I and my friend have a problem with that map , he changed natives from this platfrom map and now new hero is bugged. New hero is green haired witch , her RC is H002 . when casting spells it does nothing . She have only 2 code strings in war3map.j but she have other part somewhere because on platform her skills works . How we can fix that?
https://wdho.ru/9mP2 -original map
UP
I think i found all her jass skills but now i dont know how i can make them work or how i can activate native for it
Problem with DZ136 map native edit
Moderator: Cheaters
-
- Junior Member
- Posts: 48
- Joined: March 22nd, 2014, 8:48 am
- Location: Garena
Problem with DZ136 map native edit
You do not have the required permissions to view the files attached to this post.
-
- Super Moderator
- Posts: 1943
- Joined: February 3rd, 2009, 11:28 pm
- Been thanked: 1 time
Re: Problem with DZ136 map native edit
What natives were in use that you removed?
You'll have to fix on a case-by-case basis. Unfortunately there's no easy one-size-fits-all way to do it, it depends on the map.
If you explain precisely what the skills do, I can help make a plan for you to code them.
You'll have to fix on a case-by-case basis. Unfortunately there's no easy one-size-fits-all way to do it, it depends on the map.
If you explain precisely what the skills do, I can help make a plan for you to code them.
-
- Co-Admin
- Posts: 3128
- Joined: March 23rd, 2016, 8:06 pm
- Has thanked: 10 times
- Been thanked: 54 times
Re: Problem with DZ136 map native edit
He's reffering to thisowner123 wrote:What natives were in use that you removed?
You'll have to fix on a case-by-case basis. Unfortunately there's no easy one-size-fits-all way to do it, it depends on the map.
If you explain precisely what the skills do, I can help make a plan for you to code them.
http://forum.wc3edit.net/tutorials-chea ... 35473.html
-
- Super Moderator
- Posts: 1943
- Joined: February 3rd, 2009, 11:28 pm
- Been thanked: 1 time
Re: Problem with DZ136 map native edit
Interesting. Didn't know about those "natives". I figured he was referring to 1.31 natives removed to make it playable on old version.
Anyways, since that guide effectively breaks the functionality of those natives (and it looks like there's server code in there) you'll probably have to re-code those skills from scratch anyways. Shouldn't be too tough if you know JASS coding.
Anyways, since that guide effectively breaks the functionality of those natives (and it looks like there's server code in there) you'll probably have to re-code those skills from scratch anyways. Shouldn't be too tough if you know JASS coding.
-
- Junior Member
- Posts: 48
- Joined: March 22nd, 2014, 8:48 am
- Location: Garena
Re: Problem with DZ136 map native edit
My friend tell me that her skills coded on Lua , and some platform natives activates files with Lua code and it works in map , but if i disable natives her spells wont work. I put her skill files in archive and uploadedowner123 wrote:Interesting. Didn't know about those "natives". I figured he was referring to 1.31 natives removed to make it playable on old version.
Anyways, since that guide effectively breaks the functionality of those natives (and it looks like there's server code in there) you'll probably have to re-code those skills from scratch anyways. Shouldn't be too tough if you know JASS coding.
-
- Co-Admin
- Posts: 3128
- Joined: March 23rd, 2016, 8:06 pm
- Has thanked: 10 times
- Been thanked: 54 times
Re: Problem with DZ136 map native edit
Join our discord server and we might help u https://discord.gg/PjKbgRRBertix wrote:My friend tell me that her skills coded on Lua , and some platform natives activates files with Lua code and it works in map , but if i disable natives her spells wont work. I put her skill files in archive and uploaded
-
- Newcomer
- Posts: 9
- Joined: March 20th, 2018, 2:11 am
Re: Problem with DZ136 map native edit
This needs to fix the japi function, otherwise there will be a bug