Map name: HM rpg 6.49c
Request: I would like to have this map deprotected and openable via World Editor and make SinglePlayer(LAN)
Thanks!
[DP+SP] HM rpg 6.49c
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[DP+SP] HM rpg 6.49c
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Re: [DP+SP] HM rpg 6.49c
Openable in WE; For singleplayer, i will just link another request that has a enabled singleplayer, i don't want to enable it again (its hard on that map).
http://forum.wc3edit.net/fulfilled-requ ... 34102.html
http://forum.wc3edit.net/fulfilled-requ ... 34102.html
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Re: [DP+SP] HM rpg 6.49c
Sorry, but I wanted to change some of the characters in the map and when I changed and tried to save it I wrote that the limit is 6100 trees and there are 8200 on the map. Can I somehow remove this limit or go through it?
And can I make the bosses easier through the world editor?
And can I make the bosses easier through the world editor?
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Re: [DP+SP] HM rpg 6.49c
Yes, you can make they easier by editing the "war3map.u" file and adding it back to map, and about the "tree limit" honestly i dont know why is it happening because i never saw that error before.lolich51 wrote:Sorry, but I wanted to change some of the characters in the map and when I changed and tried to save it I wrote that the limit is 6100 trees and there are 8200 on the map. Can I somehow remove this limit or go through it?
And can I make the bosses easier through the world editor?
You even need a deprotected map to edit the map, just open the original map, extract the "war3map.u" and import it into a blank map in World Edit, do your changes, save and just add it back to original map.
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Re: [DP+SP] HM rpg 6.49c
Open the original map on MPQ Editor, use a good listfile and search for "war3map.u", this file contains all unit data, their HP, skills, damage, etc.lolich51 wrote:You said file .w3u edit?
Once u extract that file, open World Editor and click in "Object Editor", go on "File" and click in "Import Unit Data", select the "war3map.u" that you extracted and wait to it load.
Once it load, u will get all units that are in HM RPG, you can edit it in the way you want, once you're done go again in "File" and click in "Export Unit Data", you need to rename it later to "war3map.u" and go back on MPQ Editor, open the original map and add the new "war3map.u" file.
Easiest way to edit something without needing deprotection.
You can do it with every "war3map.X" file, here's a explanatory thread about each of them: http://forum.wc3edit.net/triggering-edi ... t7080.html