This map features in-game commands such as -color which changes the unit color to colors that a seperate would usually have (ex. a red player can type -color darkgreen in chat to change the units color to dark green) and many more, such as:
'fs that makes a unit face the spawner
'level that changes the units level
'tint which tints a unit based on RGB colours like 100.000.000
All commands can be found here: http://scyze.net63.net/
Map Link: http://wc3maps.com/map/2271/SotDRP_103__Lordaeron
I know that most of the chat commands and scripts are going to be lost in the deprotection process and that restoration is forbidden by the rule #8.
Out of ut-most respect to the creators I won't be sharing the map and publishing my edits.
[DP] SotDRP Lordaeron 1.03
Moderator: Cheaters
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[DP] SotDRP Lordaeron 1.03
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- Shopping Maul USA Creator
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Re: [DP] SotDRP Lordaeron 1.03
The last map update was 12 years ago, what respect would be worried about? I'm sure the creators are long gone.Pc_rules wrote:
Out of ut-most respect to the creators I won't be sharing the map and publishing my edits.
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- Cheater
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Re: [DP] SotDRP Lordaeron 1.03
I didn't test the map but it's openable in WE.
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- Shopping Maul USA Creator
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Re: [DP] SotDRP Lordaeron 1.03
WeRandomGroup .?AUWERRandomGroup@@ Is the error that pops up when trying to open the map you provided with WE. It also says that it's a critical error and that it doesen't have enough memory.3nemy_ wrote:I didn't test the map but it's openable in WE.
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Re: [DP] SotDRP Lordaeron 1.03
I felt like I needed to mention this since I only just got back to playing Warcraft 3 after all these years and god knows what might happen.Vegas wrote:The last map update was 12 years ago, what respect would be worried about? I'm sure the creators are long gone.Pc_rules wrote:
Out of ut-most respect to the creators I won't be sharing the map and publishing my edits.
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Re: [DP] SotDRP Lordaeron 1.03
It worked fine on 1.32 WE, but here you go, this is for 1.27.
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Re: [DP] SotDRP Lordaeron 1.03
Thank you insanely much! Didn't know it had to do with my version!3nemy_ wrote:It worked fine on 1.32 WE, but here you go, this is for 1.27.