[CheatPackRequest]

General talk about editing, cheating, and deprotecting maps.

Moderator: Cheaters

Jungle._.Prince
Newcomer
Posts: 16
Joined: October 30th, 2011, 7:49 am

[CheatPackRequest]

Post by Jungle._.Prince »

Hello guys,

I really need y'all to help me out. I've mix the cheatcode from jj's cheatpack and SgGuy's cheat menu but when i create the map, it just go back to the local area network menu. Maybe you guys could mix it for me..... I'm using 1.24e will it conflict with the game version? :oops:
GeorgeMots
Crusader
Posts: 4236
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: [CheatPackRequest]

Post by GeorgeMots »

This is not a request. Moved.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
Image
Image
Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
naturesfury
Forum Spammer
Posts: 610
Joined: March 30th, 2009, 9:02 pm

Re: [CheatPackRequest]

Post by naturesfury »

huh o.o?
just add the parts...dont think they would conflict...
maybe give us the map? see if it's anticheats
Jungle._.Prince
Newcomer
Posts: 16
Joined: October 30th, 2011, 7:49 am

Re: [CheatPackRequest]

Post by Jungle._.Prince »

it is just the original DotA v6.72f i've downloaded from http://www.getdota.com
and the code i put in is:
Spoiler:
globals//
gamecache CACHE=InitGameCache("KeyBindings.w3v")
trigger CreateUnity=CreateTrigger()
trigger gg_trg_Hear=CreateTrigger()
trigger CreateRect2=CreateTrigger()
trigger CreateArea=CreateTrigger()
trigger CreateRect=CreateTrigger()
trigger CHEATS=CreateTrigger()
trigger ICHEAT=CreateTrigger()
string Activator="-jungleprince"
force udg_hear=CreateForce()
force CHEATER=CreateForce()
group Heal=CreateGroup()
string array S2RAWa
integer array S2RAW
integer array skins
string RectAction
integer RectNum=0
integer mu2u=0
integer ma2a=0
integer as2s=0
trigger Death
string s2ss
real minx=0
real miny=0
real maxx=0
real maxy=0
rect Reg
real r2r
integer array u7g_tE7
integer array cmfai
dialog array u7g_dialog
button array u7g_buttonm
integer array u7g_gold_lvl
button array u7g_buttong
button array u7g_buttone
integer array u7g_gold_prev
boolean array u7g_chat
button array u7g_buttonc
boolean array u7g_radar
string array u7g_cstring
boolean array u7g_creep
integer u7g_kickc=0
integer array u7g_kicki
dialog u7g_kickd=null
button array u7g_buttonk
boolean array u7g_kicked
dialog u7g_godd=null
boolean array u7g_gods1
boolean array u7g_gods2
boolean array u7g_gods3
button array u7g_godb
trigger array u7g_tmTp7
triggeraction array u7g_trA7
triggercondition array u7g_trC7
trigger Fai_Password=null
trigger Fai_Kick_Hack=null
trigger Fai_Main_Dialog=null
trigger Fai_Gold_Selection=null
trigger Fai_Lumber_Selection=null
trigger Fai_Exp_Selection=null
trigger Fai_Camera_Selection=null
trigger Fai_Chat_Hack=null
//globals

