I have created a variable "host" and "kitter" of type "Player" and i want to show the value of variable in the action:
Game - Display to (All players) for 100000.00 seconds the text: Host "host" have used Ck in the player "kitter".
How i make to show the value of variables in the text ????
value of variable in text message
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Re: value of variable in text message
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Game - Display to (All players) for 30.00 seconds the text: (Host + ((Name of host) + ( have the Ck in the player + (Name of kitter))))
1. New Action
2. Game - Text Message
3. Click "Text".
4. Click dropdown bar and set to "Concatenate Strings".
At this point it should say "String 1 + String 2" in red letters. If it doesn't your on the wrong one.
5. Click "String 1" type in Host and add a space after so the text doesn't get jumbled.
6. Click "String 2" this time again select Concatenate Strings.
You should be at the menu where it says "String 1 + String 2" again.
7. Click "String 1" on the dropdown bar select "Player - Player name"
8. Click "Triggering Player" and set it to your host variable.
9. Click "String 2" and once more put Concatenate Strings.
10. Click "String 1" and type " have the Ck in the player ", again make sure to have a space before "have" and after "player"
11. Repeat steps 7 and 8 but this time for kitter variable.
Lots of steps but its pretty simple. Just a lot of repeating.
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Re: value of variable in text message
JASS is so much easier....
call DisplayTimedTextToForce(bj_FORCE_ALL_PLAYERS,30,"Host "+GetPlayerName(host)+" has used the Ck on the player "+GetPlayerName(kitter)+".")
call DisplayTimedTextToForce(bj_FORCE_ALL_PLAYERS,30,"Host "+GetPlayerName(host)+" has used the Ck on the player "+GetPlayerName(kitter)+".")
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Re: value of variable in text message
Yeah...but it aint that hard to do for GUI really it just takes time to explain. No real easy way to point out where the options to choose are.