[GUIDE] Deprotecting / Inserting a CP / Enabling SP
Moderator: Cheaters
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling
what should i change when i want to insert a thing like "Cheated by blablabla at wc3edit!" after typing cheat triggers
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- Junior Member
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling
When you activator cheat in map. It's say '' Cheated Activator " or some thing. Go in jass and search that. Then edit it ( sr my english )
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling
File is not a MPQ archive... wait wut?
well its not working here so if anyone could help me heres the link
https://rapidshare.com/files/2647422721/RNB_v0.2c.w3x
well its not working here so if anyone could help me heres the link
https://rapidshare.com/files/2647422721/RNB_v0.2c.w3x
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Re: [GUIDE] Deprotecting / Inserting a CP / Enabling SP
help i cant enable the single player of moo moo 3.19 generation. when i search the word singleplayer its not the same scenario for this problem can someone help me? here's the result
endloop
set bj_isSinglePlayer=false
set DK=0
set dK=0
loop
exitwhen dK>=$C
if(GetPlayerController(Player(dK))==MAP_CONTROL_USER and GetPlayerSlotState(Player(dK))==PLAYER_SLOT_STATE_PLAYING)then
set DK=DK+1
endif
set dK=dK+1
endloop
set bj_isSinglePlayer=(DK==1)
set bj_rescueSound=CreateSoundFromLabel("Rescue",false,false,false,$2710,$2710)
set bj_questDiscoveredSound=CreateSoundFromLabel("QuestNew",false,false,false,$2710,$2710)
set bj_questUpdatedSound=CreateSoundFromLabel("QuestUpdate",false,false,false,$2710,$2710)
set bj_questCompletedSound=CreateSoundFromLabel("QuestCompleted",false,false,false,$2710,$2710)
set bj_questFailedSound=CreateSoundFromLabel("QuestFailed",false,false,false,$2710,$2710)
set bj_questHintSound=CreateSoundFromLabel("Hint",false,false,false,$2710,$2710)
set bj_questSecretSound=CreateSoundFromLabel("SecretFound",false,false,false,$2710,$2710)
set bj_questItemAcquiredSound=CreateSoundFromLabel("ItemReward",false,false,false,$2710,$2710)
set bj_questWarningSound=CreateSoundFromLabel("Warning",false,false,false,$2710,$2710)
set bj_victoryDialogSound=CreateSoundFromLabel("QuestCompleted",false,false,false,$2710,$2710)
set bj_defeatDialogSound=CreateSoundFromLabel("QuestFailed",false,false,false,$2710,$2710)
call DelayedSuspendDecayCreate()
set v=VersionGet()
if(v==VERSION_REIGN_OF_CHAOS)then
set bj_MELEE_MAX_TWINKED_HEROES=bj_MELEE_MAX_TWINKED_HEROES_V0
else
set bj_MELEE_MAX_TWINKED_HEROES=bj_MELEE_MAX_TWINKED_HEROES_V1
endif
endloop
set bj_isSinglePlayer=false
set DK=0
set dK=0
loop
exitwhen dK>=$C
if(GetPlayerController(Player(dK))==MAP_CONTROL_USER and GetPlayerSlotState(Player(dK))==PLAYER_SLOT_STATE_PLAYING)then
set DK=DK+1
endif
set dK=dK+1
endloop
set bj_isSinglePlayer=(DK==1)
set bj_rescueSound=CreateSoundFromLabel("Rescue",false,false,false,$2710,$2710)
set bj_questDiscoveredSound=CreateSoundFromLabel("QuestNew",false,false,false,$2710,$2710)
set bj_questUpdatedSound=CreateSoundFromLabel("QuestUpdate",false,false,false,$2710,$2710)
set bj_questCompletedSound=CreateSoundFromLabel("QuestCompleted",false,false,false,$2710,$2710)
set bj_questFailedSound=CreateSoundFromLabel("QuestFailed",false,false,false,$2710,$2710)
set bj_questHintSound=CreateSoundFromLabel("Hint",false,false,false,$2710,$2710)
set bj_questSecretSound=CreateSoundFromLabel("SecretFound",false,false,false,$2710,$2710)
set bj_questItemAcquiredSound=CreateSoundFromLabel("ItemReward",false,false,false,$2710,$2710)
set bj_questWarningSound=CreateSoundFromLabel("Warning",false,false,false,$2710,$2710)
set bj_victoryDialogSound=CreateSoundFromLabel("QuestCompleted",false,false,false,$2710,$2710)
set bj_defeatDialogSound=CreateSoundFromLabel("QuestFailed",false,false,false,$2710,$2710)
call DelayedSuspendDecayCreate()
set v=VersionGet()
if(v==VERSION_REIGN_OF_CHAOS)then
set bj_MELEE_MAX_TWINKED_HEROES=bj_MELEE_MAX_TWINKED_HEROES_V0
else
set bj_MELEE_MAX_TWINKED_HEROES=bj_MELEE_MAX_TWINKED_HEROES_V1
endif
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- Junior Member
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- Joined: November 15th, 2008, 11:50 pm
Re: [GUIDE] Deprotecting / Inserting a CP / Enabling SP
I cannot find the war3map.j in this map.
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Re: [GUIDE] Deprotecting / Inserting a CP / Enabling SP
if the war3map.j isn't in the root he is in the scripts folderuranium235 wrote:I cannot find the war3map.j in this map.
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- Junior Member
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Re: [GUIDE] Deprotecting / Inserting a CP / Enabling SP
There is not a scripts folder... As i said I cannot find it, its not in any folder and its not in the main list as far as I can see with MPQMaster.
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- Junior Member
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- Joined: November 15th, 2008, 11:50 pm
Re: [GUIDE] Deprotecting / Inserting a CP / Enabling SP
Okay, I added the massive listfile to MPQMaster and I can see the war3map.j now.
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Re: [GUIDE] Deprotecting / Inserting a CP / Enabling SP
hey guys any one here kn0w how to use name activator in jjcp?