[LUA] OzzyCP

Cheatpacks and learning how to use them, as well as other guides for manipulating maps.

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trantrungho71
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Re: [LUA] OzzyCP

Post by trantrungho71 »

Konnexus wrote:There's a slew of problems occuring for me.
I added the cheat onto a Daemonic Sword ORPG R3.60 https://www.hiveworkshop.com/threads/da ... pg.210092/

First off, the -search function doesn't seem to work at all for me. IDK if I'm doing it right but I've tried "-search", "-search items", "-search [name of item]", but it just says "Object search is started" and no matter how long I wait, nothing happens, nothing spawns in my `custommapdata` folder, nothing.

The command -charge only seems to work until 36 charge. I don't know why. I've tried it on all different items and it just sets 36 as the limit.

The command -disable doesn't work. It says the message, but the cheatpack remains active.

The command -itemid [slot] doesn't work. Which is strange, since it recognizes that the slot is empty. It just doesn't return an ID at all. -unitid also doesn't work.

The commands -kill, -invul/vul, -remove doesn't work. -nocd doesn't work either. -owner doesn't work.

What does work though are -g, -l, -infcharge, -ritem, -tp. -lvl activates the anti-cheat so it technically works, and as well as maybe the stat changer cheats.

Hopefully this cheat pack is still going to be supported. If not, thanks anyway!
Thanks for your report, i'm current on the fly to fix it. In order to increase the speed of bug fixing by a magnitude of march 10, would you please give me a screenshot of the game at the time you are using the command in-case it said anything.
Also sending me your cheated maps for me to research would also speed it up
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Konnexus
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Re: [LUA] OzzyCP

Post by Konnexus »

Disabled the map, but -charge command still worked.
Spoiler:
Image
-itemid doesn't work.
Spoiler:
Image
-search just says that and nothing else happens.
Spoiler:
Image
Just found this out now, but -mh doesn't work.
Spoiler:
Image
-invul and -vul seemed to work now, so maybe there was just something wrong there before.

To be sure if it was not just a skill issue on my part, I actually tried cheating the map with another pack, NZCP, using a previously one by nuzamacuxe. The commands, not working with OzzyCP, worked on NZCP. I took the LUA-fied Jass Cheat Pack from this map, with permission from nuzamacuxe of course: fulfilled-requests-f75/daemonic-sword-o ... 38216.html

I can't upload files currently, but I just followed the instructions stated. Extracted the lua file, pasted the code at the start of it, and put it back in.
trantrungho71
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Re: [LUA] OzzyCP

Post by trantrungho71 »

Konnexus wrote:Disabled the map, but -charge command still worked.

-invul and -vul seemed to work now, so maybe there was just something wrong there before.

To be sure if it was not just a skill issue on my part, I actually tried cheating the map with another pack, NZCP, using a previously one by nuzamacuxe. The commands, not working with OzzyCP, worked on NZCP. I took the LUA-fied Jass Cheat Pack from this map, with permission from nuzamacuxe of course: fulfilled-requests-f75/daemonic-sword-o ... 38216.html

I can't upload files currently, but I just followed the instructions stated. Extracted the lua file, pasted the code at the start of it, and put it back in.
Due to IRL problems, the fixing process is currently being halted for several days. Please be assured that I'm still working on it. I'm not sure when will the fix will be deployed but i hope it will be in this week and should not be any longer.
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trantrungho71
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Re: [LUA] OzzyCP

Post by trantrungho71 »

Update: Fixed an issue with most commands which make them unable to work (thanks to Konnexus report), optimized -search command.

Please be warned that -search command will create huge lag upon usage because it have to search for every possible ID combination!
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Vegas
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Re: [LUA] OzzyCP

Post by Vegas »

Great Work!
najkux
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Re: [LUA] OzzyCP

Post by najkux »

How do I install this? I have opened and read, but paste into what lua file?
sldjejg
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Re: [LUA] OzzyCP

Post by sldjejg »

pls fix it
ex ) -bindup -hp 5000
after input up not work !
itsamystery2
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Re: [LUA] OzzyCP

Post by itsamystery2 »

"2. Immunity to advanced protection made within the script file (and only in the script file, NOT THE MPQ ITSELF)"

I've been wondering what obstacles lua would bring to map hacking and am curious how this so called "advanced protection" works and how you circumvented it. Don't be afraid to get technical with your answer: I can handle that.
trantrungho71
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Re: [LUA] OzzyCP

Post by trantrungho71 »

Due to multiple IRL complications, i will hereby declare that i will stop working on this cheat pack for a while, not sure for how long and probably can be forever. So any bug fixing and or planned new feature will be put on hold until i can solve my issues.
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trantrungho71
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Re: [LUA] OzzyCP

Post by trantrungho71 »

Update: Fix some issue with bindup/down/left/right command, attempt to improve object search performance

- This is the update that i managed to make before those complications


Additionally: Hi there, the person reading this to try to steal my cheat pack and saying you made it own by simply renaming text, i did research and found you and your entire family tree personal information so be careful next time.
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