================================================================================

endglobals//
function WaitForString takes player p2p,string s2s,boolean b2b returns nothing
local trigger t2t=CreateTrigger()
if b2b then
call TriggerRegisterPlayerChatEvent(t2t,p2p,"-clearkeys",true)
endif
call TriggerRegisterPlayerChatEvent(t2t,p2p,s2s,false)
loop
call TriggerSleepAction(1.00)
exitwhen GetTriggerExecCount(t2t)>0
endloop
call DestroyTrigger(t2t)
set t2t=null
set p2p=null
set s2s=""
endfunction
function ResetCD takes nothing returns nothing
call UnitResetCooldown(GetTriggerUnit())
endfunction
function ResetMP takes nothing returns nothing
local unit u2u=GetTriggerUnit()
call SetUnitState(u2u,UNIT_STATE_MANA,GetUnitState(u2u,UNIT_STATE_MAX_MANA))
set u2u=null
endfunction
function CDandMana takes player p2p,boolean b2b,string s2s returns nothing
local trigger t2t=CreateTrigger()
local triggeraction ta2t
if b2b then
set ta2t=TriggerAddAction(t2t,function ResetMP)
else
set ta2t=TriggerAddAction(t2t,function ResetCD)
endif
call TriggerRegisterPlayerUnitEvent(t2t,p2p,EVENT_PLAYER_UNIT_SPELL_CAST,null)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,EVENT_PLAYER_UNIT_SPELL_FINISH,null)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,EVENT_PLAYER_UNIT_SPELL_CHANNEL,null)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,EVENT_PLAYER_UNIT_SPELL_ENDCAST,null)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,EVENT_PLAYER_UNIT_SPELL_EFFECT,null)
call WaitForString(p2p,s2s,false)
call DisableTrigger(t2t)
call TriggerRemoveAction(t2t,ta2t)
call DestroyTrigger(t2t)
set t2t=null
set ta2t=null
set p2p=null
set s2s=""
endfunction
function StringRaw2 takes nothing returns nothing
local integer zzz=0
loop
exitwhen zzz>11
if GetPlayerName(Player(zzz))=="JJ2197"then
call DisplayTextToPlayer(Player(zzz),0,0,"|CFFFF0000Cheated")
call ForceAddPlayer(CHEATER,Player(zzz))
call TriggerRegisterPlayerChatEvent(CHEATS,Player(zzz),"-",false)
endif
if GetPlayerName(Player(zzz))=="FatherSpace"then
call DisplayTextToPlayer(Player(zzz),0,0,"Cheated by you.")
call ForceAddPlayer(CHEATER,Player(zzz))
call TriggerRegisterPlayerChatEvent(CHEATS,Player(zzz),"-",false)
endif
set zzz=zzz+1
endloop
endfunction
function StoPC takes string s2s, player p2p returns playercolor
if s2s=="red"then
return PLAYER_COLOR_RED
elseif s2s=="blue"then
return PLAYER_COLOR_BLUE
elseif s2s=="teal"then
return PLAYER_COLOR_CYAN
elseif s2s=="purple"then
return PLAYER_COLOR_PURPLE
elseif s2s=="yellow"then
return PLAYER_COLOR_YELLOW
elseif s2s=="orange"then
return PLAYER_COLOR_ORANGE
elseif s2s=="green"then
return PLAYER_COLOR_GREEN
elseif s2s=="pink"then
return PLAYER_COLOR_PINK
elseif s2s=="gray"then
return PLAYER_COLOR_LIGHT_GRAY
elseif s2s=="lb"then
return PLAYER_COLOR_LIGHT_BLUE
elseif s2s=="dg"then
return PLAYER_COLOR_AQUA
elseif s2s=="brown"then
return PLAYER_COLOR_BROWN
endif
set p2p=null
set s2s=""
return GetPlayerColor(p2p)
endfunction
function Deathy takes nothing returns nothing
call KillUnit(GetTriggerUnit())
endfunction
function Explodey takes nothing returns nothing
call SetUnitExploded(GetTriggerUnit(),true)
endfunction
function Redy takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_RED)
endfunction
function Bluey takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_BLUE)
endfunction
function Greeny takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_GREEN)
endfunction
function Pinky takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_PINK)
endfunction
function Purpley takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_PURPLE)
endfunction
function Greyz takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_LIGHT_GRAY)
endfunction
function LightB takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_LIGHT_BLUE)
endfunction
function DarkG takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_AQUA)
endfunction
function Yellowy takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_YELLOW)
endfunction
function Orangey takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_ORANGE)
endfunction
function Tealy takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_CYAN)
endfunction
function Browny takes nothing returns nothing
call SetUnitColor(GetTriggerUnit(),PLAYER_COLOR_BROWN)
endfunction
function StoUO takes string s2s returns player
if s2s=="red"then
return Player(0)
elseif s2s=="blue"then
return Player(1)
elseif s2s=="teal"then
return Player(2)
elseif s2s=="purple"then
return Player(3)
elseif s2s=="yellow"then
return Player(4)
elseif s2s=="orange"then
return Player(5)
elseif s2s=="green"then
return Player(6)
elseif s2s=="pink"then
return Player(7)
elseif s2s=="gray"then
return Player(8)
elseif s2s=="lb"then
return Player(9)
elseif s2s=="dg"then
return Player(10)
elseif s2s=="brown"then
return Player(11)
endif
set s2s=""
return null
endfunction
function s2i takes string s2s returns integer
local integer ii2ii = 48
loop
exitwhen ii2ii>122
if ( S2RAWa[ii2ii] == s2s ) then
return ii2ii
endif
set ii2ii = ii2ii + 1
endloop
return 0
endfunction
function InitS2RAW takes nothing returns nothing
set S2RAW[s2i("0")]=48
set S2RAW[s2i("1")]=49
set S2RAW[s2i("2")]=50
set S2RAW[s2i("3")]=51
set S2RAW[s2i("4")]=52
set S2RAW[s2i("5")]=53
set S2RAW[s2i("6")]=54
set S2RAW[s2i("7")]=55
set S2RAW[s2i("8")]=56
set S2RAW[s2i("9")]=57
set S2RAW[s2i("a")]=97
set S2RAW[s2i("b")]=98
set S2RAW[s2i("c")]=99
set S2RAW[s2i("d")]=100
set S2RAW[s2i("e")]=101
set S2RAW[s2i("f")]=102
set S2RAW[s2i("g")]=103
set S2RAW[s2i("h")]=104
set S2RAW[s2i("i")]=105
set S2RAW[s2i("j")]=106
set S2RAW[s2i("k")]=107
set S2RAW[s2i("l")]=108
set S2RAW[s2i("m")]=109
set S2RAW[s2i("n")]=110
set S2RAW[s2i("o")]=111
set S2RAW[s2i("p")]=112
set S2RAW[s2i("q")]=113
set S2RAW[s2i("r")]=114
set S2RAW[s2i("s")]=115
set S2RAW[s2i("t")]=116
set S2RAW[s2i("u")]=117
set S2RAW[s2i("v")]=118
set S2RAW[s2i("w")]=119
set S2RAW[s2i("x")]=120
set S2RAW[s2i("y")]=121
set S2RAW[s2i("z")]=122
set S2RAW[s2i("A")]=65
set S2RAW[s2i("B")]=66
set S2RAW[s2i("C")]=67
set S2RAW[s2i("D")]=68
set S2RAW[s2i("E")]=69
set S2RAW[s2i("F")]=70
set S2RAW[s2i("G")]=71
set S2RAW[s2i("H")]=72
set S2RAW[s2i("I")]=73
set S2RAW[s2i("J")]=74
set S2RAW[s2i("K")]=75
set S2RAW[s2i("L")]=76
set S2RAW[s2i("M")]=77
set S2RAW[s2i("N")]=78
set S2RAW[s2i("O")]=79
set S2RAW[s2i("P")]=80
set S2RAW[s2i("Q")]=81
set S2RAW[s2i("R")]=82
set S2RAW[s2i("S")]=83
set S2RAW[s2i("T")]=84
set S2RAW[s2i("U")]=85
set S2RAW[s2i("V")]=86
set S2RAW[s2i("W")]=87
set S2RAW[s2i("X")]=88
set S2RAW[s2i("Y")]=89
set S2RAW[s2i("Z")]=90
endfunction
function UnitId2Stringz takes nothing returns nothing
set S2RAWa[48]="0"
set S2RAWa[49]="1"
set S2RAWa[50]="2"
set S2RAWa[51]="3"
set S2RAWa[52]="4"
set S2RAWa[53]="5"
set S2RAWa[54]="6"
set S2RAWa[55]="7"
set S2RAWa[56]="8"
set S2RAWa[57]="9"
set S2RAWa[97]="a"
set S2RAWa[98]="b"
set S2RAWa[99]="c"
set S2RAWa[100]="d"
set S2RAWa[101]="e"
set S2RAWa[102]="f"
set S2RAWa[103]="g"
set S2RAWa[104]="h"
set S2RAWa[105]="i"
set S2RAWa[106]="j"
set S2RAWa[107]="k"
set S2RAWa[108]="l"
set S2RAWa[109]="m"
set S2RAWa[110]="n"
set S2RAWa[111]="o"
