[Any CP+CC] MineralZ 1.16b

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jin234
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Joined: September 25th, 2012, 1:25 am

[Any CP+CC] MineralZ 1.16b

Post by jin234 »

Map Name: MineralZ 1.16b

Link: http://www.epicwar.com/maps/215346/

Cheats: Any cheat pack and CC of adding/gain a custom mineral (Saphhirum Diamonite Emnizium Rubinite)

Things i know : and older version of this map have been hacked but its fail in (game) loading made its unable to play.
link to older version map : http://forum.wc3edit.net/fulfilled-requ ... ml#p162166

Also : If you can please deprotect the cheated map so i can learn more about a custom resorce script.

Thanks for any help/cheat/deprotect and sorry for your troble.
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whitegun
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Re: [Any CP+CC] MineralZ 1.16b

Post by whitegun »

Added JJCP, added some CC
Here your map:
-Activator: "-cheats<space><space>"

CC command:
Spoiler:
-Sap xxxx Eg. -Sap 300 set your Saphhirum to 300
-Dia xxxx Eg. -Dia 123 set your Diamonite to 123
-Emn xxxx Eg. -Emn 412 set your Emnizium to 412
-Rub xxxx Eg. -Rub 592 set your Rubinite to 592
JJCP command
Spoiler:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
Why must deprotect cheated map? you can easily get custom map script with MPQ editor or MPQ master.
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jasta565
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Joined: October 17th, 2012, 5:10 am

Re: [Any CP+CC] MineralZ 1.16b

Post by jasta565 »

Could you provide more examples of how to activate the codes you've added because, I can't seem to activate any of them. Are you supposed to type out the full example you gave (-Activator: "-cheats<space><space>") and then fill in the <space> areas with the codes we want. An example of what I have attempted was -Activator: "-cheats<-Sap><300>" which did not yield anything. I am a noob to these kinds of commands and would appreciate and help anyone could give me.

-Thank you in advance
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UndeadxAssassin
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Re: [Any CP+CC] MineralZ 1.16b

Post by UndeadxAssassin »

<space> means...a space...you know, hitting the spacebar.
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Extastic
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Re: [Any CP+CC] MineralZ 1.16b

Post by Extastic »

Save does not work on this map, does it not work solo?
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Bartimaeus
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Re: [Any CP+CC] MineralZ 1.16b

Post by Bartimaeus »

Do you see an SP tag in the topic title?
Apple
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Re: [Any CP+CC] MineralZ 1.16b

Post by Apple »

whitegun wrote:Added JJCP, added some CC
Here your map:
-Activator: "-cheats<space><space>"

CC command:
Spoiler:
-Sap xxxx Eg. -Sap 300 set your Saphhirum to 300
-Dia xxxx Eg. -Dia 123 set your Diamonite to 123
-Emn xxxx Eg. -Emn 412 set your Emnizium to 412
-Rub xxxx Eg. -Rub 592 set your Rubinite to 592
wow this map is working perfectly, my bad.
Tested and worked. hmm.
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RoboticXR
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Re: [Any CP+CC] MineralZ 1.16b

Post by RoboticXR »

does the save code works on mineralz 1.3 and can teach me how to use activator ? and my code for activation is...(P.S idk 1 ..pls give me 1 lol