{JJ's CP} Guilds of Hyppos RPG + KitaLock Puzzle

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

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HyperK999999
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Posts: 250
Joined: September 4th, 2007, 11:33 am

{JJ's CP} Guilds of Hyppos RPG + KitaLock Puzzle

Post by HyperK999999 »

Map 1: Guilds of Hyppos RPG v1.25c

Link:
http://www.epicwar.com/maps/198532/


Map 2: KitaLock puzzle v1.06

Link:
http://www.epicwar.com/maps/194021/

Cheats: Please add JJ's CP to both maps and make the activator as ( ---<space><space> )
It should be a total of three hyphens and two spaces.

Thanks in advance :)
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Bartimaeus
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Re: {JJ's CP} Two Maps

Post by Bartimaeus »

I'll do them as soon as you edit the title of the request to be correct, ;o
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sengjung123
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Posts: 11
Joined: June 18th, 2011, 4:36 am
Title: Trolldemort

Re: {JJ's CP} Two Maps

Post by sengjung123 »

... i still can't find the map called "two maps".

T.T
ImageImage
Spoiler for surprise gif!:
Image
my motto: if mpqmaster cant open the maps, its a shitty map. LOL.
Spoiler for i think nubby will get this:
Image
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infernorock
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Joined: August 31st, 2008, 10:24 am
Title: ☆Fate Testarossa★
Location: Malaysia

Re: {JJ's CP} Two Maps

Post by infernorock »

sengjung123 wrote:... i still can't find the map called "two maps".

T.T
That will be two maps request within a thread.

Edit: Don't reply except fulfilling the request, it will count as spam for some reason. :)
Spoiler for Wc3 I'm using and Garena ID:
The wc3 version I'm current using:1.21,1.24b,1.24e
Garena UID-->pkyer123(BANNED for some reason LOL)
-->pkyer(Active)
-->InfernoRock(Banned for inactive...WTF!?)
Small Sized Duck wrote:IF someone is talking about a map they wanted cheated 17 years ago. And you bump it, you're retarded.
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sengjung123
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Posts: 11
Joined: June 18th, 2011, 4:36 am
Title: Trolldemort

Re: {JJ's CP} Two Maps

Post by sengjung123 »

There is already a cheated map for GOH: http://forum.wc3edit.net/fulfilled-requ ... 23779.html

But oh well, here are yours.

Activator: ---(space)(space)
Spoiler for jjcp command list:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Displays map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn ####
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
ps: sorry bart. didnt read.
Last edited by sengjung123 on March 2nd, 2012, 8:24 am, edited 1 time in total.
ImageImage
Spoiler for surprise gif!:
Image
my motto: if mpqmaster cant open the maps, its a shitty map. LOL.
Spoiler for i think nubby will get this:
Image
User avatar
Bartimaeus
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Posts: 4430
Joined: November 19th, 2007, 5:05 am
Been thanked: 2 times

Re: {JJ's CP} Two Maps

Post by Bartimaeus »

Why would you fulfill it when I clearly said it wasn't correct?