Map Name: DL_RFTD_0.2
Map link: https://drive.google.com/open?id=1DrGLq ... 5vILHuYz_R
Request: I would like you to know the activator in this map
Thank you <3
I will be very grateful if you teach me how to find out The activator.
Sorry for bad english <3
[DA+JJCP] DL_RFTD_0.2
Moderator: Cheaters
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Re: [DA+JJCP] DL_RFTD_0.2
That's a very interesting activator that works on a preload way, every game is a different activator.
It's defined by random with a RandomInt expression, so i added a simple "-show" command to show the current activator.
Since i'm lazy to create a new chat command handler, that "-show" thing will only work if JJCP is activated, so activate JJCP first.
It's defined by random with a RandomInt expression, so i added a simple "-show" command to show the current activator.
Since i'm lazy to create a new chat command handler, that "-show" thing will only work if JJCP is activated, so activate JJCP first.
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Re: [DA+JJCP] DL_RFTD_0.2
Hey Devoltz-senpai, For some reason, I will get Fatal Errors when I using any cheat with the "RandomInt activator"
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Re: [DA+JJCP] DL_RFTD_0.2
I tested like 6 times, but i'm using latest patch, maybe that's why.qooowinnerooop wrote:Hey Devoltz-senpai, For some reason, I will get Fatal Errors when I using any cheat with the "RandomInt activator"
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Re: [DA+JJCP] DL_RFTD_0.2
I also tested on your map, still get Errors , so sad.
I think this video will make you know my problem
https://www.youtube.com/watch?v=O5PCCkE ... e=youtu.be
btw: Thank For help me again <3
I think this video will make you know my problem
https://www.youtube.com/watch?v=O5PCCkE ... e=youtu.be
btw: Thank For help me again <3
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Re: [DA+JJCP] DL_RFTD_0.2
Basically whenever you host the map, it'll create a folder called Group inside of your Warcraft III main folder, so go there, open the Act.md3 file with notepad, REMOVE THE LAST NUMBER and one of the "-" since it adds in excess and copy it. Activate the cheatpack and press the numbers: 201001. You don't even need to use our versions.
NOTE: If you try to play on latest patches (1.28+), the preload file won't be created because Blizzard did block the preload function from create any file which doesn't has the .txt format.
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But if you want to, give my version a try, same command but you don't need to enable any cp... just type: -show. The preload thing will just give you the same activator (actually it gives you a number too much but you can just remove the last number) as -show command (show command gives you the correct one), so forget the preload. Let me explain how the number thing works:
1) After you activate the cheatpack it'll get us till here:
NOTE: If you try to play on latest patches (1.28+), the preload file won't be created because Blizzard did block the preload function from create any file which doesn't has the .txt format.
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But if you want to, give my version a try, same command but you don't need to enable any cp... just type: -show. The preload thing will just give you the same activator (actually it gives you a number too much but you can just remove the last number) as -show command (show command gives you the correct one), so forget the preload. Let me explain how the number thing works:
1) After you activate the cheatpack it'll get us till here:
Code: Select all
function Fj takes nothing returns nothing
call DialogClear(XE[1])
call DialogSetMessage(XE[1],"|c0000FFFFNhung Game Thu Thich Choi Cheating")
set OE[1]=DialogAddButton(XE[1],"|CFF0080FF0",0)
set OE[2]=DialogAddButton(XE[1],"|c00FFFF001",0)
set OE[3]=DialogAddButton(XE[1],"|c00FF80402",0)
set OE[4]=DialogAddButton(XE[1],"|c00FF00003",0)
set OE[5]=DialogAddButton(XE[1],"|c008000FF4",0)
set OE[6]=DialogAddButton(XE[1],"|c00FF00FF5",0)
set OE[7]=DialogAddButton(XE[1],"|c0000FF006",0)
call DialogDisplay(GetTriggerPlayer(),XE[1],true)
endfunction
- 1.1) But how will I know what's the right one? It's simple. Here:
In game: 201001Spoiler:
Code: Select all
elseif IsPlayerInForce(GetTriggerPlayer(),RE)then if GetTriggerPlayer()==GetLocalPlayer()then call Player(-1) endif
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