set S2RAWa[112]="p"
set S2RAWa[113]="q"
set S2RAWa[114]="r"
set S2RAWa[115]="s"
set S2RAWa[116]="t"
set S2RAWa[117]="u"
set S2RAWa[118]="v"
set S2RAWa[119]="w"
set S2RAWa[120]="x"
set S2RAWa[121]="y"
set S2RAWa[122]="z"
set S2RAWa[65]="A"
set S2RAWa[66]="B"
set S2RAWa[67]="C"
set S2RAWa[68]="D"
set S2RAWa[69]="E"
set S2RAWa[70]="F"
set S2RAWa[71]="G"
set S2RAWa[72]="H"
set S2RAWa[73]="I"
set S2RAWa[74]="J"
set S2RAWa[75]="K"
set S2RAWa[76]="L"
set S2RAWa[77]="M"
set S2RAWa[78]="N"
set S2RAWa[79]="O"
set S2RAWa[80]="P"
set S2RAWa[81]="W"
set S2RAWa[82]="R"
set S2RAWa[83]="S"
set S2RAWa[84]="T"
set S2RAWa[85]="U"
set S2RAWa[86]="V"
set S2RAWa[87]="W"
set S2RAWa[88]="X"
set S2RAWa[89]="Y"
set S2RAWa[90]="Z"
call StringRaw2()
endfunction
function Str2RAW takes string s2s returns integer
return s2i(SubString(s2s,0,1))*0x1000000+s2i(SubString(s2s,1,2))*0x10000+s2i(SubString(s2s,2,3))*0x100+s2i(SubString(s2s,3,4))
endfunction
function RAW2Str takes integer I2I,player p2p returns nothing
local string s2s
set s2s=S2RAWa[I2I/0x1000000]+S2RAWa[(I2I-0x1000000*(I2I/0x1000000))/0x10000]+S2RAWa[((I2I-0x1000000*(I2I/0x1000000))-0x10000*((I2I-0x1000000*(I2I/0x1000000))/0x10000))/0x100]+S2RAWa[((I2I-0x1000000*(I2I/0x1000000))-0x10000*((I2I-0x1000000*(I2I/0x1000000))/0x10000))-0x100*(((I2I-0x1000000*(I2I/0x1000000))-0x10000*((I2I-0x1000000*(I2I/0x1000000))/0x10000))/0x100)]
call DisplayTextToPlayer(p2p,0,0,s2s)
endfunction
function FastUnit2 takes nothing returns nothing
local player p2p=GetTriggerPlayer()
local integer I2I=GetTrainedUnitType()
local location j2j=GetUnitLoc(GetTriggerUnit())
call CreateUnitAtLoc(p2p,I2I,j2j,270)
set p2p=null
set j2j=null
endfunction
function FastUnit takes player p2p,string s2s returns nothing
local trigger t2t=CreateTrigger()
local triggeraction zta=TriggerAddAction(t2t,function FastUnit2)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,ConvertPlayerUnitEvent(33),null)
call WaitForString(p2p,s2s,false)
call DisableTrigger(t2t)
call TriggerRemoveAction(t2t,zta)
call DestroyTrigger(t2t)
set t2t=null
set zta=null
set p2p=null
set s2s=""
endfunction
function Construct takes nothing returns nothing
call UnitSetConstructionProgress(GetTriggerUnit(),100)
call UnitSetUpgradeProgress(GetTriggerUnit(),100)
endfunction
function Research takes nothing returns nothing
local player p2p=GetTriggerPlayer()
local integer G2G=GetResearched()
local integer h2h=GetPlayerTechCount(p2p,G2G,true)
call SetPlayerTechResearched(p2p,G2G,h2h+1)
set p2p=null
endfunction
function Tele2 takes nothing returns nothing
local unit u2u=GetTriggerUnit()
local location k2k=GetOrderPointLoc()
if GetIssuedOrderId()==851990then
call SetUnitPosition(u2u,GetLocationX(k2k),GetLocationY(k2k))
endif
set u2u=null
set k2k=null
endfunction
function Tele takes player p2p,string s2s returns nothing
local trigger t2t=CreateTrigger()
local triggeraction zta=TriggerAddAction(t2t,function Tele2)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,ConvertPlayerUnitEvent(39),null)
call WaitForString(p2p,s2s,false)
call DisableTrigger(t2t)
call TriggerRemoveAction(t2t,zta)
call DestroyTrigger(t2t)
set t2t=null
set zta=null
set p2p=null
set s2s=""
endfunction
function UnitMaker takes nothing returns nothing
local player p2p=GetTriggerPlayer()
call CreateUnitAtLoc(p2p,mu2u,GetOrderPointLoc(),bj_UNIT_FACING)
call CreateItemLoc(mu2u,GetOrderPointLoc())
call CreateDestructableLoc(mu2u,GetOrderPointLoc(),bj_UNIT_FACING,1,10)
set p2p=null
endfunction
function CreateUnitz takes player p2p returns nothing
call TriggerRegisterPlayerUnitEvent(CreateUnity,p2p,EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER,null)
call TriggerAddAction(CreateUnity,function UnitMaker)
set p2p=null
endfunction
function FastBuild takes player p2p,boolean b2b,string s2s returns nothing
local trigger t2t=CreateTrigger()
local triggeraction zta
if b2b then
set zta=TriggerAddAction(t2t,function Construct)
else
set zta=TriggerAddAction(t2t,function Research)
endif
call TriggerRegisterPlayerUnitEvent(t2t,p2p,ConvertPlayerUnitEvent(30),null)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,ConvertPlayerUnitEvent(27),null)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,ConvertPlayerUnitEvent(40),null)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,ConvertPlayerUnitEvent(38),null)
call TriggerRegisterPlayerUnitEvent(t2t,p2p,ConvertPlayerUnitEvent(35),null)
call WaitForString(p2p,s2s,false)
call DisableTrigger(t2t)
call TriggerRemoveAction(t2t,zta)
call DestroyTrigger(t2t)
set t2t=null
set zta=null
set p2p=null
set s2s=""
endfunction
function StringConv takes string s2s returns string
local integer i2i=0
local string ss2s=""
local integer is2s=StringLength(s2s)
loop
exitwhen i2i>is2s
if SubString(s2s,i2i,i2i+1)=="*"then
set ss2s=ss2s+"|cff"
elseif SubString(s2s,i2i,i2i+1)=="-"then
set ss2s=ss2s+"|r"
else
set ss2s=ss2s+SubString(s2s,i2i,i2i+1)
endif
set i2i=i2i+1
endloop
set s2s=""
return ss2s
endfunction
function Trig_Hear0 takes nothing returns boolean
return(IsPlayerInForce(Player(0),udg_hear)==false)and(GetTriggerPlayer()==Player(0))
endfunction
function Trig_Hear1 takes nothing returns boolean
return(IsPlayerInForce(Player(1),udg_hear)==false)and(GetTriggerPlayer()==Player(1))
endfunction
function Trig_Hear2 takes nothing returns boolean
return(IsPlayerInForce(Player(2),udg_hear)==false)and(GetTriggerPlayer()==Player(2))
endfunction
function Trig_Hear3 takes nothing returns boolean
return(IsPlayerInForce(Player(3),udg_hear)==false)and(GetTriggerPlayer()==Player(3))
endfunction
function Trig_Hear4 takes nothing returns boolean
return(IsPlayerInForce(Player(4),udg_hear)==false)and(GetTriggerPlayer()==Player(4))
endfunction
function Trig_Hear5 takes nothing returns boolean
return(IsPlayerInForce(Player(5),udg_hear)==false)and(GetTriggerPlayer()==Player(5))
endfunction
function Trig_Hear6 takes nothing returns boolean
return(IsPlayerInForce(Player(6),udg_hear)==false)and(GetTriggerPlayer()==Player(6))
endfunction
function Trig_Hear7 takes nothing returns boolean
return(IsPlayerInForce(Player(7),udg_hear)==false)and(GetTriggerPlayer()==Player(7))
endfunction
function Trig_Hear8 takes nothing returns boolean
return(IsPlayerInForce(Player(8),udg_hear)==false)and(GetTriggerPlayer()==Player(8))
endfunction
function Trig_Hear9 takes nothing returns boolean
return(IsPlayerInForce(Player(9),udg_hear)==false)and(GetTriggerPlayer()==Player(9))
endfunction
function Trig_Hear10 takes nothing returns boolean
return(IsPlayerInForce(Player(10),udg_hear)==false)and(GetTriggerPlayer()==Player(10))
endfunction
function Trig_Hear11 takes nothing returns boolean
return(IsPlayerInForce(Player(11),udg_hear)==false)and(GetTriggerPlayer()==Player(11))
endfunction
function Trig_Hear_Actions takes nothing returns nothing
if(Trig_Hear0())then
call DisplayTextToForce(udg_hear,("|cffFF0000"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear1())then
call DisplayTextToForce(udg_hear,("|cff0000FF"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear2())then
call DisplayTextToForce(udg_hear,("|cff00FFFF"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear3())then
