[DA] Mineralz v1.16f

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BlackCat013
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[DA] Mineralz v1.16f

Post by BlackCat013 »

Map: Mineralz v1.16f
Request : Please find the activator on this map. thanks :D
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Bartimaeus
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Re: [DA] Mineralz v1.16

Post by Bartimaeus »

string RK="-disabled"

JJ's CP.

Probably the same as this: http://forum.wc3edit.net/fulfilled-requ ... lz#p167500
xXxMKDxXx
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Re: [DA] Mineralz v1.16f

Post by xXxMKDxXx »

Bart,
I was wondering how to detect(seek, look for, find, search) for the activator keyword line.
I know an old fashioned way seeking for the activator line.
Any help about it?
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Apple
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Re: [DA] Mineralz v1.16f

Post by Apple »

xxxmkdxxx wrote:Bart,
I was wondering how to detect(seek, look for, find, search) for the activator keyword line.
I know an old fashioned way seeking for the activator line.
Any help about it?
Here's some help about it.
You can use a cheatpack finder/CPD which barely detect cheatpacks which are customized a little.
However, you can still (detect/seek/look/find/search) it manually, just search the activator line in jasscraft.
For example, in JJCP, search "Activator"
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Bartimaeus
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Re: [DA] Mineralz v1.16f

Post by Bartimaeus »

Yeah, there isn't really anything beyond knowing what certain cheatpacks look like, and where their activator string would be located in the CP...