[CC / ED] Direct Strike 6.0.4

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poiuytrezay
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Re: [CC / ED] Direct Strike 6.0.4

Post by poiuytrezay »

I made a utility to change your save code.

0. Download the encoder/decoder from https://mega.nz/file/jM03maYC#tRLCCPsXb ... qF1C1uR3R4 (I could not attach the file because wc3edit thinks it is malevolent...)

1. Go to your documents -> Warcraft III\CustomMapData\Direct Strike Reforged, and open your Save2.txt. You should have something like this:

Code: Select all

function PreloadFiles takes nothing returns nothing

	call PreloadStart()
	call Preload( "" )
call BlzSetAbilityTooltip(1097690227, "LNl:-{vtno.mgpZaTc[7}62ncg2cn7}llGmyvcM6f9w:8yp3gvnww:Kyp3gHnww:Eyp3gynww:Myp3gxnwINcN-pe7.NUmRU'XVQnl2emyYcMQn92emyScMT4Nd:-e't", 0)//" )
	call Preload( "" )
call BlzSetAbilityTooltip(1097359726, "{64N,:-hT1noG6{GRzTinbU6{G'vTbnbE6{G'6T1nbA6{GRqT}nb.6sG8BT}no{6{G'ST1nbG6CGK3T5nos69G'sT1noe66G'NT1nh369GR0T}nbw6qG[wT5nhl6{G'}", 0)//" )
	call Preload( "" )
call BlzSetAbilityTooltip(1098018659, "TNnb.6qG8]F3gUnw.kR3e3Lo.Kw-Re'3HofWw-ReH32ofPw-R373pofmwsRQR3po.Lw-Red32of{wMR7I3Ao.TwYRe932o{lwkR3Z31of9wkRQk3HofBwYR3W3po.MwY", 0)//" )
	call Preload( "" )
call BlzSetAbilityTooltip(1097689443, "ReR34o0QwsRQm3LofTw-R3R3Lo.fw}ReI34o{hwWmyDcMU..", 0)//" )
	call Preload( "" )
endfunction
function a takes nothing returns nothing
 //" )
	call PreloadEnd( 0.0 )

endfunction
Make a backup of your save file, I am not responsible if you corrupt your save file.

2. Open the HTML file I provided with any browser (e.g. Chrome), and paste the content of your Save2.txt file here. Then you can press "decode", you will get something like this:

Code: Select all

{'0':-1000002659,'1':,'2':{'0':100,'1':413,'2':,'3':,'4':,'5':,'6':,'7':,'8':,'9':},'3':{'0':305682,'1':,'2':,'3':,'4':},'4':16064,'5':[,e00Z,o008,n01G,o016,E01B,o01V,e015,o00L,u010,N02C,u002,o01E,e01Z,H040,N00K,u01F,e00X,U013,e02H,u00B,u01C,h03I,N029,o01K,O010,h02S],'6':[e00Z,o008,o016,E01A,o01V,e015,o00L,u010,N02C,u00T,o01E,e01Z,H040,N00K,u01F,e021,e00X,U013,e02H,E01B,u00B,u002,u01C,h03I,N029,o01K,o00C,o00X,O010,h02S,],'7':60}
3. In short '0' is your playerId, '2' is your number of games (the number 0 to 9 here is the different types of games I guess), '3' is the experience you accumulated (I have seen only the '0' being used, no idea what the rest of the numbers is for), and '4' is your number of credits. In my example, you see that I have 16064 credits:

Code: Select all

'4':16064
Just change this number to whatever you want (e.g. 99999) and paste it in the HTML:

Code: Select all

{'0':-1000002659,'1':,'2':{'0':100,'1':413,'2':,'3':,'4':,'5':,'6':,'7':,'8':,'9':},'3':{'0':305682,'1':,'2':,'3':,'4':},'4':99999,'5':[,e00Z,o008,n01G,o016,E01B,o01V,e015,o00L,u010,N02C,u002,o01E,e01Z,H040,N00K,u01F,e00X,U013,e02H,u00B,u01C,h03I,N029,o01K,O010,h02S],'6':[e00Z,o008,o016,E01A,o01V,e015,o00L,u010,N02C,u00T,o01E,e01Z,H040,N00K,u01F,e021,e00X,U013,e02H,E01B,u00B,u002,u01C,h03I,N029,o01K,o00C,o00X,O010,h02S,],'7':60}
4. Click "encode," then copy and paste the results into your Save2.txt file. When you are done, please save the file and launch a Direct Strike solo to test whether it worked successfully.
treebard
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Re: [CC / ED] Direct Strike 6.0.4

Post by treebard »

poiuytrezay wrote: November 16th, 2024, 11:47 am I made a utility to change your save code.

0. Download the encoder/decoder from https://mega.nz/file/jM03maYC#tRLCCPsXb ... qF1C1uR3R4 (I could not attach the file because wc3edit thinks it is malevolent...)

