Hacking Korean RPG

General talk about editing, cheating, and deprotecting maps.

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whitesushi55
Junior Member
Posts: 25
Joined: October 29th, 2013, 8:18 am

Hacking Korean RPG

Post by whitesushi55 »

Just as the title states, how do I do it? I am almost certain that the procedures required are different and would really appreciate if someone could provide a step-by-step guide on how to get it done. Currently, some problems I face with korean rpgs would be:

1. Error opening archive! - MPQmaster
and thus I can't quite get the war3map.j out to insert the cheatpacks...

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2. Reached the end of the file. - MPQeditor
another dead end it seems...

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3. FATAL ERROR! - AutoCP3

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4. Even if I manage to get the war3map.j out with MPQviewer, the question would be how to get it back in?

These are some of the problems I have in general with korean maps. Hopefully someone has an answer and thanks in advance!
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Bartimaeus
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Re: Hacking Korean RPG

Post by Bartimaeus »

Depends on the exact protection in question...here's a guide whitegun made recently that fixes one of those kinds of protections, (edit: I took a look at the map in question, and it appears to actually be this one): http://forum.wc3edit.net/deprotection-c ... 28627.html
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whitesushi55
Junior Member
Posts: 25
Joined: October 29th, 2013, 8:18 am

Re: Hacking Korean RPG

Post by whitesushi55 »

Well thank you, that seems really helpful. Now im curious if this method can be applied similarly to spazzled maps hmm
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