[REQUEST]Vampirism fire 4.01 hack

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

pyshing
Junior Member
Posts: 43
Joined: June 25th, 2007, 6:13 pm

[REQUEST]Vampirism fire 4.01 hack

Post by pyshing »

http://epicwar.com/maps/29012/
-gold
-wood
-str
-int
-agi
....
GeorgeMots
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Location: Greece, Veria

Re: [REQUEST]Vampirism fire 4.01 hack

Post by GeorgeMots »

Ready - Commands:

-cheats to activate cheats
-mh (Does not flash screen or share vision with allies)
-mhoff (Does not flash screen and turns off mh)
-gold x (Adds x gold)
-lumber x (Adds x lumber)
-nocd (No cooldowns)
-cdon (Cooldowns)
-mana (Use of spells costs no mana)
-nomana (Use of spells cost mana)
-locktrade (Locks resource trading)
-unlocktrade (Unlocks resource trading)
-int x (Sets int to x) --> Can not set to less than 1!
-agi x (Sets agility to x) --> Can not set to less than 1!
-str x (Sets strength to x) --> Can not set to less than 1!
-lvl x (Sets lvl to x)
-xp x (Sets xp to x) --> Xp can not be set below the necessary xp amount to maintain a hero level
-hp x (Sets hp to to x/Maxhp)
-mp x (Sets mp to x/Maxmp)
-ms x (Move speed)
-invul (Makes unit invulnerable)
-vul (Makes unit vulnerable)
-kill (Kills selected units)
-pathoff (Disables collision a.k.a. walk through walls/cliffs ect.)
-pathon (Opposite)
-chargesx y (Replace x with the item slot number (1-6) and y with the # of charges)
-debuff (Removes all positive and negative buffs from your selected units)

Key Bindings: Allows you to bind a command to an arrow key

-clearkeys (Clears all commands registered on arrow keys)
-showkeys (Displays all commands bound to keys)
-bindup x (x=Command you want to bind; ie: -bindup -hp 300 --> Pressing Up Arrow Key will be as if you typed the command -hp 300)
-bindleft x (Same but with left arrow key)
-bindright x (Same but with right arrow key)
-binddown x (Same but with down arrow key)

Note: Multiple commands cannot be bound to a single key and the new command will overwrite the old
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hi907
Newcomer
Posts: 14
Joined: February 20th, 2007, 8:31 pm

Re: [REQUEST]Vampirism fire 4.01 hack

Post by hi907 »

i tried the -lumber and well i got defeated
so maybe he put in a anti cheat in the upgrade?
just wondering if u could fix it
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JJ2197
Legendary Genius
Posts: 1311
Joined: August 8th, 2007, 8:10 am
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Location: St. George Utah

Re: [REQUEST]Vampirism fire 4.01 hack

Post by JJ2197 »

Commands:
-cheats (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-additem # (max is about 90)
-invul
-vul
-kill
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (exsample: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh
-unally (Vision share off)
-ally (vision share on)

Link
Last edited by JJ2197 on August 22nd, 2007, 9:23 pm, edited 1 time in total.
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Monitor: Toshiba 32"
OS: Windows 7 Ultimate
GeorgeMots
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Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: [REQUEST]Vampirism fire 4.01 hack

Post by GeorgeMots »

Can anybody tell me how this anti-cheat thing works? Oh and how to detect it, thx 8)
http://slowbro.org/
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JJ2197
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Re: [REQUEST]Vampirism fire 4.01 hack

Post by JJ2197 »

This anti-cheat is pretty simple it seems what he did was make it so that if you say -lumber (or whatever) you are defeated.... 8)
Computer Specs:
Motherboard: GA-990FXA-UD3
CPU: FX-8350 @ 4.0GHz
PSU: Corsair CX500
RAM: G.Skill Ripjaws X 8GB @ 1866
GPU: Radeon HD 4870 1GB
HDD: OCZ Vertex series 30GB SSD
Case: Antec 900
Monitor: Toshiba 32"
OS: Windows 7 Ultimate
webmonster333
Newcomer
Posts: 5
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Re: [REQUEST]Vampirism fire 4.01 hack

Post by webmonster333 »

It drops players soon after start :(
sskl
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Posts: 5
Joined: April 12th, 2007, 2:58 pm

Re: [REQUEST]Vampirism fire 4.01 hack

Post by sskl »

Is this how u disable the anti-cheat?

