Map Name: invalid Master RPG v4.00 Beta14
Map Link: invalid Master RPG v4.00 Beta1
Request: I would like to have NZCP inserted; Using Default string activator. Map is protected, but never detected any anti-cheat error, kick, crash.
Map Description: You are a MonsterMaster who has to capture and fuse monsters to upgrade them for stronger unit-tiers, fight instanced/raid bosses and gather items to make a perfect team of 3.
Thanks in advance to anyone who could do this!
SideQuestion: Is there a way to spawn-spam items using their ID, as like as when used JJCP on unit movement command?
[NZCP] invalid Master RPG v4.00 Beta14
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Re: [NZCP]invalid Master RPG v4.00 Beta14
ACT: -easymode
Answering your question: I didn't add that command in my cp, but I've changed and added it for you.
Command:
-autosp # - Auto spawns # unit or item. (ex: -autosp I001)
-autosp off - Disables auto spawn.
Answering your question: I didn't add that command in my cp, but I've changed and added it for you.
Command:
-autosp # - Auto spawns # unit or item. (ex: -autosp I001)
-autosp off - Disables auto spawn.
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- Senior Member
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Re: [NZCP] invalid Master RPG v4.00 Beta14
Thank you for your hard work <3
I believe I should be able to locate the command in the .j file and insert it in other maps inbetween other commands with ease
I believe I should be able to locate the command in the .j file and insert it in other maps inbetween other commands with ease
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Re: [NZCP] invalid Master RPG v4.00 Beta14
why did the map not appear in w3i? i already put the map in download folder but it doesnt appear in lan/custom game