[JJ's CP + SP] The Super Summoner-Kiro-V.2.6D.6

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BangBoZZ
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Posts: 5
Joined: May 18th, 2009, 10:50 am

[JJ's CP + SP] The Super Summoner-Kiro-V.2.6D.6

Post by BangBoZZ »

Hi Guys,

Map Name: The Super Summoner-Kiro-V.2.6D.6

Map Link: http://www.epicwar.com/maps/200693/

Request: I would like you to add JJ's Cheatpack to this map.

Thanks in advance to anyone who could do this!
Last edited by BangBoZZ on May 30th, 2012, 4:30 pm, edited 1 time in total.
Kyoshiro
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Location: Australia, GMT+8

Re: The Super Summoner [JJ's CP + SP]

Post by Kyoshiro »

http://forum.wc3edit.net/map-requests-f ... t6476.html
You have 2 days to read those and fix your request
If you have any questions drop in by chat sometime, chances are there'll be someone who can help you that's afking there, so the next best thing is to click the link on UndeadxAssassin's Sig and ask your question there.
neven1
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Posts: 49
Joined: May 12th, 2012, 12:50 am
Title: Supreme Kai
Location: Your mom house

Re: [JJ's CP + SP] The Super Summoner-Kiro-V.2.6D.6

Post by neven1 »

With what activator?
owner123
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Re: [JJ's CP + SP] The Super Summoner-Kiro-V.2.6D.6

Post by owner123 »

He doesn't have to specify a custom activator.
CrazedTroll
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Posts: 62
Joined: July 10th, 2008, 4:41 am
Location: Colorado

Re: [JJ's CP + SP] The Super Summoner-Kiro-V.2.6D.6

Post by CrazedTroll »

JJCP added, I failed to find any sort of anti-SP function.
Spoiler:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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