of quality you should be aiming for JASS section.
Also, these spells seem recognizable. I recommend checking out spell submissions at various WC3 sites such as WC3Campaigns and TheHiveWorkshop.