[JJ CP+SP] Mission:Dead City 5.3e2a

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

Moderator: Cheaters

User avatar
devoltz
Co-Admin
Posts: 3128
Joined: March 23rd, 2016, 8:06 pm
Has thanked: 10 times
Been thanked: 54 times

Re: [JJ CP+SP] Mission:Dead City 5.3e2a

Post by devoltz »

XXXX wrote:Gene-the thing that drop from bosses,it is possible to spawn the team -"addItem",while taking gene crashed Warcraft.Gene looks like a green egg
It crashes in original version too?
XXXX
Newcomer
Posts: 3
Joined: September 10th, 2017, 5:55 am

Re: [JJ CP+SP] Mission:Dead City 5.3e2a

Post by XXXX »

Yes,it falls in the original version
User avatar
haxorico
Super Moderator
Posts: 3197
Joined: February 24th, 2009, 1:31 pm
Location: JEW LAND
Been thanked: 1 time

Re: [JJ CP+SP] Mission:Dead City 5.3e2a

Post by haxorico »

If there is a problem in the original version that is not the devoltz place to fix it. He isn't a map modder, fixer, creator.

Map moved to fulfilled again.
Do NOT complain about BUGS in the ORIGINAL version!
MosSS
Newcomer
Posts: 5
Joined: August 27th, 2017, 11:30 am

Re: [JJ CP+SP] Mission:Dead City 5.3e2a

Post by MosSS »

In the original version, everything is fine.
Only in the map devoltz crashes
segun2112
Newcomer
Posts: 2
Joined: September 27th, 2017, 7:48 am

Re: [JJ CP+SP] Mission:Dead City 5.3e2a

Post by segun2112 »

Loading/saving does not work