FInd this in jass editor... delete this
trigger qufw = null
find and delete this?
function f88w takes nothing returns nothing
call CustomDefeatBJ( GetTriggerPlayer(), "TRIGSTR_2460" )
endfunction
function ks5p takes nothing returns nothing
set qufw = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( qufw, Player(0), "-mh", true )
call TriggerRegisterPlayerChatEvent( qufw, Player(1), "-mh", true )
call TriggerRegisterPlayerChatEvent( qufw, Player(2), "-mh", true )
call TriggerRegisterPlayerChatEvent( qufw, Player(3), "-mh", true )
call TriggerRegisterPlayerChatEvent( qufw, Player(4), "-mh", true )
call TriggerRegisterPlayerChatEvent( qufw, Player(5), "-mh", true )
call TriggerRegisterPlayerChatEvent( qufw, Player(6), "-mh", true )
call TriggerRegisterPlayerChatEvent( qufw, Player(7), "-mh", true )
call TriggerRegisterPlayerChatEvent( qufw, Player(8), "-mh", true )
call TriggerRegisterPlayerChatEvent( qufw, Player(9), "-mh", true )
call TriggerRegisterPlayerChatEvent( qufw, Player(10), "-mh", true )
call TriggerRegisterPlayerChatEvent( qufw, Player(11), "-mh", true )
call TriggerRegisterPlayerChatEvent( qufw, Player(0), "-lumber ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(1), "-lumber ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(2), "-lumber ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(3), "-lumber ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(4), "-lumber ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(5), "-lumber ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(6), "-lumber ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(7), "-lumber ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(8), "-lumber ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(9), "-lumber ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(10), "-lumber ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(11), "-lumber ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(0), "-gold ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(1), "-gold ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(2), "-gold ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(3), "-gold ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(4), "-gold ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(5), "-gold ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(6), "-gold ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(7), "-gold ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(8), "-gold ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(9), "-gold ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(10), "-gold ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(11), "-gold ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(0), "-lvl ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(1), "-lvl ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(2), "-lvl ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(3), "-lvl ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(4), "-lvl ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(5), "-lvl ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(6), "-lvl ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(7), "-lvl ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(8), "-lvl ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(9), "-lvl ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(10), "-lvl ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(11), "-lvl ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(0), "-str ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(1), "-str ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(2), "-str ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(3), "-str ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(4), "-str ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(5), "-str ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(6), "-str ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(7), "-str ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(8), "-str ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(9), "-str ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(10), "-str ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(11), "-str ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(0), "-agi ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(1), "-agi ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(2), "-agi ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(3), "-agi ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(4), "-agi ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(5), "-agi ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(6), "-agi ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(7), "-agi ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(8), "-agi ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(9), "-agi ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(10), "-agi ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(11), "-agi ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(0), "-int ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(1), "-int ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(2), "-int ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(3), "-int ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(4), "-int ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(5), "-int ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(6), "-int ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(7), "-int ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(8), "-int ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(9), "-int ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(10), "-int ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(11), "-int ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(0), "-mp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(1), "-mp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(2), "-mp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(3), "-mp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(4), "-mp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(5), "-mp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(6), "-mp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(7), "-mp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(8), "-mp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(9), "-mp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(10), "-mp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(11), "-mp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(0), "-hp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(1), "-hp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(2), "-hp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(3), "-hp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(4), "-hp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(5), "-hp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(6), "-hp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(7), "-hp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(8), "-hp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(9), "-hp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(10), "-hp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(11), "-hp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(0), "-xp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(1), "-xp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(2), "-xp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(3), "-xp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(4), "-xp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(5), "-xp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(6), "-xp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(7), "-xp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(8), "-xp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(9), "-xp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(10), "-xp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(11), "-xp ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(0), "-ms ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(1), "-ms ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(2), "-ms ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(3), "-ms ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(4), "-ms ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(5), "-ms ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(6), "-ms ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(7), "-ms ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(8), "-ms ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(9), "-ms ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(10), "-ms ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(11), "-ms ", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(0), "-invul", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(1), "-invul", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(2), "-invul", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(3), "-invul", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(4), "-invul", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(5), "-invul", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(6), "-invul", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(7), "-invul", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(8), "-invul", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(9), "-invul", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(10), "-invul", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(11), "-invul", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(0), "-heal", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(1), "-heal", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(2), "-heal", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(3), "-heal", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(4), "-heal", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(5), "-heal", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(6), "-heal", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(7), "-heal", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(8), "-heal", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(9), "-heal", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(10), "-heal", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(11), "-heal", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(0), "-pathoff", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(1), "-pathoff", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(2), "-pathoff", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(3), "-pathoff", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(4), "-pathoff", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(5), "-pathoff", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(6), "-pathoff", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(7), "-pathoff", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(8), "-pathoff", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(9), "-pathoff", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(10), "-pathoff", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(11), "-pathoff", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(0), "-additem", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(1), "-additem", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(2), "-additem", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(3), "-additem", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(4), "-additem", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(5), "-additem", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(6), "-additem", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(7), "-additem", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(8), "-additem", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(9), "-additem", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(10), "-additem", false )
call TriggerRegisterPlayerChatEvent( qufw, Player(11), "-additem", false )
call TriggerAddAction( qufw, function f88w )
endfunction
and finally/....this??
call ks5p( )
well, i never test it..but yeah.. it should work?
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JJ2197
Legendary Genius
Posts: 1311
Joined: August 8th, 2007, 8:10 am
Title: Legendary Genius²
Location: St. George Utah

Re: [REQUEST]Vampirism fire 4.01 hack

Post by JJ2197 »

You can just get rid of the middle part and where it calls that function (and if your lazy I think you can just get rid of the part where it calls the function)
Computer Specs:
Motherboard: GA-990FXA-UD3
CPU: FX-8350 @ 4.0GHz
PSU: Corsair CX500
RAM: G.Skill Ripjaws X 8GB @ 1866
GPU: Radeon HD 4870 1GB
HDD: OCZ Vertex series 30GB SSD
Case: Antec 900
Monitor: Toshiba 32"
OS: Windows 7 Ultimate
sskl
Newcomer
Posts: 5
Joined: April 12th, 2007, 2:58 pm

Re: [REQUEST]Vampirism fire 4.01 hack

Post by sskl »

LOL..even better? so lazy that.. just delete call TriggerAddAction( qufw, function f88w ) :D when u type -lumber or -watever nothing will happen....

Well, i could think of a harder-to-be-removed anti-cheat system by calling the function more often :) , slip it in the major game events.