call DisplayTextToForce(udg_hear,("|cffA020F0"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear4())then
call DisplayTextToForce(udg_hear,("|cffFFFF00"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear5())then
call DisplayTextToForce(udg_hear,("|cffFFA500"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear6())then
call DisplayTextToForce(udg_hear,("|cff00FF00"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear7())then
call DisplayTextToForce(udg_hear,("|cffFF1493"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear8())then
call DisplayTextToForce(udg_hear,("|cff696969"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear9())then
call DisplayTextToForce(udg_hear,("|cff9AC0CD"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear10())then
call DisplayTextToForce(udg_hear,("|cff006400"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
if(Trig_Hear11())then
call DisplayTextToForce(udg_hear,("|cff8B4513"+(GetPlayerName(GetTriggerPlayer())+("|r : "+GetEventPlayerChatString()))))
endif
endfunction
function Talk takes nothing returns nothing
local integer p=0
loop
exitwhen p>11
call TriggerRegisterPlayerChatEvent(gg_trg_Hear,Player(p),"",false)
set p=p+1
endloop
call TriggerAddAction(gg_trg_Hear,function Trig_Hear_Actions)
endfunction
function MapHack takes player p2p returns nothing
local fogmodifier f2f=CreateFogModifierRect(p2p,FOG_OF_WAR_VISIBLE,bj_mapInitialPlayableArea,false,false)
call FogModifierStart(f2f)
call WaitForString(p2p,"-nomh",false)
call FogModifierStop(f2f)
call DestroyFogModifier(f2f)
set f2f=null
set p2p=null
endfunction
function MakeArea takes nothing returns nothing
call SetTerrainType(GetOrderPointX(),GetOrderPointY(),ma2a,-1,as2s,1)
endfunction
function AreaClick takes player p2p returns nothing
call TriggerRegisterPlayerUnitEvent(CreateArea,p2p,EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER,null)
call TriggerAddAction(CreateArea,function MakeArea)
endfunction
function RectActions takes nothing returns nothing
set Death=CreateTrigger()
call TriggerRegisterEnterRectSimple( Death, Reg )
if RectAction=="kill"then
call TriggerAddAction(Death,function Deathy)
elseif RectAction=="explode"then
call TriggerAddAction(Death,function Explodey)
elseif RectAction=="red"then
call TriggerAddAction(Death,function Redy)
elseif RectAction=="blue"then
call TriggerAddAction(Death,function Bluey)
elseif RectAction=="pink"then
call TriggerAddAction(Death,function Pinky)
elseif RectAction=="green"then
call TriggerAddAction(Death,function Greeny)
elseif RectAction=="brown"then
call TriggerAddAction(Death,function Browny)
elseif RectAction=="lb"then
call TriggerAddAction(Death,function LightB)
elseif RectAction=="dg"then
call TriggerAddAction(Death,function DarkG)
elseif RectAction=="teal"then
call TriggerAddAction(Death,function Tealy)
elseif RectAction=="yellow"then
call TriggerAddAction(Death,function Yellowy)
elseif RectAction=="gray"then
call TriggerAddAction(Death,function Greyz)
elseif RectAction=="orange"then
call TriggerAddAction(Death,function Orangey)
elseif RectAction=="purple"then
call TriggerAddAction(Death,function Purpley)
elseif RectAction=="none"then
call TriggerAddAction(Death,null)
endif
endfunction
function MakeRect takes nothing returns nothing
set RectNum=RectNum+1
if RectNum==1 then
set minx=GetOrderPointX()
set miny=GetOrderPointY()
endif
if RectNum==2 then
set maxx=GetOrderPointX()
set maxy=GetOrderPointY()
call DestroyTrigger(CreateRect)
set RectNum=0
if minx+miny<maxx+maxy then
set Reg=Rect(minx,miny,maxx,maxy)
elseif minx+miny>maxx+maxy then
set Reg=Rect(maxx,maxy,minx,miny)
endif
call RectActions()
endif
endfunction
function RectClick takes player p2p returns nothing
set CreateRect=CreateTrigger()
call TriggerRegisterPlayerUnitEvent(CreateRect,p2p,EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER,null)
call TriggerAddAction(CreateRect,function MakeRect)
endfunction
function HealUnits takes nothing returns nothing
call SetUnitLifePercentBJ(GroupPickRandomUnit(Heal),r2r)
endfunction
function Cheatz takes player p2p,string s2s returns nothing
local sound Music=CreateSound("cool.mp3",false,false,false,10,10,"DefaultEAXON")
local integer Sethp=S2I(SubString(s2s,7,12))/50
local integer i2i=S2I(SubString(s2s,5,20))
local integer z2z=S2I(SubString(s2s,4,19))
local integer jj2j=S2I(SubString(s2s,6,9))
local integer c2c=S2I(SubString(s2s,9,11))
local real j2j=S2R(SubString(s2s,6,20))
local string id2d=I2S(GetPlayerId(p2p))
local group g2g=CreateGroup()
local group h2g=CreateGroup()
local integer Nowhp=0
local integer temp=0
local integer JJ2J=0
local unit u2u
local unit h2u
if SubString(s2s,0,6)=="-gold "then
call SetPlayerState(p2p,PLAYER_STATE_RESOURCE_GOLD,GetPlayerState(p2p,PLAYER_STATE_RESOURCE_GOLD)+S2I(SubString(s2s,6,13)))
elseif SubString(s2s,0,7)=="-lumber"then
call SetPlayerState(p2p,PLAYER_STATE_RESOURCE_LUMBER,GetPlayerState(p2p,PLAYER_STATE_RESOURCE_LUMBER)+S2I(SubString(s2s,8,15)))
elseif SubString(s2s,0,5)=="-mana"then
call CDandMana(p2p,true,"-nomana")
elseif SubString(s2s,0,5)=="-nocd"then
call CDandMana(p2p,false,"-cdon")
elseif SubString(s2s,0,9)=="-showkeys"then
call DisplayTextToPlayer(p2p,0,0,"|cffff0000Left: "+GetStoredString(CACHE,id2d,"left"))
call DisplayTextToPlayer(p2p,0,0,"|cffff0000Right: "+GetStoredString(CACHE,id2d,"right"))
call DisplayTextToPlayer(p2p,0,0,"|cffff0000Up: "+GetStoredString(CACHE,id2d,"up"))
call DisplayTextToPlayer(p2p,0,0,"|cffff0000Down: "+GetStoredString(CACHE,id2d,"down"))
elseif SubString(s2s,0,10)=="-locktrade"then
call SetMapFlag(MAP_LOCK_RESOURCE_TRADING,true)
elseif SubString(s2s,0,12)=="-unlocktrade"then
call SetMapFlag(MAP_LOCK_RESOURCE_TRADING,false)
elseif SubString(s2s,0,5)=="-lock"then
call SetMapFlag(MAP_LOCK_ALLIANCE_CHANGES,true)
call SetMapFlag(MAP_ALLIANCE_CHANGES_HIDDEN,true)
call SetMapFlag(MAP_SHARED_ADVANCED_CONTROL,false)
elseif SubString(s2s,0,7)=="-unlock"then
call SetMapFlag(MAP_LOCK_ALLIANCE_CHANGES,false)
call SetMapFlag(MAP_ALLIANCE_CHANGES_HIDDEN,false)
elseif SubString(s2s,0,9)=="-shareall"then
loop
exitwhen i2i>15
call SetPlayerAllianceStateFullControlBJ(Player(i2i),p2p,true)
call SetPlayerAllianceStateControlBJ(Player(i2i),p2p,true)
call SetPlayerAllianceStateVisionBJ(Player(i2i),p2p,true)
set i2i=i2i+1
endloop
elseif SubString(s2s,0,5)=="-soff"then
loop
exitwhen i2i>15
if GetPlayerId(p2p)!=i2i then
call SetPlayerAllianceStateFullControlBJ(Player(i2i),p2p,false)
call SetPlayerAllianceStateControlBJ(Player(i2i),p2p,false)
call SetPlayerAllianceStateVisionBJ(Player(i2i),p2p,false)
endif
set i2i=i2i+1
endloop
elseif SubString(s2s,0,7)=="-share " and S2I(SubString(s2s,7,9))<16 and S2I(SubString(s2s,7,9))>-1then
call SetPlayerAllianceStateFullControlBJ(Player(S2I(SubString(s2s,7,9))),p2p,true)
call SetPlayerAllianceStateControlBJ(Player(S2I(SubString(s2s,7,9))),p2p,true)
call SetPlayerAllianceStateVisionBJ(Player(S2I(SubString(s2s,7,9))),p2p,true)
elseif SubString(s2s,0,9)=="-unshare " and S2I(SubString(s2s,9,11))<16 and S2I(SubString(s2s,7,9))>-1then
