DBZ Final Battle

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

User avatar
Tsubasa[SanD]
Member
Posts: 69
Joined: July 5th, 2007, 7:38 pm
Title: Gogeta SS!
Location: Telford, England

DBZ Final Battle

Post by Tsubasa[SanD] »

i have had this game for ages and i need it optimized for online play
can u do this please?
Link: http://www.epicwar.com/maps/19173/
ty again if u can optimize
ImageImageImage
Image
GeorgeMots
Crusader
Posts: 4236
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: DBZ Final Battle

Post by GeorgeMots »

Ive applied Widgetizer, inliner and Vexorian optimizer but the map is still too big to be hosted.
Maybe someone else might have better a chance with some options of those programs. Ive tried almost everything except deleting files of the map.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
Image
Image
Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
User avatar
Tsubasa[SanD]
Member
Posts: 69
Joined: July 5th, 2007, 7:38 pm
Title: Gogeta SS!
Location: Telford, England

Re: DBZ Final Battle

Post by Tsubasa[SanD] »

kk ty anyway
ImageImageImage
Image
User avatar
weirdone2
Forum Staff
Posts: 926
Joined: June 3rd, 2007, 8:03 pm

Re: DBZ Final Battle

Post by weirdone2 »

If you have mass models, icons in this map you mite want to try shrinking them.
User avatar
JJ2197
Legendary Genius
Posts: 1311
Joined: August 8th, 2007, 8:10 am
Title: Legendary Genius²
Location: St. George Utah

Re: DBZ Final Battle

Post by JJ2197 »

Apperntly there is a song in the map that is like 3 mbs....
Well anyways took that out and here it is... Link
Computer Specs:
Motherboard: GA-990FXA-UD3
CPU: FX-8350 @ 4.0GHz
PSU: Corsair CX500
RAM: G.Skill Ripjaws X 8GB @ 1866
GPU: Radeon HD 4870 1GB
HDD: OCZ Vertex series 30GB SSD
Case: Antec 900
Monitor: Toshiba 32"
OS: Windows 7 Ultimate