[LUA] OzzyCP

Cheatpacks and learning how to use them, as well as other guides for manipulating maps.

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Vegas
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Re: [LUA] OzzyCP

Post by Vegas »

trantrungho71 wrote: April 23rd, 2025, 1:33 pm Update: Fix some issue with bindup/down/left/right command, attempt to improve object search performance

- This is the update that i managed to make before those complications


Additionally: Hi there, the person reading this to try to steal my cheat pack and saying you made it own by simply renaming text, i did research and found you and your entire family tree personal information so be careful next time.

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trantrungho71
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Re: [LUA] OzzyCP

Post by trantrungho71 »

Update: Fix some minor issue, improve object search performance, change how "map use object id obfuscation " switch work, add secret for thief

Enabling "Map use Object ID Obfuscation" switch will:
- Enable object search command to use it full capacity
- Make cheat command "itemid, unitid" will return only numeric id
- Make cheat command "citem, cunit, learn, unlearn" will only take numeric id
- Make some other cheat command that previously take string id (e.g "ABCD") will also only take numeric id
Numeric id is the converted "ABCD" string id that the game use internally


Note: I did not test this update, so it probably will crash the game if it actually fucked up.
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Re: [LUA] OzzyCP

Post by trantrungho71 »

Please note that i did not test this properly so it will crash the game if the code is fucked up some where
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