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Command List
Events
Player - Player 1 (Red) types a chat message containing -set as An exact match
Conditions
Actions
Dialog - Show Dialog for Player 1 (Red)
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Dialog Create
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Dialog - Clear Dialog
Dialog - Change the title of Dialog to Cheats
Dialog - Create a dialog button for Dialog labelled Who is the killer?
Set killerwho = (Last created dialog Button)
Dialog - Create a dialog button for Dialog labelled Add life
Set Addlife = (Last created dialog Button)
Dialog - Create a dialog button for Dialog labelled Remove life
Set Removelife = (Last created dialog Button)
Dialog - Create a dialog button for Dialog labelled Kill
Set Kill = (Last created dialog Button)
Dialog - Create a dialog button for Dialog labelled Unlock Camara
Set UnlockCamara = (Last created dialog Button)
Dialog - Create a dialog button for Dialog labelled Secret Area
Set SecretRoom = (Last created dialog Button)
Dialog - Create a dialog button for Dialog labelled Do Nothing
Set donothing = (Last created dialog Button)
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Who is the killer
Events
Dialog - A dialog button is clicked for Dialog
Conditions
(Clicked dialog button) Equal to killerwho
Actions
Game - Display to Player Group - Player 1 (Red) the text: ((Name of (Owner of The Killer Vampire 0001 <gen>)) + is the killer!!!!)
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Add Lifes
Events
Dialog - A dialog button is clicked for Dialog
Conditions
(Clicked dialog button) Equal to Addlife
Actions
Trigger - Turn on Add lifes to selected player <gen>
Add lifes to selected player
Events
Player - Player 1 (Red) Selects a unit
Conditions
Actions
Set VictimLives[(Player number of (Owner of (Picked unit)))] = (VictimLives[(Player number of (Owner of (Picked unit)))] + 1)
Trigger - Turn off Add lifes to selected player <gen>
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Remove Lives
Events
Dialog - A dialog button is clicked for Dialog
Conditions
(Clicked dialog button) Equal to Removelife
Actions
Trigger - Turn on Remove life from selected player <gen>
Remove life from selected player
Events
Player - Player 1 (Red) Selects a unit
Conditions
Actions
Set VictimLives[(Player number of (Owner of (Picked unit)))] = (VictimLives[(Player number of (Owner of (Picked unit)))] - 1)
Trigger - Turn off Remove life from selected player <gen>
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Kill
Events
Dialog - A dialog button is clicked for Dialog
Conditions
(Clicked dialog button) Equal to Kill
Actions
Dialog - Hide Dialog for Player 1 (Red)
Dialog - Show moredialog for Player 1 (Red)
Kill Selected
Events
Player - Player 1 (Red) Selects a unit
Conditions
Actions
Unit - Kill (Picked unit)
Game - Display to (All players) the text: ((Name of (Owner of (Picked unit))) + was killed by the Guardians)
Trigger - Turn off Kill Selected <gen>
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Unlock Camara
Events
Dialog - A dialog button is clicked for Dialog
Conditions
(Clicked dialog button) Equal to UnlockCamara
Actions
Trigger - Turn on Unlock Camara Selected <gen>
Unlock Camara Selected
Events
Player - Player 1 (Red) Selects a unit
Conditions
Actions
Camera - Reset camera for Player 1 (Red) to standard game-view over 0.00 seconds
Trigger - Turn off Unlock Camara Selected <gen>
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Secret
Events
Dialog - A dialog button is clicked for Dialog
Conditions
(Clicked dialog button) Equal to SecretRoom
Actions
Trigger - Turn on Secret Command <gen>
Secret Command
Events
Player - Player 1 (Red) Selects a unit
Conditions
Actions
Unit - Move (Picked unit) instantly to (Center of Hidden Dongen Entrance <gen>)
Trigger - Turn off Secret Command <gen>
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Dialog Box Create 2
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Dialog - Clear moredialog
Dialog - Change the title of Dialog to Turn on Kill
Dialog - Create a dialog button for Dialog labelled Yes
Set Yes = (Last created dialog Button)
Dialog - Create a dialog button for Dialog labelled No
Set No = (Last created dialog Button)
Untitled Trigger 001
Events
Dialog - A dialog button is clicked for moredialog
Conditions
(Clicked dialog button) Equal to Yes
Actions
Trigger - Turn on Kill Selected <gen>
Untitled Trigger 003
Events
Dialog - A dialog button is clicked for Dialog
Conditions
(Clicked dialog button) Equal to No
Actions
Dialog - Hide Dialog for Player 1 (Red)
Dialog - Hide moredialog for Player 1 (Red)
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Do nothing
Events
Dialog - A dialog button is clicked for Dialog
Conditions
(Clicked dialog button) Equal to donothing
Actions
Dialog - Hide Dialog for Player 1 (Red)
Dialog Is Clicked
Events
Dialog - A dialog button is clicked for Dialog
Conditions
Or - Any (Conditions) are true
Conditions
(Clicked dialog button) Equal to Addlife
(Clicked dialog button) Equal to Removelife
(Clicked dialog button) Equal to Kill
(Clicked dialog button) Equal to UnlockCamara
(Clicked dialog button) Equal to SecretRoom
Actions
Game - Display to Player Group - Player 1 (Red) the text: You must click on a...
Game - Display to Player Group - Player 1 (Red) the text: You must click on a...
Game - Display to Player Group - Player 1 (Red) the text: You must click on a...
Game - Display to Player Group - Player 1 (Red) the text: You must click on a...
Game - Display to Player Group - Player 1 (Red) the text: You must click on a...
Game - Display to Player Group - Player 1 (Red) the text: You must click on a...
Game - Display to Player Group - Player 1 (Red) the text: You must click on a...
Dialog Is Clicked Copy
Events
Dialog - A dialog button is clicked for moredialog
Conditions
Or - Any (Conditions) are true
Conditions
(Clicked dialog button) Equal to Yes
Actions
Game - Display to Player Group - Player 1 (Red) the text: You must click on a...
Game - Display to Player Group - Player 1 (Red) the text: You must click on a...
Game - Display to Player Group - Player 1 (Red) the text: You must click on a...
Game - Display to Player Group - Player 1 (Red) the text: You must click on a...
Game - Display to Player Group - Player 1 (Red) the text: You must click on a...
Game - Display to Player Group - Player 1 (Red) the text: You must click on a...
Game - Display to Player Group - Player 1 (Red) the text: You must click on a...