1. Go to your documents -> Warcraft III\CustomMapData\Direct Strike Reforged, and open your Save2.txt. You should have something like this:

Code: Select all

function PreloadFiles takes nothing returns nothing

	call PreloadStart()
	call Preload( "" )
call BlzSetAbilityTooltip(1097690227, "LNl:-{vtno.mgpZaTc[7}62ncg2cn7}llGmyvcM6f9w:8yp3gvnww:Kyp3gHnww:Eyp3gynww:Myp3gxnwINcN-pe7.NUmRU'XVQnl2emyYcMQn92emyScMT4Nd:-e't", 0)//" )
	call Preload( "" )
call BlzSetAbilityTooltip(1097359726, "{64N,:-hT1noG6{GRzTinbU6{G'vTbnbE6{G'6T1nbA6{GRqT}nb.6sG8BT}no{6{G'ST1nbG6CGK3T5nos69G'sT1noe66G'NT1nh369GR0T}nbw6qG[wT5nhl6{G'}", 0)//" )
	call Preload( "" )
call BlzSetAbilityTooltip(1098018659, "TNnb.6qG8]F3gUnw.kR3e3Lo.Kw-Re'3HofWw-ReH32ofPw-R373pofmwsRQR3po.Lw-Red32of{wMR7I3Ao.TwYRe932o{lwkR3Z31of9wkRQk3HofBwYR3W3po.MwY", 0)//" )
	call Preload( "" )
call BlzSetAbilityTooltip(1097689443, "ReR34o0QwsRQm3LofTw-R3R3Lo.fw}ReI34o{hwWmyDcMU..", 0)//" )
	call Preload( "" )
endfunction
function a takes nothing returns nothing
 //" )
	call PreloadEnd( 0.0 )

endfunction
Make a backup of your save file, I am not responsible if you corrupt your save file.

2. Open the HTML file I provided with any browser (e.g. Chrome), and paste the content of your Save2.txt file here. Then you can press "decode", you will get something like this:

Code: Select all

{'0':-1000002659,'1':,'2':{'0':100,'1':413,'2':,'3':,'4':,'5':,'6':,'7':,'8':,'9':},'3':{'0':305682,'1':,'2':,'3':,'4':},'4':16064,'5':[,e00Z,o008,n01G,o016,E01B,o01V,e015,o00L,u010,N02C,u002,o01E,e01Z,H040,N00K,u01F,e00X,U013,e02H,u00B,u01C,h03I,N029,o01K,O010,h02S],'6':[e00Z,o008,o016,E01A,o01V,e015,o00L,u010,N02C,u00T,o01E,e01Z,H040,N00K,u01F,e021,e00X,U013,e02H,E01B,u00B,u002,u01C,h03I,N029,o01K,o00C,o00X,O010,h02S,],'7':60}
3. In short '0' is your playerId, '2' is your number of games (the number 0 to 9 here is the different types of games I guess), '3' is the experience you accumulated (I have seen only the '0' being used, no idea what the rest of the numbers is for), and '4' is your number of credits. In my example, you see that I have 16064 credits:

Code: Select all

'4':16064
Just change this number to whatever you want (e.g. 99999) and paste it in the HTML:

Code: Select all

{'0':-1000002659,'1':,'2':{'0':100,'1':413,'2':,'3':,'4':,'5':,'6':,'7':,'8':,'9':},'3':{'0':305682,'1':,'2':,'3':,'4':},'4':99999,'5':[,e00Z,o008,n01G,o016,E01B,o01V,e015,o00L,u010,N02C,u002,o01E,e01Z,H040,N00K,u01F,e00X,U013,e02H,u00B,u01C,h03I,N029,o01K,O010,h02S],'6':[e00Z,o008,o016,E01A,o01V,e015,o00L,u010,N02C,u00T,o01E,e01Z,H040,N00K,u01F,e021,e00X,U013,e02H,E01B,u00B,u002,u01C,h03I,N029,o01K,o00C,o00X,O010,h02S,],'7':60}
4. Click "encode," then copy and paste the results into your Save2.txt file. When you are done, please save the file and launch a Direct Strike solo to test whether it worked successfully.
Nicely done. Works perfectly. You are a legend. I appreciate your work on this, you have saved me a lot of time since my old save was corrupted. Thank you very much.
treebard
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Re: [CC / ED] Direct Strike 6.0.4

Post by treebard »

By the way, most of the other numbers are congruent to your stats page. I am assuming the codes at the end (n00k, e00x, u013, etc) are related to which skins or portraits you have unlocked, but I'm not certain about that.
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kingthaco
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Re: [CC / ED] Direct Strike 6.0.4

Post by kingthaco »

0 is your experience, 4 is your credits, edit your "0" and your level will increase.
You wanna survive? You gotta adapt. You gotta respond to the environment, the situation, gotta think on your feet, you gotta be QUICK.