[JJCP+SP] NoTD II v1.1c

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tengumaru93
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[JJCP+SP] NoTD II v1.1c

Post by tengumaru93 »

Map name: Night of the dead II v1.1 Final

Map link: Attached

Map description: You and your teammates must try to survive 15waves of mobs using skills,strategy and various items found throughout the map. Also features Save/Load.

Singleplayer: Disables save/load when playing at singleplayer.

(Edit) Removed request for CC, fixed request tags
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tengumaru93
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Re: [JJCP+SP] NoTD II v1.1c

Post by tengumaru93 »

Bump :) I am just requesting a [JJ+CP] edit to this map since CC looks really hard.
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Paiin
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Re: [JJCP+SP] NoTD II v1.1c

Post by Paiin »

I attempted it, I got JJ added but I never could get it to save in singleplayer. Map doesn't use bj_isSingleplayer so it's weird for me. :(
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tengumaru93
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Re: [JJCP+SP] NoTD II v1.1c

Post by tengumaru93 »

Yes, it won't let you save until you die. If you finish all 15waves, it still won't show a code
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Bartimaeus
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Re: [JJCP+SP] NoTD II v1.1c

Post by Bartimaeus »

Likely works.

SP enabled, JJ's CP, activator is "-Gabriel".
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tengumaru93
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Re: [JJCP+SP] NoTD II v1.1c

Post by tengumaru93 »

Hey thanks Bart for fulfilling this, saving works even I'm still alive but I think the save system got dumb or something, it's not giving me any code :( I posted a SS just below.
Spoiler:
Image
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Bartimaeus
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Re: [JJCP+SP] NoTD II v1.1c

Post by Bartimaeus »

Here, actually tested this time. Odd save function.

SP enabled, JJ's CP, activator is "-Gabriel".
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tengumaru93
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Re: [JJCP+SP] NoTD II v1.1c

Post by tengumaru93 »

Still shows a - instead of a code when typing -save regardless of being dead or alive. Does it even work for you bart? Well if it does I might be doing something wrong.
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Kyoshiro
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Re: [JJCP+SP] NoTD II v1.1c

Post by Kyoshiro »

Activator: "-cheats<space><space>"
Spoiler:
-gold #
-gamexp #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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tengumaru93
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Re: [JJCP+SP] NoTD II v1.1c

Post by tengumaru93 »

Finally :) A code shows when using -save regardless of being dead or not but can only be used once. Thanks Kyoshiro and Bart ^_^
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