[JJCP+SP+RC] Goblin Survival v1.2

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de2deo
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[JJCP+SP+RC] Goblin Survival v1.2

Post by de2deo »

Map: Goblin survival 1.2a

Link: http://www.hiveworkshop.com/forums/map- ... al-226264/

Cheat: JJCP, and activator "-N3zp0w3r", and rawcodes only custom rawcodes (only items from the map) thanks ^^

Description: This is survival map, in what map you survival 60 stages.
Last edited by de2deo on June 23rd, 2015, 1:57 pm, edited 6 times in total.
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Enishiyuki22
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Re: goblin survival JJ+CP+SP

Post by Enishiyuki22 »

Change your post title to "[JJCP+SP] Goblin Survival v1.2". You also need to explain single player in depth. Read the rules please.
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de2deo
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Re: JJCP Goblin Survival v1.2

Post by de2deo »

Fixed thanks also for the rules i readed them
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Enishiyuki22
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Re: JJCP Goblin Survival v1.2

Post by Enishiyuki22 »

fix the title again to include RC and SP in brackets
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de2deo
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Re: [JJCP+SP+RC] Goblin Survival v1.2

Post by de2deo »

Fixed
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Enishiyuki22
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Re: [JJCP+SP+RC] Goblin Survival v1.2

Post by Enishiyuki22 »

Activator: -eni(space)(space)
Commands
Spoiler:

Code: Select all

Activator: -eni(space)(space)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed) 
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camroc2
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Re: [JJCP+SP+RC] Goblin Survival v1.2

Post by camroc2 »

Hi, how come with the list of codes, there isn't a command to add a specific item (ie. [I00G]Grenades) I can't type -spa 01 I00G or -add I00G to get grenades to spawn. Additems only loads a 100 different items but none of them are really equipment/drops that are used for crafting. Please help. Thank you.

(end post)

I submitted a reply earlier and I have found out how -spawn works. It works for this map and it can spawn the necessary items. However, the save/load function of this map is somewhat buggy. I can load a legit code of a hero but after I have spawned items and saved, loading the code with the spawned items will not work. I do not know if the map is detecting fake items being saved but the save code is not working. Can you please check if there's a hack protection for saves?

Also, the map keeps closing on itself after 10 minutes of gameplay. I cannot play the game with cheat activated.

(end post)

Also, I would like to add a function in which you can skip to a specific wave.

(end post)

The saves generated from the map does not work and needs fix.

(end post)

Edit by Bartimaeus: coalesced like four different posts into one.
NoWiFi
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Re: [JJCP+SP+RC] Goblin Survival v1.2

Post by NoWiFi »

Hmm this thread is old, but ye, they have anti cheat so when you save after using the hacks, the next game you load your code you will start off as L1 with nothing on you
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NumberXIII
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Re: [JJCP+SP+RC] Goblin Survival v1.2

Post by NumberXIII »

NoWiFi wrote:Hmm this thread is old, but ye, they have anti cheat so when you save after using the hacks, the next game you load your code you will start off as L1 with nothing on you
Couldn't see sp enabled here,You could request for SP on Request Section
as your not thee author of this,& mostly this will be ignored.
NoWiFi
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Re: [JJCP+SP+RC] Goblin Survival v1.2

Post by NoWiFi »

Not sure how is this relevant to singleplayer
talking about that if you save after playing Game #1 and load that code in Game #2, you will get a hero that is L1 and has nothing on him.