[GUIDE] Insert a CP / CC / Enable SP / Deprotect / RC
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Re: [GUIDE] Insert a CP / CC / Enable SP / Deprotect / RC
Weirdly, when I try adding the code like i usually do with another cheatpack, with this one i'm getting a random error while trying to host the game. basically it's an empty messagebox with a red !. any ideas ?
here's my .j file + map in CC, maybe you can see something I don't.
Thanks again!
here's my .j file + map in CC, maybe you can see something I don't.
Thanks again!
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Re: [GUIDE] Insert a CP / CC / Enable SP / Deprotect / RC
Usually map script is too big, so when someone runs a script optimizer on it, it rename some integers, likecare_police wrote:Weirdly, when I try adding the code like i usually do with another cheatpack, with this one i'm getting a random error while trying to host the game. basically it's an empty messagebox with a red !. any ideas ?
here's my .j file + map in CC, maybe you can see something I don't.
Thanks again!
Code: Select all
Before optimization process
integer map_exp = 0
After optimization process
integer m = 0
Code: Select all
function r2r takes unit T_x,integer IDo returns real
return HRv[(GetUnitUserData((T_x)))]*(15000.+2.5*vvo((GetUnitUserData((T_x)))))
endfunction
Code: Select all
real r2r
Long time ago i made two different versions of JJ's CP with every name renamed, you can download it from attachment here.
Good luck.
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Re: [GUIDE] Insert a CP / CC / Enable SP / Deprotect / RC
It's because of function/variable collision as explained above by devoltz. Use the renamed version above and you should be fine... you can also do it yourself by following the step by step from here: deprotection-cheating-f64/bypassing-ant ... 34923.html
Just look for " 2) Function/Variable collisions. "
Just look for " 2) Function/Variable collisions. "
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Re: [GUIDE] Insert a CP / CC / Enable SP / Deprotect / RC
Thanks nuzamacuxe & devoltz, it worked afterwards!
quick question, not sure if that's the right spot to ask but : is there any way to revive another player? tried with the revive command but doesn't seem to work and the spawn timers at max level in TWRPG can be quite long( i.e 45s ish).
thanks again,
quick question, not sure if that's the right spot to ask but : is there any way to revive another player? tried with the revive command but doesn't seem to work and the spawn timers at max level in TWRPG can be quite long( i.e 45s ish).
thanks again,
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Re: [GUIDE] Insert a CP / CC / Enable SP / Deprotect / RC
You must select an unit in order to revive it.
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Re: [GUIDE] Insert a CP / CC / Enable SP / Deprotect / RC
Why is my CC not working? I don't really know what I'm doing, but following the guide I managed to get the CP to work but when I type -setsp in game nothing happens.
Maybe you could take a look and tell me what I'm doing wrong
Maybe you could take a look and tell me what I'm doing wrong
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Re: [GUIDE] Insert a CP / CC / Enable SP / Deprotect / RC
Try to remove the "+1" from the playerid:
Let it like above. I can't test it because the map just doesn't appears to be hosted.
Code: Select all
local integer playerid=GetPlayerId(GetTriggerPlayer())
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Re: [GUIDE] Insert a CP / CC / Enable SP / Deprotect / RC
Jjcp already have a command for it
-respawn
-respawn
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Re: [GUIDE] Insert a CP / CC / Enable SP / Deprotect / RC
Still nothing happens when I type the command unfortunately.nuzamacuxe wrote:Try to remove the "+1" from the playerid:Let it like above. I can't test it because the map just doesn't appears to be hosted.Code: Select all
local integer playerid=GetPlayerId(GetTriggerPlayer())
I believe you need to have the latest patch to play this map, not sure though
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Re: [GUIDE] Insert a CP / CC / Enable SP / Deprotect / RC
Code: Select all
function ccomand takes string ccomands returns nothing
local integer playerid=1+GetPlayerId(GetTriggerPlayer())
local integer value=S2I(SubString(ccomands,7,StringLength(ccomands)))
set ccomands=SubString(ccomands,0,7)
if ccomands=="-setsp " then
set udg_Hero_Speechcraft[playerid]=value
endif
set ccomands=""
endfunction
The integer start from value and the integer end from ccommands were wrong. The custom command will work now.