[DP] Defi4nc3's Open Rpg (0.19E)

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karelkoopman138
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Posts: 8
Joined: December 18th, 2016, 12:43 pm

[DP] Defi4nc3's Open Rpg (0.19E)

Post by karelkoopman138 »

Map name: Defi4nc3's Open Rpg (0.19E)
Map link: https://www.epicwar.com/maps/260594/
Request: I would like to have this map deprotected, so you can open it in world editor.

Thanks in advance,

Karel
ThunderWary
Junior Member
Posts: 36
Joined: November 25th, 2016, 11:24 pm

Re: [DP] Defi4nc3's Open Rpg (0.19E)

Post by ThunderWary »

I managed to deprotect this map. Placed units may appear to invisible in the world editor but, they are visible in game. The triggers do not have a GUI however, the map is still functional and you can make edits.
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karelkoopman138
Newcomer
Posts: 8
Joined: December 18th, 2016, 12:43 pm

Re: [DP] Defi4nc3's Open Rpg (0.19E)

Post by karelkoopman138 »

Thank you!

In terms of restoration is there much damage that needs to be undone? I wanted to fix a few bugs in the rpg.

Edit: When I open the map on world editor it says that the file is to big and can't be opened.
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ThunderWary
Junior Member
Posts: 36
Joined: November 25th, 2016, 11:24 pm

Re: [DP] Defi4nc3's Open Rpg (0.19E)

Post by ThunderWary »

Hmm ... try opening it in the new gen world editor. I got same error but it was it did not occur in the new gen editor.
Link for the new gen editor: http://www.hiveworkshop.com/threads/jas ... al.290525/

Since the map is no longer compressed it's probably too much for the normal editor to handle. Although, I cannot guarantee whether you can save the map or not as it lags when trying to save. It's too much work for me to restore it and bring the save to a functional state. The triggers cannot be brought back to a GUI form.
karelkoopman138
Newcomer
Posts: 8
Joined: December 18th, 2016, 12:43 pm

Re: [DP] Defi4nc3's Open Rpg (0.19E)

Post by karelkoopman138 »

Okay, thanks alot. Your work is appreciated:)
ThunderWary
Junior Member
Posts: 36
Joined: November 25th, 2016, 11:24 pm

Re: [DP] Defi4nc3's Open Rpg (0.19E)

Post by ThunderWary »

No problem.