Sadly as long as a program can read something.. it can be hacked into, BUT!! I plan to make it a pain for whoever tries.

Btw does anyone know if hex editors work still for the MPQ trick?
I as well have already found ways to block deprotection programs forceing deprotecters to have to browse through the map to find certain parts.
What I really am looking for is any known way to prevent the .j script from being read, like any possible way to overload anything trying to read it while being playable still.