Map: Request Legendary Monsters 10.4
Link: http://www.epicwar.com/maps/224372/
Request: Deprotection with GUI useable.
Description: This map is an rpg where you begin on a farm and must slay Exp chickens until level 4 then move on to better monsters. As well when you hit level 18 you can fuse with another player and become a strong invalid yourself from an elemental
Thanks in advance for the trouble.
[Deprotection] Legendary Monsters 10.4
Moderator: Cheaters
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Re: [Deprotection] Legendary Monsters 10.4
What do you mean deprotection with GUI usable.
When you deprotect, most maps loses their GUI trigger.
When you deprotect, most maps loses their GUI trigger.
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Re: [Deprotection] Legendary Monsters 10.4
Yes, most unless it was full GUI. However I am requesting to have the ability to edit the maps triggers/GUI without making it unable to play. That is all I meant.
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Re: [Deprotection] Legendary Monsters 10.4
And that's impossible in deprotection. Trashed.Dissed wrote:Yes, most unless it was full GUI. However I am requesting to have the ability to edit the maps triggers/GUI without making it unable to play. That is all I meant.
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Re: [Deprotection] Legendary Monsters 10.4
No, I don't think its impossible...... What is the impossible part about it? I have seen several maps that have been deprotected where you can make new triggers in..... What you guys can't do deprotection of the maps script which would be compiled into one trigger then allow new triggers? Well thanks anyways.
Last edited by Dissed on March 20th, 2013, 2:35 pm, edited 1 time in total.
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Re: [Deprotection] Legendary Monsters 10.4
1) Its impossible to deprotect an un-protected map.
2) Deprotecting will remove any GUI triggers within the map.
Hope I answer your question =)
2) Deprotecting will remove any GUI triggers within the map.
Hope I answer your question =)
Spoiler for Wc3 I'm using and Garena ID:
Small Sized Duck wrote:IF someone is talking about a map they wanted cheated 17 years ago. And you bump it, you're retarded.
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Re: [Deprotection] Legendary Monsters 10.4
This sentence contradicts why you are even answering me.Dissed wrote:No, I don't think it isn't impossible.
I don't understand it at all, http://forum.wc3edit.net/deprotection-c ... 16357.htmlDissed wrote:I have seen several maps that have been deprotected where you can make new triggers in..... What you guys can't do deprotection of the maps script which would be compiled into one trigger then allow new triggers? Well thanks anyways.
deprotection map request shouldn't come from a map which is openable in WE.
So this map is Send in for [DP] request because it's WE unopenable.
Which means the map is protected.
Which means the map author deleted it's GUI trigger.
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Re: [Deprotection] Legendary Monsters 10.4
Hope this answers both of you.
- The file Example.w3x was for the above line to show two people what I was requesting.
EDIT: I did the request myself, please move this into Fulfilled Requests.
Thanks anyways for responding to my request.
- The file Example.w3x was for the above line to show two people what I was requesting.
EDIT: I did the request myself, please move this into Fulfilled Requests.
Thanks anyways for responding to my request.
You do not have the required permissions to view the files attached to this post.
Last edited by Dissed on March 20th, 2013, 4:01 pm, edited 1 time in total.
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Re: [Deprotection] Legendary Monsters 10.4
So the map is written in full GUI.
How did you restore GUI?
oh I didn't have a x-dep on this laptop
what an irony, if you can fulfill your own request why request it here, what are you trying to show?
Besides, the Example.w3x is not even in your own request.
How did you restore GUI?
oh I didn't have a x-dep on this laptop
what an irony, if you can fulfill your own request why request it here, what are you trying to show?
Besides, the Example.w3x is not even in your own request.
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Re: [Deprotection] Legendary Monsters 10.4
No I do not know if the map was written in full GUI.
I only know the program is called XDep/X-deprotecter, and no.
I fulfilled my own request because it seemed it was too difficult for you guys, and I found out it was a bit easier then I expected at recovering the files for this map. ( Had a little extra time to do it as well )
I wasn't trying to show anything.
The Example.w3x was for the reply above "EDIT:"...... Showing you what I wanted done, but nobody replied or was online at the time as well I didn't want to double post. Though it is starting to seem like I should of double posted.
All I asked for was a deprotection of the map then when it is deprotected to let new triggers to be made with current code that was brought back by the deprotection method.
Again, thank you for trying. I do believe the conversation is done, and the request has been fulfilled. I am sorry I couldn't explain my request properly.
To restore GUI you click on the restore gui button, and it will work for any map that had no jass/any kind of syntex for jass or special GUI in it.
I only know the program is called XDep/X-deprotecter, and no.
I fulfilled my own request because it seemed it was too difficult for you guys, and I found out it was a bit easier then I expected at recovering the files for this map. ( Had a little extra time to do it as well )
I wasn't trying to show anything.
The Example.w3x was for the reply above "EDIT:"...... Showing you what I wanted done, but nobody replied or was online at the time as well I didn't want to double post. Though it is starting to seem like I should of double posted.
All I asked for was a deprotection of the map then when it is deprotected to let new triggers to be made with current code that was brought back by the deprotection method.
Again, thank you for trying. I do believe the conversation is done, and the request has been fulfilled. I am sorry I couldn't explain my request properly.
To restore GUI you click on the restore gui button, and it will work for any map that had no jass/any kind of syntex for jass or special GUI in it.