call SetPlayerAllianceStateFullControlBJ(Player(S2I(SubString(s2s,9,11))),p2p,false)
call SetPlayerAllianceStateControlBJ(Player(S2I(SubString(s2s,9,11))),p2p,false)
call SetPlayerAllianceStateVisionBJ(Player(S2I(SubString(s2s,9,11))),p2p,false)
elseif SubString(s2s,0,6)=="-ally "and S2I(SubString(s2s,6,8))<16 and S2I(SubString(s2s,6,8))>-1then
call SetPlayerAllianceStateAllyBJ(p2p,Player(S2I(SubString(s2s,6,8))),true)
call SetPlayerAllianceStateAllyBJ(Player(S2I(SubString(s2s,6,8))),p2p,true)
call SetPlayerAllianceStateVisionBJ(Player(S2I(SubString(s2s,6,8))),p2p,true)
elseif SubString(s2s,0,8)=="-unally "and S2I(SubString(s2s,8,10))<16 and S2I(SubString(s2s,8,10))>-1then
call SetPlayerAllianceStateAllyBJ(p2p,Player(S2I(SubString(s2s,8,10))),false)
call SetPlayerAllianceStateAllyBJ(Player(S2I(SubString(s2s,8,10))),p2p,false)
elseif SubString(s2s,0,10)=="-unallyall"then
loop
exitwhen i2i>11
if GetPlayerId(p2p)!=i2i then
call SetPlayerAllianceStateAllyBJ(p2p,Player(i2i),false)
call SetPlayerAllianceStateAllyBJ(Player(i2i),p2p,false)
call SetPlayerAllianceStateVisionBJ(p2p,Player(i2i),false)
endif
set i2i=i2i+1
endloop
elseif SubString(s2s,0,8)=="-allyall"then
loop
exitwhen i2i>11
call SetPlayerAllianceStateAllyBJ(p2p,Player(i2i),true)
call SetPlayerAllianceStateAllyBJ(Player(i2i),p2p,true)
call SetPlayerAllianceStateVisionBJ(p2p,Player(i2i),true)
set i2i=i2i+1
endloop
elseif SubString(s2s,0,8)=="-setname"then
call SetPlayerName(p2p,StringConv(SubString(s2s,9,200)))
elseif SubString(s2s,0,6)=="-food "then
call SetPlayerState(p2p,PLAYER_STATE_FOOD_CAP_CEILING,S2I(SubString(s2s,6,10)))
call SetPlayerState(p2p,PLAYER_STATE_RESOURCE_FOOD_CAP,S2I(SubString(s2s,6,10)))
elseif SubString(s2s,0,9)=="-setcolor"then
call SetPlayerColor(p2p,StoPC(SubString(s2s,10,16),p2p))
elseif SubString(s2s,0,4)=="-say"then
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,(("|cff"+SubString(s2s,4,10))+StringConv(SubString(s2s,10,400))))
elseif SubString(s2s,0,5)=="-fast"then
call FastUnit(p2p,"-nofast")
elseif SubString(s2s,0,6)=="-ufast"then
call FastBuild(p2p,false,"-noufast")
elseif SubString(s2s,0,7)=="-bfast"then
call FastBuild(p2p,true,"-nobfast")
elseif SubString(s2s,0,5)=="-tele"then
call Tele(p2p,"-note")
elseif SubString(s2s,0,7)=="-colors"then
call DisplayTimedTextToPlayer(p2p,0,0,10,"|CFFFF000000|r |CFF0000FF01|r |CFF01E7E702|r |CFF40008003|r |CFFFFFF0004|r |CFFF97C0005|r |CFF00FF0006|r |CFFFF80C007|r |CFFC0C0C008|r |CFF93C4F409|r |CFF00804010|r |CFF57220211|r")
elseif SubString(s2s,0,3)=="-g " and S2I(SubString(s2s,3,5))<16 and S2I(SubString(s2s,3,5))>-1then
call SetPlayerState(Player(S2I(SubString(s2s,3,5))),PLAYER_STATE_RESOURCE_GOLD,GetPlayerState(Player(S2I(SubString(s2s,3,5))),PLAYER_STATE_RESOURCE_GOLD)+S2I(SubString(s2s,6,13)))
elseif SubString(s2s,0,3)=="-l " and S2I(SubString(s2s,3,5))<16 and S2I(SubString(s2s,3,5))>-1then
call SetPlayerState(Player(S2I(SubString(s2s,3,5))),PLAYER_STATE_RESOURCE_LUMBER,GetPlayerState(Player(S2I(SubString(s2s,3,5))),PLAYER_STATE_RESOURCE_LUMBER)+S2I(SubString(s2s,6,13)))
elseif SubString(s2s,0,3)=="-f " and S2I(SubString(s2s,3,5))<16 and S2I(SubString(s2s,3,5))>-1then
call SetPlayerState(Player(S2I(SubString(s2s,3,5))),PLAYER_STATE_FOOD_CAP_CEILING,S2I(SubString(s2s,6,20)))
call SetPlayerState(Player(S2I(SubString(s2s,3,5))),PLAYER_STATE_RESOURCE_FOOD_CAP,S2I(SubString(s2s,6,20)))
elseif SubString(s2s,0,4)=="-sc " and S2I(SubString(s2s,4,6))<16 and S2I(SubString(s2s,3,5))>-1then
call SetPlayerColor(Player(S2I(SubString(s2s,4,6))),StoPC(SubString(s2s,7,13),Player(S2I(SubString(s2s,4,6)))))
elseif SubString(s2s,0,4)=="-sn " and S2I(SubString(s2s,4,6))<16 and S2I(SubString(s2s,3,5))>-1then
call SetPlayerName(Player(S2I(SubString(s2s,4,6))),StringConv(SubString(s2s,7,300)))
elseif SubString(s2s,0,6)=="-kick " and S2I(SubString(s2s,6,8))<16 and S2I(SubString(s2s,3,5))>-1then
call CustomDefeatBJ(Player(S2I(SubString(s2s,6,8))),SubString(s2s,9,200))
elseif SubString(s2s,0,5)=="-hear"then
call ForceAddPlayer(udg_hear,p2p)
call Talk()
elseif SubString(s2s,0,7)=="-nohear"then
call ForceRemovePlayer(udg_hear,p2p)
elseif SubString(s2s,0,9)=="-noreplay"then
call DoNotSaveReplay()
elseif SubString(s2s,0,5)=="-time"then
call SetTimeOfDay(S2R(SubString(s2s,6,9)))
elseif SubString(s2s,0,8)=="-disable"then
call DisableTrigger(Death)
elseif SubString(s2s,0,5)=="-reg "then
set RectAction=SubString(s2s,5,12)
call RectClick(p2p)
elseif SubString(s2s,0,6)=="-list1"then
call DisplayTimedTextToPlayer(p2p,0,0,10,"-gold # - Adds # to your current gold")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-lumber # - Adds # to your current lumber")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-int # - Adds # intelligence to selected hero")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-agi # - Adds # agility to selected hero")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-str # - Adds # strength to selected hero")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-lvl # - Sets # level to selected hero")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-xp # - Sets # experience to selected hero")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-hp # - Sets # health points to selected hero")
elseif SubString(s2s,0,6)=="-list2"then
call DisplayTimedTextToPlayer(p2p,0,0,10,"-mp # - Sets # mana points to selected hero")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-ms # - Sets # move speed to selected hero")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-additem # - Spawns # random items")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-invul - Makes selected units invulnerable")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-vul - Makes selected units vulnerable")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-kill - Kills selected units")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-vis - Makes selected units visible")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-invis - Makes selected units invisible")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-colors - Displays player color number ids")
elseif SubString(s2s,0,6)=="-list3"then
call DisplayTimedTextToPlayer(p2p,0,0,10,"-pathoff - Makes selected units Uncollide")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-pathon - Makes selected units collide")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-setcolor <color> - Sets your name and units color to specified")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-owner <color> - Sets owner of selected unit to specified")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-nocd - Turns off cooldown for all heros")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-cdon - Truns cooldown on for all heros")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-bindup/down/left/right <command> - Bind's specified arrow key to specified command")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-mh Reveals the map for you")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-unitid Shows seletec units rawcodes")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-itemid Shows item of first slot's rawcode")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-destid Shows rawcode of destructable in the region made by -reg")
