[JASS] NZCP [EXCLUSIVE FEATURE!]
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]
dear nuzamacuxe if u do this for me to work on 1.30.1 i will pay u please pm me as i have no idea how to pm...
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]
I didn't get what you meant but you want to learn how to insert a cheatpack:
http://forum.wc3edit.net/deprotection-c ... 34777.html
http://forum.wc3edit.net/deprotection-c ... 34777.html
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]
Fantastic CP! Incredibly well presented!!! Is it possible to add -itemid and also ability to destroy and regrow trees?
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]
Meu deus nuza, o comment de cima é um elogio, estou surpreso, muito tempo que não via um.
~learn portuguese xd~
~learn portuguese xd~
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]
Thanks, VectorM12. About the itemid, why should I add it? Since you can just use the -sitem command to get an item id. Also, I think the ability to destroy and regrow trees wouldn't be so useful. I don't want to make my cp look like a Fai, JJCP etc with tons of useless commands.
Né?devoltz wrote:Meu deus nuza, o comment de cima é um elogio, estou surpreso, muito tempo que não via um.
~learn portuguese xd~
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]
Hi this NZCP can work alone or do I need to get the other cheat too, like Fukki....
if yes, Do I only need to copiepastarino the stuff on the game J.file?
like the globals thingy....
// globals
hashtable nzHash=InitHashtable() <----this mean paste under globol?
// endglobals
"the stuff here" <----paste to below endglobals??
// function main <----and this where to put this...
call nzInit()
FYI...
I already follow the steps on how to INSERT COIN CP..... and I already compare the other cheated maps J.file
and it seems they are put on the diferent line/place....That is why im confuse
My first Map I tried, I can see the map on the Create game but when I start It, It Go Back to Craete Game....
I already Edit like the wave and and boss wave on the J.file and it work, I can play the map OK/Fine....
also some Items and Ability...All thanks to the awesome guide here on wc3edit.net
But it seems I cant make the CP work "YET", I need some halp...... THNKS
ps.. I think I paste the NZCP into wrong place
if yes, Do I only need to copiepastarino the stuff on the game J.file?
like the globals thingy....
// globals
hashtable nzHash=InitHashtable() <----this mean paste under globol?
// endglobals
"the stuff here" <----paste to below endglobals??
// function main <----and this where to put this...
call nzInit()
FYI...
I already follow the steps on how to INSERT COIN CP..... and I already compare the other cheated maps J.file
and it seems they are put on the diferent line/place....That is why im confuse
My first Map I tried, I can see the map on the Create game but when I start It, It Go Back to Craete Game....
I already Edit like the wave and and boss wave on the J.file and it work, I can play the map OK/Fine....
also some Items and Ability...All thanks to the awesome guide here on wc3edit.net
But it seems I cant make the CP work "YET", I need some halp...... THNKS
ps.. I think I paste the NZCP into wrong place