AutoCP3 - Updated 2015

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Ozzapoo
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AutoCP3 - Updated 2015

Post by Ozzapoo »

UPDATE 23 July 2015: This update addresses a bug which would cause ACP not to work on some 64-bit systems.

AutoCP now works on 64-bit systems.

The cheatpacks are still from years ago, so you'll need to update those before it will work in game.

Download here: http://www.ozzapoo.net/autocp3/


NOTE: The attached package ACP3-SR.7z is not the newest version.
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Last edited by Ozzapoo on July 24th, 2015, 6:43 am, edited 4 times in total.
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AutoCP3 now available for free!
hieucuihn123
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Re: AutoCP3 Public Release

Post by hieucuihn123 »

thanks ozzapoo
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whitegun
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Re: AutoCP3 Public Release

Post by whitegun »

I'm using window 7- 64 bit, have NetFramework4 but i got a error: "Exception from HRESULT: 0x8007000B".
Any idea to make it work?

Thanks for share anyway.
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anhMCP
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Title: so sad

Re: AutoCP3 Public Release

Post by anhMCP »

I can not cheat 1 simple map with this your tool and I do not understand why......
because I also encountered the error as whitegun
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Ozzapoo
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Re: AutoCP3 Public Release

Post by Ozzapoo »

Oops, I screwed up. It should work now, please try again. Also don't forget to update the cheatpacks.
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AutoCP3 now available for free!
dragol543
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Re: AutoCP3 Public Release

Post by dragol543 »

thx very very much for program
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uranium235
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Re: AutoCP3 Public Release

Post by uranium235 »

Thanks, now I can be lazy.
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kelvin5989
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Joined: October 3rd, 2012, 7:39 am

Re: AutoCP3 Public Release

Post by kelvin5989 »

There is a problem. It does not insert the fmain part under local. Instead it inserted it above function config.. some maps may not work with this way. Example: battle tanks *.* ENG

Edit: sorry, i mean for custom cps
undefined
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Re: AutoCP3 Public Release

Post by undefined »

Crashes upon clicking insert cheats
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DacarFerrari
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Title: The Questioner

Re: AutoCP3 Public Release

Post by DacarFerrari »

Hello there, why there is no JJCP(arrow activators) in AutoCp3 Just JJCP(string activators)
anyone can put a JJCP arrow activator in AutoCP3?
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