[DA]X Hero Siege v6.33b

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Apple
Forum Staff
Posts: 1470
Joined: November 3rd, 2010, 10:48 am
Title: Best Player
Location: Singapore

[DA]X Hero Siege v6.33b

Post by Apple »

Detect activator: Find the string activator and name activator if possible
Further Request: an activator for the cheatpack and a command list for the codes.
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Kyoshiro
Forum Staff
Posts: 762
Joined: October 27th, 2009, 12:18 pm
Location: Australia, GMT+8

Re: [DA]X Hero Siege v6.33b

Post by Kyoshiro »

I'm about to sleep right now so I'm not gonna test what I've found but I will post it here if you're interested.
"cheat on"
appears to turn cheats on
Spoiler:

Code: Select all

function InitCheats takes nothing returns nothing
	local trigger t=CreateTrigger()
	local integer skyindex=0
	call DoNotSaveReplay()
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"cheat on",true)
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"cheats off",true)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatOnOff)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setgold",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatGold)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setwood",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatWood)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setfood",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatFood)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setres",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatAllResources)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setlvl",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroLvl)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setexp",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroExp)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setagi",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroAgi)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setstr",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroStr)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setint",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroInt)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setstats",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroAllStats)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setlife",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroLife)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setmana",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroMana)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setms",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroMoveSpeed)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setscale",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroScale)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"dropitem",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroDropItem)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"res",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroRes)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"kill",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroKill)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setdrop",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatDropPlayer)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"skycheat",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function SkyCheatDlg)
	call TriggerRegisterDialogEventBJ(udg_trigger173,udg_dialog05)
	call TriggerAddAction(udg_trigger173,function Trig_SkyCheatDlg)
	call TriggerRegisterTimerEventPeriodic(udg_trigger172,1.0)
	call TriggerAddAction(udg_trigger172,function SkyCheatModes)
	call TriggerRegisterTimerEventPeriodic(udg_trigger174,3.)
	call TriggerAddAction(udg_trigger174,function SkyCheatMoreGold)
	set udg_trigger175=CreateTrigger()
	call TriggerRegisterAnyUnitEventBJ(udg_trigger175,EVENT_PLAYER_HERO_SKILL)
	call TriggerAddAction(udg_trigger175,function SkyCheatHeroSkills)
	set udg_trigger175=CreateTrigger()
	call TriggerRegisterAnyUnitEventBJ(udg_trigger175,EVENT_PLAYER_UNIT_SPELL_CAST)
	call TriggerAddAction(udg_trigger175,function SkyCheatSpellCast)
	set udg_trigger176=CreateTrigger()
	call TriggerRegisterAnyUnitEventBJ(udg_trigger176,EVENT_PLAYER_UNIT_DROP_ITEM)
	call TriggerAddAction(udg_trigger176,function SkyCheatPickupItem)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"+abisky",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function SkyCheatAddAbility)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"-abisky",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function SkyCheatRemoveAbility)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"+itsky",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function SkyCheatAddItems)
endfunction
If you have any questions drop in by chat sometime, chances are there'll be someone who can help you that's afking there, so the next best thing is to click the link on UndeadxAssassin's Sig and ask your question there.
Apple
Forum Staff
Posts: 1470
Joined: November 3rd, 2010, 10:48 am
Title: Best Player
Location: Singapore

Re: [DA]X Hero Siege v6.33b

Post by Apple »

Kyoshiro wrote:I'm about to sleep right now so I'm not gonna test what I've found but I will post it here if you're interested.
"cheat on"
appears to turn cheats on
Spoiler:

Code: Select all

function InitCheats takes nothing returns nothing
	local trigger t=CreateTrigger()
	local integer skyindex=0
	call DoNotSaveReplay()
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"cheat on",true)
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"cheats off",true)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatOnOff)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setgold",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatGold)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setwood",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatWood)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setfood",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatFood)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setres",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatAllResources)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setlvl",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroLvl)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setexp",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroExp)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setagi",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroAgi)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setstr",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroStr)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setint",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroInt)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setstats",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroAllStats)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setlife",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroLife)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setmana",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroMana)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setms",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroMoveSpeed)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setscale",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroScale)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"dropitem",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroDropItem)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"res",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroRes)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"kill",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatHeroKill)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"setdrop",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function CheatDropPlayer)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"skycheat",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function SkyCheatDlg)
	call TriggerRegisterDialogEventBJ(udg_trigger173,udg_dialog05)
	call TriggerAddAction(udg_trigger173,function Trig_SkyCheatDlg)
	call TriggerRegisterTimerEventPeriodic(udg_trigger172,1.0)
	call TriggerAddAction(udg_trigger172,function SkyCheatModes)
	call TriggerRegisterTimerEventPeriodic(udg_trigger174,3.)
	call TriggerAddAction(udg_trigger174,function SkyCheatMoreGold)
	set udg_trigger175=CreateTrigger()
	call TriggerRegisterAnyUnitEventBJ(udg_trigger175,EVENT_PLAYER_HERO_SKILL)
	call TriggerAddAction(udg_trigger175,function SkyCheatHeroSkills)
	set udg_trigger175=CreateTrigger()
	call TriggerRegisterAnyUnitEventBJ(udg_trigger175,EVENT_PLAYER_UNIT_SPELL_CAST)
	call TriggerAddAction(udg_trigger175,function SkyCheatSpellCast)
	set udg_trigger176=CreateTrigger()
	call TriggerRegisterAnyUnitEventBJ(udg_trigger176,EVENT_PLAYER_UNIT_DROP_ITEM)
	call TriggerAddAction(udg_trigger176,function SkyCheatPickupItem)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"+abisky",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function SkyCheatAddAbility)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"-abisky",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function SkyCheatRemoveAbility)
	set t=CreateTrigger()
	set skyindex=0
	loop
		exitwhen skyindex==12
		call TriggerRegisterPlayerChatEvent(t,Player(skyindex),"+itsky",false)
		set skyindex=skyindex+1
	endloop
	call TriggerAddAction(t,function SkyCheatAddItems)
endfunction
I tried that, it didn't work.
Request a map? Follow the rulesHERE
Request templateHERE
Please, do not PM me.
On the side note, I'm still playing vampirism speed on malaysia room, occasionally in Garena. Bcuz too lazy to find out where else I can play them.
User avatar
Bartimaeus
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Posts: 4430
Joined: November 19th, 2007, 5:05 am
Been thanked: 2 times

Re: [DA]X Hero Siege v6.33b

Post by Bartimaeus »

Kyoshiro is correct...except that he left something out.

"cheat on" activates cheats
"setgold xx xx" would give a player gold. The first "xx" designates what player - if you want to use it on yourself, just write "me" there. The second "xx" designates a value. I think you've got the idea. If you just type "setgold 99999", nothing will happen. Use the correct syntax.
Apple
Forum Staff
Posts: 1470
Joined: November 3rd, 2010, 10:48 am
Title: Best Player
Location: Singapore

Re: [DA]X Hero Siege v6.33b

Post by Apple »

Bartimaeus wrote:Kyoshiro is correct...except that he left something out.

"cheat on" activates cheats
"setgold xx xx" would give a player gold. The first "xx" designates what player - if you want to use it on yourself, just write "me" there. The second "xx" designates a value. I think you've got the idea. If you just type "setgold 99999", nothing will happen. Use the correct syntax.
oh I typed "cheat on me" because no message appeared. well thanks.
Request a map? Follow the rulesHERE
Request templateHERE
Please, do not PM me.
On the side note, I'm still playing vampirism speed on malaysia room, occasionally in Garena. Bcuz too lazy to find out where else I can play them.