[DP] Vampirism SPEED v2.55

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

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Tester10393
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[DP] Vampirism SPEED v2.55

Post by Tester10393 »

Hey, firstly sorry if this is the wrong area to request this. But the Developers for Vamp Speed have all left the community many years ago. All maps I find that are updated are protected, the developers have no contact information, and all the websites attached don't work.

I was hoping if possible someone would be able to deprotect this map, and how far can deprotection go. Is it possible to recover the triggers/scripts to make changes? I'd like to fix bugs in the game since it has many faults. Thanks.
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nuzamacuxe
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Re: Vampirism Speed Unprotection Request

Post by nuzamacuxe »

Hi. First off, read the rules: announces/cheating-help-rules-t36773.html

We don't do requests anymore.

Secondly, deprotection is the process of making a map openable by World Editor. It does not necessarily include the ability to save the map in World Editor, nor does it guarantee the fidelity of content in comparison to pre-protection, especially in regards to the GUI triggers, which are almost 100% of the time deleted when protected, and cannot be brought back with deprotection. That falls under restoration.
Restoration is the process of restoring data deleted by protection processes. It is an exceptionally large amount of work (think in terms of months) just to restore triggers manually for one map.

So if you want to recover trigger etc you'll have to do that manually.

Also, if you want to learn how to deprotect, please read this tutorial:
deprotection-cheating-f64/restoring-cor ... 36053.html

Good luck.
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devoltz
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Re: Vampirism Speed Unprotection Request

Post by devoltz »

nuzamacuxe wrote:Hi. First off, read the rules: announces/cheating-help-rules-t36773.html

We don't do requests anymore.

Secondly, deprotection is the process of making a map openable by World Editor. It does not necessarily include the ability to save the map in World Editor, nor does it guarantee the fidelity of content in comparison to pre-protection, especially in regards to the GUI triggers, which are almost 100% of the time deleted when protected, and cannot be brought back with deprotection. That falls under restoration.
Restoration is the process of restoring data deleted by protection processes. It is an exceptionally large amount of work (think in terms of months) just to restore triggers manually for one map.

So if you want to recover trigger etc you'll have to do that manually.

Also, if you want to learn how to deprotect, please read this tutorial:
deprotection-cheating-f64/restoring-cor ... 36053.html

Good luck.
pff
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