Map: Zombie666_v22_8c
Map link :
activ:-wc3edit
cheat: JJCP + SP
Request: Make sure that the save system works
(When I try to go alone, a window appears immediately, which says: "There is not a single game", but the choice: "Start over"; Lower the difficulty level; Download the game; Leave the game)
[JJCP + SP] Zombie666 v22.8c
Moderator: Cheaters
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[JJCP + SP] Zombie666 v22.8c
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Re: [JJCP + SP] Zombie666 v22.8c
Need the complete listfile , without it the map is unplayable because many models were missing
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Re: [JJCP + SP] Zombie666 v22.8c
Just use a russian mpq editor.Loz wrote:Need the complete listfile , without it the map is unplayable because many models were missing
I'm only doing requests at fridays and weekens.Boom_1331 wrote:I can not get it for you, and where did you go devoltz?))
university and work stuff.
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Re: [JJCP + SP] Zombie666 v22.8c
Even with a russian MPQ editor. It makes no difference. I still get the same list file as I do with an english MPQ editor.
Edit: Units vanish if you rebuild the MPQ archive. Unsure if it's just a trigger calling removeunit. Haven't fully gone through to delete those triggers. But enabling single player is easy. Getting the units to appear... That's another story. You can see their shadows/spell effects/auras. But you cannot click on them.
Edit: Units vanish if you rebuild the MPQ archive. Unsure if it's just a trigger calling removeunit. Haven't fully gone through to delete those triggers. But enabling single player is easy. Getting the units to appear... That's another story. You can see their shadows/spell effects/auras. But you cannot click on them.
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Re: [JJCP + SP] Zombie666 v22.8c
Use a old MPQ Editor (Rus)Farg wrote:Even with a russian MPQ editor. It makes no difference. I still get the same list file as I do with an english MPQ editor.
Edit: Units vanish if you rebuild the MPQ archive. Unsure if it's just a trigger calling removeunit. Haven't fully gone through to delete those triggers. But enabling single player is easy. Getting the units to appear... That's another story. You can see their shadows/spell effects/auras. But you cannot click on them.
JJCP Added; SP Working; Save Working.
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Re: [JJCP + SP] Zombie666 v22.8c
If this works. I'm gonna be pissed if the units show up. Because I spent hours rebuilding the archive in so many different ways
Edit: Devoltz, I hate myself. It works. Well I'll keep this in mind for future knowledge. This works with other old MPQ editors like korean/chinese?
Edit: Devoltz, I hate myself. It works. Well I'll keep this in mind for future knowledge. This works with other old MPQ editors like korean/chinese?
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Re: [JJCP + SP] Zombie666 v22.8c
Devoltz knows everything lmao. Me and farg spent hours and hours and we couldn't figure this out.
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Re: [JJCP + SP] Zombie666 v22.8c
Use this MPQ for Korean / Chinese maps (also normal maps) if u get a read-only on updated MPQ.Farg wrote:If this works. I'm gonna be pissed if the units show up. Because I spent hours rebuilding the archive in so many different ways
Edit: Devoltz, I hate myself. It works. Well I'll keep this in mind for future knowledge. This works with other old MPQ editors like korean/chinese?
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Re: [JJCP + SP] Zombie666 v22.8c
You are the the MVP.Use this MPQ for Korean / Chinese maps (also normal maps) if u get a read-only on updated MPQ.