[JJCP+SP+CC+ Rawcodes] Guilds of Hyppos RPG v1.31d
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Re: [JJCP+SP+CC+ Rawcodes] Guilds of Hyppos RPG v1.31d
mmh i don't really know where is the problem :/
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Re: [JJCP+SP+CC+ Rawcodes] Guilds of Hyppos RPG v1.31d
See if this works.
SP (probably) enabled, JJ's CP, CC "-master xxx" and "-slayer xxx".
SP (probably) enabled, JJ's CP, CC "-master xxx" and "-slayer xxx".
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Re: [JJCP+SP+CC+ Rawcodes] Guilds of Hyppos RPG v1.31d
Sp Probably enabled?You need to test before you post a map!
[marquee]Lol i can't belive i em teaching a lesson to administrator[/marquee]
[marquee]Lol i can't belive i em teaching a lesson to administrator[/marquee]
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Spoiler:
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Re: [JJCP+SP+CC+ Rawcodes] Guilds of Hyppos RPG v1.31d
Remember we have never played your map before. We don't know what master points/whatever are, so there's no way of knowing if the system is working.
Also we have no idea about the save system. It could give special codes for single player, etc, and we wouldn't know. So he asks people who know the map to test.
I also don't think Bart has wc3 installed ;p
Also we have no idea about the save system. It could give special codes for single player, etc, and we wouldn't know. So he asks people who know the map to test.
I also don't think Bart has wc3 installed ;p
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Re: [JJCP+SP+CC+ Rawcodes] Guilds of Hyppos RPG v1.31d
I don't know HOW to test it, as I don't know what the problem is. Saving seems to work, but that's not the problem you guys seem to be having...therefore, your problem.zuman wrote:Sp Probably enabled?You need to test before you post a map!
[marquee]Lol i can't belive i em teaching a lesson to administrator[/marquee]
Also, haven't you read the fulfilling rules? C'mon guy.
GeorgeMots wrote:Notes:
These rules stand for those who fulfill maps, and those who cheat maps by themselves and post them in the fulfilled section.
If something is impossible to be fulfilled, than you may ask for the topic author if you can alter it so it gets fulfilled.
If you feel something is missing wrong, PM me or another staff member. Moderators/Admins may edit this.
If you are Bartimaeus, you do not have to follow these rules. Please feel free to do whatever you please.
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Re: [JJCP+SP+CC+ Rawcodes] Guilds of Hyppos RPG v1.31d
Dang it!Bartimaeus wrote:I don't know HOW to test it, as I don't know what the problem is. Saving seems to work, but that's not the problem you guys seem to be having...therefore, your problem.zuman wrote:Sp Probably enabled?You need to test before you post a map!
[marquee]Lol i can't belive i em teaching a lesson to administrator[/marquee]
Also, haven't you read the fulfilling rules? C'mon guy.
GeorgeMots wrote:Notes:
These rules stand for those who fulfill maps, and those who cheat maps by themselves and post them in the fulfilled section.
If something is impossible to be fulfilled, than you may ask for the topic author if you can alter it so it gets fulfilled.
If you feel something is missing wrong, PM me or another staff member. Moderators/Admins may edit this.
If you are Bartimaeus, you do not have to follow these rules. Please feel free to do whatever you please.
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Re: [JJCP+SP+CC+ Rawcodes] Guilds of Hyppos RPG v1.31d
I cant even play it, when I click play it just comes back up with no section for me to move colours D:
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Re: [JJCP+SP+CC+ Rawcodes] Guilds of Hyppos RPG v1.31d
Whoops! I accidentally typo-ed on the -slayer bit, causing the script to fail.
Here, try this.
SP enabled, CC -slayer xxx and -master xxx, JJ's CP, activator is "-Thanatos<><>" because people are too lazy to read the OP.
Here, try this.
SP enabled, CC -slayer xxx and -master xxx, JJ's CP, activator is "-Thanatos<><>" because people are too lazy to read the OP.
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Re: [JJCP+SP+CC+ Rawcodes] Guilds of Hyppos RPG v1.31d
Whats the activator??
EDIT: The save and load seem to be working fine though.
EDIT: The save and load seem to be working fine though.