[LuaCP] DawnOfTheDead 7.02 013 beta

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MrEw0k
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[LuaCP] DawnOfTheDead 7.02 013 beta

Post by MrEw0k »

Made an edited version with a NZCP rip off in Lua.

Activator: -ew0k

Full command list:
Spoiler:
-ew0k Enable cheats for you (primary activator).

-cmds / -help Print the command list in-game.

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HERO
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-lvl # Set hero level to #. (RAISES ONLY)
-xp # Set hero experience to #.
-str # Set Strength to # (permanent).
-agi # Set Agility to # (permanent).
-int # Set Intelligence to # (permanent).

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VITALS
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-hp # Set MAX hit points to # and heal to full.
-mp # Set MAX mana to # and fill.
-ms # Set movement speed to #.
-heal One-shot: restore HP and mana to full.
-rg # Continuous regen: +# HP and +# mana every 0.25s on target.
-rg off Turn regen OFF for all units.

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RESOURCES (affect YOUR player, not a unit)
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-gold # Set gold to #.
-lumber # Set lumber to #.
-food # Set food cap to # (default 300 if no number).
-giveg # Add # gold (default 500).
-givel # Add # lumber (default 500).

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UNIT ACTIONS / TOGGLES
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-invul Make target invulnerable.
-vul Make target vulnerable again.
-kill Kill the target unit.
-removeu Remove the target unit from the game.
-cd Reset the target's ability cooldowns once.
-nc NO COOLDOWN on target (cooldowns reset every 0.25s).
-nc off Turn no-cooldown OFF for all units.

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SPAWNING / ITEMS
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-create XXXX [#] Create # units of rawcode XXXX at your unit (default 1).
-copy [#] Create # copies of your SELECTED unit's type (default 1).
-item XXXX Create item rawcode XXXX and give it to your unit.
-sitem * Dump EVERY item (codes I000..IZZZ) to a text file:
Documents\Warcraft III\CustomMapData\DawnOfTheDead\AllItems.txt
-sitem <name> Same dump, but only items whose NAME contains <name>.
(Scan runs over ~0.4s; it prints how many were found.)
Use the codes it lists with -item / -create.

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MOVEMENT (teleport)
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-tp Teleport mode ON (selection): right-click the ground to blink
your selected unit(s) there. Whole selection moves.
-tp a Teleport mode ON (all): right-click blinks EVERY unit you own.
-tp off Turn teleport mode OFF.

-mh Reveal the whole map (disable fog + fog mask).

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DAMAGE SYSTEM (per-unit, PERCENTAGES -- like NZCP)
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Set on the SELECTED unit. Offensive stats apply when that unit deals damage;
defensive stats (block/return) apply when it takes damage. Set any value to 0
to disable that part.

-dmgc # [#] Crit: #% chance to multiply your damage by # (default 2.0).
-dmghp # Add bonus damage equal to #% of the TARGET's max HP per hit.
-dmgls # Lifesteal: heal attacker by #% of damage dealt.
-dmgms # Manasteal: restore attacker mana by #% of damage dealt.
-dmgb # Block: reduce incoming damage to this unit by #%.
-dmgr # Return: reflect #% of incoming damage back to the attacker.
-status Print this unit's current damage percentages.

Examples:
-dmgc 100 5 always crit for 5x damage
-dmghp 25 every hit also deals 25% of the target's max HP
-dmgls 100 full lifesteal
-dmgb 90 take only 10% of incoming damage
-dmgr 50 reflect half of all damage taken back at attackers
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