[GUIDE] How To Deprotect Any Map

Cheatpacks and learning how to use them, as well as other guides for manipulating maps.

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legendair
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Re: [GUIDE] How To Deprotect Any Map

Post by legendair »

it's not that's weird because the game need to read the trigger for execute them... the trigger can't be delete otherwise the map can't load in the game...
owner123
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Re: [GUIDE] How To Deprotect Any Map

Post by owner123 »

whitegun wrote:How can people can open the map with full trigger in it?
Does that is some kind of map-restorenation?
I'm curious
Me and bart just answered this yesterday

http://forum.wc3edit.net/triggering-edi ... 25785.html
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uranium235
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Re: [GUIDE] How To Deprotect Any Map

Post by uranium235 »

owner123 wrote:Post a screenshot of the error. There are more than one ways to get a critical error, w3i problems just account for 99% of them.
Here it is.
critical error.gif
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legendair
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Re: [GUIDE] How To Deprotect Any Map

Post by legendair »

Have you tried to replace the war3map.w3i by a new one (clean) ?
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uranium235
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Re: [GUIDE] How To Deprotect Any Map

Post by uranium235 »

Yes.
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owner123
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Re: [GUIDE] How To Deprotect Any Map

Post by owner123 »

Post the map before and after replacing w3i
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uranium235
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Re: [GUIDE] How To Deprotect Any Map

Post by uranium235 »

Never mind, I figured it out, I had the w3i being saved as a data file not a wave file with low compression(You should really specify in your tutorial as what type of file to save it as because the program asks and if you don't get it right it doesn't work), it opens now, but all the trigger data and the unit data are gone.

BTW, the deprotect that comes in the deprotect tools is missing two dll's I had to google and download them for it to function. It is missing mfc70.dll and msvcr70.dll.

EDIT: I have a question, could a professional map deprotecter restore the triggers? I need the trigger data in a particular map to be intact and able to be edited in world editor. Is this even possible?
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owner123
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Re: [GUIDE] How To Deprotect Any Map

Post by owner123 »

They work fine for me without those dlls.

And no, there are no deprotectors that can. Some try, and actually sometimes work (deportect by rveach) but none work 100%

I have no clue what you mean by the wav file, just use the one i posted.
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uranium235
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Re: [GUIDE] How To Deprotect Any Map

Post by uranium235 »

owner123 wrote:I have no clue what you mean by the wav file, just use the one i posted.
add file.gif
Please take a close look. The mpq editor wants to know what file type to save it as... Clicking "file with this extention is a data file" makes it not work, you should be more specific in instructions is all I am saying.
owner123 wrote:They work fine for me without those dlls.
I am using windows xp service pack 3, what os are you using?
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owner123
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Re: [GUIDE] How To Deprotect Any Map

Post by owner123 »

Uhh.. Thats weird. Use MPQmaster. There are reasons why you shouldn't use dumb editors like mpqeditor, and that is one of them. For example, in mpqmaster it automatically detects what type of file it is and adds it.

I am also using windows XP.