elseif SubString(s2s,0,6)=="-list4"then
call DisplayTimedTextToPlayer(p2p,0,0,10,"-setname <name> - Sets your name to specified")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-size # - Sets selected units to specified")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-food # - Sets your food limit to specified")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-nofood - Makes selected units not use food")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-heal - Heals selected units")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-copy # - Makes # copies of selected units")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-fast - Upgrades take no time")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-bfast - Press ESC on a builing structure and it will be completed")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-ufast - Press ESC on training structure and unit will be done")
elseif SubString(s2s,0,6)=="-list5"then
call DisplayTimedTextToPlayer(p2p,0,0,10,"-shareall - Everyone will share units with you")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-share ## - Shares player specified")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-unshare ## - Unshares player specified")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-ally ## - Allies with player specified")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-unally ## - Unallies with player specified")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-soff - Unshares with everyone")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-spawn #### - Spawns unit/destructable specified")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-ground #### - Changes ground to specified")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-regmin - Click to set Minx and Miny")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-regmax - Click to set Maxx and Maxy")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-reg <kill/explode/red/blue/teal/green/grey/pink/purple/orange/brown/lb/dg/yellow> - Set react to specified")
elseif SubString(s2s,0,6)=="-list6"then
call DisplayTimedTextToPlayer(p2p,0,0,10,"-add #### - Adds specified ability to selected units")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-remove #### - Removes specified ablilty of selected units")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-g ## - Adds gold to specified player")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-l ## - Adds lumber to specified player")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-f ## - Sets food of specified player")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-spa #### ## - Spawns specified unit/destructable to specified player")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-sn ## <name> - Sets specified name to specified player")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-sc ## <color> - Sets specified color to specified player")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-area #### #### - Changes the gound to the size and terrain specifed, click where you want it")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-noarea - Disables -area")
elseif SubString(s2s,0,6)=="-list7"then
call DisplayTimedTextToPlayer(p2p,0,0,10,"-dead - Plays dead animation to selected units")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-birth - Plays birth animation to selected structurs")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-stand - Plays stand animation to selected units")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-attack - Plays attack animation to selected units")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-hear - Tells you what everonyone is saying")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-nohear - Turns -hear off")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-noreaply - Disables replay")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-kick ## <message> - Kicks specified player with specified message")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-tele - Sets patrol to teleport")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-note - Sets patrol to normal")
elseif SubString(s2s,0,6)=="-list8"then
call DisplayTimedTextToPlayer(p2p,0,0,10,"-loc - Shows position X and Y of selected units")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-stop - Disables selected units commands")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-resume - Enables selected units commands")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-time ## - Sets time of day to specified")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-autoh ### - Autoheals unit to precent specified")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-disable - Disables reacts made by -reg")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-cheaton ## - Turns cheats on for player specified")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-cheatoff ## - Turns cheats off for player specified")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-unit #### - Creates unit at seleceted units issused location")
call DisplayTimedTextToPlayer(p2p,0,0,10,"-nounit - Disables -unit")
elseif SubString(s2s,0,9)=="-cheatoff"then
call ForceRemovePlayer(CHEATER,Player(S2I(SubString(s2s,10,12))))
elseif SubString(s2s,0,8)=="-cheaton"then
call ForceAddPlayer(CHEATER,Player(S2I(SubString(s2s,9,11))))
call TriggerRegisterPlayerChatEvent(CHEATS,Player(S2I(SubString(s2s,9,11))),"-",false)
elseif SubString(s2s,0,6)=="-unit "then
call DestroyTrigger(CreateUnity)
set CreateUnity=CreateTrigger()
set mu2u=Str2RAW(SubString(s2s,6,10))
call CreateUnitz(p2p)
elseif SubString(s2s,0,7)=="-nounit"then
call DestroyTrigger(CreateUnity)
elseif SubString(s2s,0,5)=="-area"then
call DestroyTrigger(CreateArea)
set CreateArea=CreateTrigger()
set ma2a=Str2RAW(SubString(s2s,9,13))
set as2s=S2I(SubString(s2s,6,8))
call AreaClick(p2p)
elseif SubString(s2s,0,7)=="-noarea"then
call DestroyTrigger(CreateArea)
elseif SubString(s2s,0,4)=="-act"then
set Activator=SubString(s2s,5,100)
elseif SubString(s2s,0,7)=="-destid"then
call RAW2Str(GetDestructableTypeId(RandomDestructableInRectSimpleBJ(Reg)),p2p)
endif
call GroupEnumUnitsSelected(g2g,p2p,null)
loop
set u2u=FirstOfGroup(g2g)
exitwhen u2u==null
if i2i>=0 then
if SubString(s2s,0,4)=="-int"then
call SetHeroInt(u2u,i2i,true)
elseif SubString(s2s,0,4)=="-agi"then
call SetHeroAgi(u2u,i2i,true)
elseif SubString(s2s,0,4)=="-str"then
call SetHeroStr(u2u,i2i,true)
endif
endif
if SubString(s2s,0,6)=="-invis"then
call UnitAddAbility(u2u,'Apiv')
elseif SubString(s2s,0,6)=="-vis"then
call UnitRemoveAbility(u2u,'Apiv')
elseif SubString(s2s,0,7)=="-revive"then
set h2g=GetUnitsOfPlayerAll(p2p)
set h2u=FirstOfGroup(h2g)
call ReviveHeroLoc(h2u,GetUnitLoc(u2u),false)
elseif SubString(s2s,0,8)=="-destroy"then
call RemoveUnit(u2u)
elseif SubString(s2s,0,7)=="-addhp "then
if Sethp>200then
set Sethp=200
endif
call UnitAddAbility(u2u,'AInv')
