[JJ`CP+SP] Continent_Story RPG 6.9ver

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

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GeorgeMots
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Re: [JJ`CP+SP] Continent_Story RPG 6.9ver

Post by GeorgeMots »

SP is not activated moved back to requests.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
zUsername
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Re: [JJ`CP+SP] Continent_Story RPG 6.9ver

Post by zUsername »

GeorgeMots wrote:SP is not activated moved back to requests.
Can you Enable SP ? i don't know why it crashes when attack creeps ==" , please help me .
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mokarecman
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Re: [JJ`CP+SP] Continent_Story RPG 6.9ver

Post by mokarecman »

It's kinda done i think, i was able to cure the -lvl crash up to lvl 99 if i go more than that it crashes also if you hit a mob it crashes :/
Something is wrong with this map i removed the antimh and i think i removed the level check string without any syntax errors, but still the map crashes from time to time, idk. maybe it's from the language pack i'm using (english) and the map is in god knows what, eather way this is it.

If you ask me, the map sucks that's why it crashes :P

Activator: "-cheats <space><space>" Without quotes
Spoiler:
Activator: -cheats<space><space>
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
Continent_Story RPG 6.9ver.w3x
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HarDCoreR
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Re: [JJ`CP+SP] Continent_Story RPG 6.9ver

Post by HarDCoreR »

I attack NPC and Flew to the desktop :lol: :neutral:
In fact, a good map and a rather complicated even in 2009.
'm in it before playing with friends, but now from friends or anyone does not remain, but to play it would be desirable.
Fucking Korean protect :mad:
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mokarecman
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Re: [JJ`CP+SP] Continent_Story RPG 6.9ver

Post by mokarecman »

Well it does save if you type it, i tryed some trigger deleting and was able to hack the shit out of it with no crashes but save won't work then :P

I admit this map is beyond my skills :oops:
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HarDCoreR
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Re: [JJ`CP+SP] Continent_Story RPG 6.9ver

Post by HarDCoreR »

I'm online a lot of hacked versions of the map and find all the same faults.It is sad .... I'll wait a bit and have to find people to play....
Thank you for trying
:)
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iamgod
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Re: [JJ`CP+SP] Continent_Story RPG 6.9ver

Post by iamgod »

HarDCoreR wrote:I'm online a lot of hacked versions of the map and find all the same faults.It is sad .... I'll wait a bit and have to find people to play....
Thank you for trying
:)
I'll play ^^ i used to have a max tier max level code (legit) that could kill everything but i lost it. send message to thexjokerx637 if u want to play

e/ IIRC i know a leveling glitch that lets you get super high insanely fast
Kyoshiro
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Re: [JJ`CP+SP] Continent_Story RPG 6.9ver

Post by Kyoshiro »

Activator: "-cheats<space><space>"
Works as far as i know but you wont get a save code if you make yourself max level(3000).
And certain items stop you from saving too so drop them if you want to save.
Spoiler:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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If you have any questions drop in by chat sometime, chances are there'll be someone who can help you that's afking there, so the next best thing is to click the link on UndeadxAssassin's Sig and ask your question there.
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HarDCoreR
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Location: Omsk

Re: [JJ`CP+SP] Continent_Story RPG 6.9ver

Post by HarDCoreR »

THX All works and too (-str -agi -int 100k+) - hero disappears :)
But that does not stop. There were problems with money and SP. Now they are resolved. HAppy :thumbsup: