Repick System (kinda botched)
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Re: Repick System (kinda botched)
Yep xD, I did that much.
EDIT: Wow, major derp on my part, I had started on a fresh teve and forgot to remove the SP and kicks after I inserted all the cheats, works great, except for your
exitwhen zzz>11
call TriggerRegisterPlayerChatEvent(ICHEAT,Player(zzz),"-",false)
set zzz=zzz+1
I fixed it tho haha xD
EDITEDIT:Also, the call RemoveUnit(GetEnumUnit()) doesnt remove the unit, should I do what nature suggested earlier?
EDIT: Wow, major derp on my part, I had started on a fresh teve and forgot to remove the SP and kicks after I inserted all the cheats, works great, except for your
exitwhen zzz>11
call TriggerRegisterPlayerChatEvent(ICHEAT,Player(zzz),"-",false)
set zzz=zzz+1
I fixed it tho haha xD
EDITEDIT:Also, the call RemoveUnit(GetEnumUnit()) doesnt remove the unit, should I do what nature suggested earlier?
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Re: Repick System (kinda botched)
O.o where does JJCP come into this...
regardless, you could o.o there's probably 50 other ways to do it but using TEVE's own hero system seems to be a good first choice
regardless, you could o.o there's probably 50 other ways to do it but using TEVE's own hero system seems to be a good first choice