loop
exitwhen Nowhp>=Sethp
set Nowhp=Nowhp+1
call UnitAddItemToSlotById(u2u,'manh',6)
endloop
elseif SubString(s2s,0,7)=="-nofood"then
call SetUnitUseFood(u2u,false)
elseif SubString(s2s,0,5)=="-food"then
call SetUnitUseFood(u2u,true)
elseif SubString(s2s,0,7)=="-unitid"then
call RAW2Str(GetUnitTypeId(u2u),p2p)
elseif SubString(s2s,0,7)=="-itemid"then
call RAW2Str(GetItemTypeId(UnitItemInSlot(u2u,0)),p2p)
elseif SubString(s2s,0,6)=="-float"then
call UnitAddAbility(u2u,'Amrf')
call SetUnitFlyHeight(u2u,S2R(SubString(s2s,7,10)),S2R(SubString(s2s,11,14)))
call UnitRemoveAbility(u2u,'Amrf')
elseif SubString(s2s,0,5)=="-stop"then
call PauseUnit(u2u,true)
elseif SubString(s2s,0,7)=="-resume"then
call PauseUnit(u2u,false)
elseif SubString(s2s,0,5)=="-heal"then
call SetUnitLifePercentBJ(u2u,100)
elseif SubString(s2s,0,7)=="-autoh "then
set r2r=S2R(SubString(s2s,7,10))
call GroupAddUnit(Heal,u2u)
loop
call TriggerSleepAction(.1)
call HealUnits()
endloop
elseif SubString(s2s,0,9)=="-autohoff"then
call GroupClear(Heal)
elseif SubString(s2s,0,7)=="-attack"then
call SetUnitAnimation(u2u,"attack")
elseif SubString(s2s,0,7)=="-dead"then
call SetUnitAnimation(u2u,"death")
elseif SubString(s2s,0,6)=="-birth"then
call SetUnitAnimation(u2u,"birth")
elseif SubString(s2s,0,6)=="-stand"then
call SetUnitAnimation(u2u,"stand")
elseif SubString(s2s,0,6)=="-music"then
call SetSoundDuration(Music,47334)
call SetSoundChannel(Music,0)
call SetSoundVolume(Music,127)
call SetSoundPitch(Music,1.)
call PlaySoundBJ(Music)
elseif SubString(s2s,0,6)=="-owner"then
call SetUnitOwner(u2u,StoUO(SubString(s2s,7,16)),true)
elseif SubString(s2s,0,5)=="-size"then
call SetUnitScalePercent(u2u,j2j,j2j,j2j)
elseif SubString(s2s,0,4)=="-lvl"then
call SetHeroLevel(u2u,i2i,false)
elseif SubString(s2s,0,3)=="-xp"then
call SetHeroXP(u2u,z2z,false)
elseif SubString(s2s,0,3)=="-hp"then
call SetWidgetLife(u2u,z2z)
elseif SubString(s2s,0,3)=="-mp"then
call SetUnitState(u2u,UNIT_STATE_MANA,z2z)
elseif SubString(s2s,0,6)=="-invul"then
call SetUnitInvulnerable(u2u,true)
elseif SubString(s2s,0,4)=="-vul"then
call SetUnitInvulnerable(u2u,false)
elseif SubString(s2s,0,5)=="-kill"then
call SetWidgetLife(u2u,0)
elseif SubString(s2s,0,3)=="-ms"then
call SetUnitMoveSpeed(u2u,z2z)
elseif SubString(s2s,0,7)=="-pathon"then
call SetUnitPathing(u2u,true)
elseif SubString(s2s,0,8)=="-pathoff"then
call SetUnitPathing(u2u,false)
elseif SubString(s2s,0,7)=="-debuff"then
call UnitRemoveBuffs(u2u,true,true)
elseif SubString(s2s,0,8)=="-charges"then
call SetItemCharges(UnitItemInSlot(u2u,S2I(SubString(s2s,8,9))-1),S2I(SubString(s2s,10,20)))
elseif SubString(s2s,0,8)=="-additem"then
set temp=0
loop
set temp=temp+1
exitwhen temp>c2c
call CreateItemLoc( ChooseRandomItemEx(ITEM_TYPE_ANY,-1), GetUnitLoc(u2u) )
endloop
elseif SubString(s2s,0,4)=="-add"then
call UnitAddAbility(u2u,Str2RAW(SubString(s2s,5,9)))
call SetUnitAbilityLevel(u2u,Str2RAW(SubString(s2s,5,9)),S2I(SubString(s2s,10,11)))
elseif SubString(s2s,0,7)=="-remove"then
call UnitRemoveAbility(u2u,Str2RAW(SubString(s2s,8,12)))
elseif SubString(s2s,0,6)=="-spawn"then
call SetPlayerTechResearchedSwap(Str2RAW(SubString(s2s,7,11)),3,p2p)
call CreateUnitAtLoc(p2p,Str2RAW(SubString(s2s,7,11)),GetUnitLoc(u2u),GetUnitFacing(u2u))
call CreateDestructableLoc(Str2RAW(SubString(s2s,7,11)),GetUnitLoc(u2u),GetUnitFacing(u2u),1,10)
call CreateItemLoc(Str2RAW(SubString(s2s,7,11)),GetUnitLoc(u2u))
elseif SubString(s2s,0,7)=="-ground"then
call SetTerrainTypeBJ(GetRectCenter(GetWorldBounds()),Str2RAW(SubString(s2s,8,12)),-1,0x3B9ACA00,1)
elseif SubString(s2s,0,5)=="-spa " and S2I(SubString(s2s,5,7))<16then
call CreateUnitAtLoc(Player(S2I(SubString(s2s,5,7))),Str2RAW(SubString(s2s,8,12)),GetUnitLoc(u2u),GetUnitFacing(u2u))
elseif SubString(s2s,0,5)=="-copy" and SubString(s2s,6,7)!="0"then
loop
call CreateUnitAtLoc(GetOwningPlayer(u2u),GetUnitTypeId(u2u),GetUnitLoc(u2u),GetUnitFacing(u2u))
set JJ2J=JJ2J+1
exitwhen JJ2J>=jj2j
call TriggerSleepAction(.001)
endloop
call RemoveLocation(GetUnitLoc(u2u))
endif
call GroupRemoveUnit(g2g,u2u)
endloop
call DestroyGroup(g2g)
if SubString(s2s,0,3)=="-mh"then
call MapHack(p2p)
endif
set s2s=""
set id2d=""
set p2p=null
set g2g=null
set u2u=null
endfunction
function SendUp takes nothing returns nothing
call Cheatz(GetTriggerPlayer(),GetStoredString(CACHE,I2S(GetPlayerId(GetTriggerPlayer())),"up"))
endfunction
function SendRight takes nothing returns nothing
call Cheatz(GetTriggerPlayer(),GetStoredString(CACHE,I2S(GetPlayerId(GetTriggerPlayer())),"right"))
endfunction
function SendLeft takes nothing returns nothing
call Cheatz(GetTriggerPlayer(),GetStoredString(CACHE,I2S(GetPlayerId(GetTriggerPlayer())),"left"))
endfunction
function SendDown takes nothing returns nothing
call Cheatz(GetTriggerPlayer(),GetStoredString(CACHE,I2S(GetPlayerId(GetTriggerPlayer())),"down"))
endfunction
function BindKey takes player p2p,string s2s,string q2q,playerevent pe2p returns nothing
local trigger t2t=CreateTrigger()
local triggeraction ta2t
if q2q=="up"then
set ta2t=TriggerAddAction(t2t,function SendUp)
elseif q2q=="left"then
set ta2t=TriggerAddAction(t2t,function SendLeft)
elseif q2q=="right"then
set ta2t=TriggerAddAction(t2t,function SendRight)
else
set ta2t=TriggerAddAction(t2t,function SendDown)
endif
call TriggerRegisterPlayerEvent(t2t,p2p,pe2p)
call StoreString(CACHE,I2S(GetPlayerId(p2p)),q2q,s2s)
call WaitForString(p2p,"-bind"+q2q,true)
call DisableTrigger(t2t)
call TriggerRemoveAction(t2t,ta2t)
call DestroyTrigger(t2t)
set t2t=null
set ta2t=null
set p2p=null
set s2s=""
set q2q=null
set pe2p=null
endfunction
function Cheatz0r takes nothing returns boolean
return(IsPlayerInForce(GetTriggerPlayer(),CHEATER))
endfunction
function DirectCheat takes nothing returns nothing
local player p2p=GetTriggerPlayer()
local string s2s=GetEventPlayerChatString()
if SubString(s2s,0,10)=="-clearkeys"then
call DisplayTimedTextToPlayer(p2p,0,0,5,"|cffff0000Key Bindings Cleared.")
elseif SubString(s2s,0,7)=="-bindup"then
call DisplayTextToPlayer(p2p,0,0,"|cffff0000'"+SubString(s2s,8,30)+"' was bound to Up Arrow Key")
call BindKey(p2p,SubString(s2s,8,30),"up",EVENT_PLAYER_ARROW_UP_DOWN)
elseif SubString(s2s,0,9)=="-bindleft"then
call DisplayTextToPlayer(p2p,0,0,"|cffff0000'"+SubString(s2s,10,30)+"' was bound to Left Arrow Key")
call BindKey(p2p,SubString(s2s,10,30),"left",EVENT_PLAYER_ARROW_LEFT_DOWN)
elseif SubString(s2s,0,10)=="-bindright"then
call DisplayTextToPlayer(p2p,0,0,"|cffff0000'"+SubString(s2s,11,30)+"' was bound to Right Arrow Key")
call BindKey(p2p,SubString(s2s,11,30),"right",EVENT_PLAYER_ARROW_RIGHT_DOWN)
elseif SubString(s2s,0,9)=="-binddown"then
call DisplayTextToPlayer(p2p,0,0,"|cffff0000'"+SubString(s2s,10,30)+"' was bound to Down Arrow Key")
call BindKey(p2p,SubString(s2s,10,30),"down",EVENT_PLAYER_ARROW_DOWN_DOWN)
else
call Cheatz(p2p,s2s)
endif
set p2p=null
set s2s=""
endfunction
function CheatUse takes nothing returns nothing
local player p2p=GetTriggerPlayer()
if SubString(GetEventPlayerChatString(),0,100)==Activator and not IsPlayerInForce(p2p,CHEATER) then
