[JJCP+Fukki's CP] mlrpg 1.01b ENG

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hasicicen
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[JJCP+Fukki's CP] mlrpg 1.01b ENG

Post by hasicicen »

Map Name : mlrpg 1.01b ENG

Map Link : https://drive.google.com/file/d/1JBGXmz ... c_ERC/view

Request : JJ2197's Cheat Pack and fukki's Cheat Pack

Act : -wc3edit

Thank For Anyone Can Do This
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tcml
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Location: Vietnam

Re: [JJCP+Fukki's CP] mlrpg 1.01b ENG

Post by tcml »

:thumbsup:
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e34652
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Re: [JJCP+Fukki's CP] mlrpg 1.01b ENG

Post by e34652 »

can you add * 10 drop rate?!
nobody make high drop rate maps... T~T
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tcml
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Re: [JJCP+Fukki's CP] mlrpg 1.01b ENG

Post by tcml »

e34652 wrote:can you add * 10 drop rate?!
nobody make high drop rate maps... T~T
Drops rate *10 added
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e34652
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Re: [JJCP+Fukki's CP] mlrpg 1.01b ENG

Post by e34652 »

omg!! thank you so much!!

you gave me big happiness!

god bless you :D

could you tell me which part should revise ??
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tcml
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Re: [JJCP+Fukki's CP] mlrpg 1.01b ENG

Post by tcml »

e34652 wrote:omg!! thank you so much!!

you gave me big happiness!

god bless you :D

could you tell me which part should revise ??
You meant -spawn "itemname" and an item lists?
e34652
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Joined: January 13th, 2020, 8:49 pm

Re: [JJCP+Fukki's CP] mlrpg 1.01b ENG

Post by e34652 »

oh I meaned how to adjust the drop rate.
after I downloaded your revised map I could find the difference.
' *10 ' was the point
so I changed j file in mlrpg1.01b eng folder *10 -> *20 again for repeating (on mpq editor)
but I can't make a room. war3 said an error occur.
so I changed j file in script folder, though I could make a room but it didn't work. still same drop rate. (also on mpq editor)
it was not only about drop rate but also drop limit.
I saw devoltz's post. (about adjust the drop limit)
so I changed j file in mlrpg1.01b eng folder first
like ' call Dropid('n006',2,10) ' -> ' call Dropid('n006',4,10) '
and I saw the same message again (an error occur)
so I changed j file in script folder and it didn't work again.
I dont know what was wrong but I just guess maybe it needs another tool.
could you solve my question?
I always thank to your help!
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nuzamacuxe
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Re: [JJCP+Fukki's CP] mlrpg 1.01b ENG

Post by nuzamacuxe »

If you want to change the drop rate, change it here:

Code: Select all

if GetRandomReal(1.,100.)<=ran then
Examples:
If you want to multiply by 10 then:

Code: Select all

if GetRandomReal(1.,100.)<=ran*10 then
If you want 100% drop rate then:

Code: Select all

if GetRandomReal(1.,100.)<=101 then
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tcml
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Re: [JJCP+Fukki's CP] mlrpg 1.01b ENG

Post by tcml »

e34652 wrote:
Spoiler:
oh I meaned how to adjust the drop rate.
after I downloaded your revised map I could find the difference.
' *10 ' was the point
so I changed j file in mlrpg1.01b eng folder *10 -> *20 again for repeating (on mpq editor)
but I can't make a room. war3 said an error occur.
so I changed j file in script folder, though I could make a room but it didn't work. still same drop rate. (also on mpq editor)
it was not only about drop rate but also drop limit.
I saw devoltz's post. (about adjust the drop limit)
so I changed j file in mlrpg1.01b eng folder first
like ' call Dropid('n006',2,10) ' -> ' call Dropid('n006',4,10) '
and I saw the same message again (an error occur)
so I changed j file in script folder and it didn't work again.
I dont know what was wrong but I just guess maybe it needs another tool.
could you solve my question?
I always thank to your help!
Well you shouldn't expect much from me haha.
<- My title are Newbie for reason.
Anyways, Nuzamacuxe already explained it all, if you still has problems, just pm me
e34652
Newcomer
Posts: 8
Joined: January 13th, 2020, 8:49 pm

Re: [JJCP+Fukki's CP] mlrpg 1.01b ENG

Post by e34652 »

Thank you for your answer nuzamacuxe and tcml !
It was really helpful !!