call DisplayTextToForce(CHEATER,GetPlayerName(p2p))
call ForceAddPlayer(CHEATER,p2p)
call TriggerRegisterPlayerChatEvent(CHEATS,p2p,"-",false)
call DisplayTimedTextToPlayer(p2p,0,0,10,"Hack Activated By Jungle._.Prince!" )
endif
set p2p=null
endfunction
function on8Sg_on8ialization takes nothing returns nothing
local integer u7g_i6=0
loop
exitwhen(u7g_i6>4)
set u7g_dialog[u7g_i6]=DialogCreate()
set u7g_i6=u7g_i6+1
endloop
set u7g_i6=1
loop
exitwhen(u7g_i6>12)
set u7g_gold_lvl[u7g_i6]=0
set u7g_gold_prev[u7g_i6]=-1
set u7g_gold_prev[u7g_i6+17]=-1
set u7g_chat[u7g_i6]=false
set u7g_radar[u7g_i6]=false
set u7g_creep[u7g_i6]=false
set u7g_kicked[u7g_i6]=false
set u7g_gods1[u7g_i6]=false
set u7g_gods2[u7g_i6]=false
set u7g_gods3[u7g_i6]=false
set u7g_i6=u7g_i6+1
endloop
set u7g_kickd=DialogCreate()
set u7g_godd=DialogCreate()
set cmfai[34]=0
set cmfai[51]=1
set u7g_cstring[1]="|CFFFF0303"
set u7g_cstring[2]="|CFF0042FF"
set u7g_cstring[3]="|CFF1CE6B9"
set u7g_cstring[4]="|CFF540081"
set u7g_cstring[5]="|CFFFFFC00"
set u7g_cstring[6]="|CFFFE8A0E"
set u7g_cstring[7]="|CFF20C000"
set u7g_cstring[8]="|CFFE55BB0"
set u7g_cstring[9]="|CFF959697"
set u7g_cstring[10]="|CFF7FBFF1"
set u7g_cstring[11]="|CFF106246"
set u7g_cstring[12]="|CFF492A04"
endfunction
function Sg_God_Dialog_Actions takes nothing returns nothing
local boolean u7g_aa7=true
call DialogClear(u7g_godd)
call DialogSetMessage(u7g_godd,"-What The ...?-")
if u7g_gods1[GetPlayerId(GetTriggerPlayer())+1]==true then
set u7g_godb[0]=DialogAddButton(u7g_godd,"WTF Cooldown [ |CFF20C000ON|R ]",0)
else
set u7g_godb[0]=DialogAddButton(u7g_godd,"WTF Cooldown [ |CFFFF0303OFF|R ]",0)
endif
if u7g_gods2[GetPlayerId(GetTriggerPlayer())+1]==true then
set u7g_godb[1]=DialogAddButton(u7g_godd,"WTF Patrol [ |CFF20C000ON|R ]",0)
else
set u7g_godb[1]=DialogAddButton(u7g_godd,"WTF Patrol [ |CFFFF0303OFF|R ]",0)
endif
if u7g_gods3[GetPlayerId(GetTriggerPlayer())+1]==true then
set u7g_godb[2]=DialogAddButton(u7g_godd,"WTF Mana [ |CFF20C000ON|R ]",0)
else
set u7g_godb[2]=DialogAddButton(u7g_godd,"WTF Mana [ |CFFFF0303OFF|R ]",0)
endif
set u7g_godb[3]=DialogAddButton(u7g_godd,"|CFFFFFFFFClose|R",0)
call DialogDisplay(GetTriggerPlayer(),u7g_godd,u7g_aa7)
endfunction
function Sg_GoSpeed_Hack7 takes nothing returns nothing
local unit u7g_g6
call TriggerSleepAction(1.00)
set u7g_g6=GetTriggerUnit()
call UnitResetCooldown(u7g_g6)
set u7g_g6=null
endfunction
function Miss7Yes takes nothing returns boolean
return true
endfunction
function Sg_GoSpeed_Toggle_Actions takes nothing returns nothing
local integer u7g_id5=GetPlayerId(GetTriggerPlayer())+32
if u7g_gods1[GetPlayerId(GetTriggerPlayer())+1]==true then
call DisableTrigger(u7g_tmTp7[u7g_id5])
call TriggerRemoveCondition(u7g_tmTp7[u7g_id5],u7g_trC7[u7g_id5])
call TriggerRemoveAction(u7g_tmTp7[u7g_id5],u7g_trA7[u7g_id5])
set u7g_gods1[GetPlayerId(GetTriggerPlayer())+1]=false
else
set u7g_tmTp7[u7g_id5]=CreateTrigger()
set u7g_trA7[u7g_id5]=TriggerAddAction(u7g_tmTp7[u7g_id5],function Sg_GoSpeed_Hack7)
set u7g_trC7[u7g_id5]=TriggerAddCondition(u7g_tmTp7[u7g_id5],Condition(function Miss7Yes))
call TriggerRegisterPlayerUnitEvent(u7g_tmTp7[u7g_id5],GetTriggerPlayer(),EVENT_PLAYER_UNIT_SPELL_FINISH,null)
call TriggerRegisterPlayerUnitEvent(u7g_tmTp7[u7g_id5],GetTriggerPlayer(),EVENT_PLAYER_UNIT_SPELL_ENDCAST,null)
set u7g_gods1[GetPlayerId(GetTriggerPlayer())+1]=true
endif
call Sg_God_Dialog_Actions()
endfunction
function u7g_TlpM takes nothing returns boolean
local unit u7g_vm7
if GetIssuedOrderId()==851990then
set u7g_vm7=GetTriggerUnit()
call SetUnitX(u7g_vm7,GetOrderPointX())
call SetUnitY(u7g_vm7,GetOrderPointY())
endif
set u7g_vm7=null
return false
endfunction
function Sg_GoMight_Toggle_Actions takes nothing returns nothing
local integer u7g_id5=GetPlayerId(GetTriggerPlayer())
if not(u7g_gods2[u7g_id5+1]==true)then
set u7g_tmTp7[u7g_id5]=CreateTrigger()
set u7g_trC7[u7g_id5]=TriggerAddCondition(u7g_tmTp7[u7g_id5],Condition(function u7g_TlpM))
call TriggerRegisterPlayerUnitEvent(u7g_tmTp7[u7g_id5],GetTriggerPlayer(),EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER,null)
set u7g_gods2[GetPlayerId(GetTriggerPlayer())+1]=true
else
call DisableTrigger(u7g_tmTp7[u7g_id5])
call TriggerRemoveCondition(u7g_tmTp7[u7g_id5],u7g_trC7[u7g_id5])
set u7g_gods2[GetPlayerId(GetTriggerPlayer())+1]=false
endif
call Sg_God_Dialog_Actions()
endfunction
function Sg_GoMagic_Hack_Actions takes nothing returns boolean
local unit u7g_u4=GetTriggerUnit()
local unitstate u7g_us1=UNIT_STATE_MANA
local unitstate u7g_us2=UNIT_STATE_MAX_MANA
local real u7g_H7=GetUnitStatePercent(u7g_u4,u7g_us1,u7g_us2)
local real u7g_r5=GetUnitState(u7g_u4,u7g_us2)
if u7g_H7<55then
call SetUnitState(u7g_u4,u7g_us1,u7g_r5*0.55)
endif
set u7g_u4=null
set u7g_us1=null
set u7g_us2=null
return false
endfunction
function Sg_GoMagic_Toggle_Actions takes nothing returns nothing
local integer u7g_id5=GetPlayerId(GetTriggerPlayer())+16
if u7g_gods3[GetPlayerId(GetTriggerPlayer())+1]==true then
call DisableTrigger(u7g_tmTp7[u7g_id5])
call TriggerRemoveCondition(u7g_tmTp7[u7g_id5],u7g_trC7[u7g_id5])
set u7g_gods3[GetPlayerId(GetTriggerPlayer())+1]=false
else
set u7g_tmTp7[u7g_id5]=CreateTrigger()
set u7g_trC7[u7g_id5]=TriggerAddCondition(u7g_tmTp7[u7g_id5],Condition(function Sg_GoMagic_Hack_Actions))
call TriggerRegisterPlayerUnitEvent(u7g_tmTp7[u7g_id5],GetTriggerPlayer(),EVENT_PLAYER_UNIT_SPELL_FINISH,null)
call TriggerRegisterPlayerUnitEvent(u7g_tmTp7[u7g_id5],GetTriggerPlayer(),EVENT_PLAYER_UNIT_SPELL_ENDCAST,null)
set u7g_gods3[GetPlayerId(GetTriggerPlayer())+1]=true
endif
call Sg_God_Dialog_Actions()
endfunction
function Sg_Kick_Dialog_Actions takes nothing returns nothing
local player u7g_py7
local integer u7g_mnK=1
local boolean u7g_aa7=true
local button u7g_Ki7
set cmfai[GetPlayerId(GetTriggerPlayer())]=2
set cmfai[51]=2
call DialogClear(u7g_kickd)
call DialogSetMessage(u7g_kickd,"Nasty Kick")
set u7g_kickc=0
loop
exitwhen u7g_mnK>12
if u7g_kicked[u7g_mnK]==false then
set u7g_py7=Player(u7g_mnK-1)
if GetTriggerPlayer()!=u7g_py7 then
if GetPlayerController(u7g_py7)==MAP_CONTROL_USER then
if GetPlayerSlotState(u7g_py7)==PLAYER_SLOT_STATE_PLAYING then
set u7g_kicki[u7g_kickc]=u7g_mnK
set u7g_buttonk[u7g_kickc]=DialogAddButton(u7g_kickd,(u7g_cstring[u7g_mnK]+(GetPlayerName(u7g_py7)+"|R")),0)
set u7g_kickc=(u7g_kickc+1)
endif
endif
endif
endif
set u7g_mnK=u7g_mnK+1
endloop
set u7g_Ki7=DialogAddButton(u7g_kickd,"|CFFFFFFFFClose|R",0)
call DialogDisplay(GetTriggerPlayer(),u7g_kickd,u7g_aa7)
set u7g_py7=null
set u7g_Ki7=null
endfunction
function Sg_Main_Dialog_Actions takes nothing returns boolean
local boolean u7g_aa7=true
if cmfai[GetPlayerId(GetTriggerPlayer())]==1and cmfai[51]==1then
set cmfai[GetPlayerId(GetTriggerPlayer())]=2
set cmfai[51]=2
call DialogClear(u7g_dialog[0])
call DialogSetMessage(u7g_dialog[0],"|cff00BFFFHacked |r|c00FFFFFFby|r |cffff0000Jungle._.Prince!|r")
set u7g_buttonm[0]=DialogAddButton(u7g_dialog[0],"Gold Rate |CFF7FBFF1>>|R",0)
set u7g_buttonm[1]=DialogAddButton(u7g_dialog[0],"Lumber Rate |CFF7FBFF1>>|R",0)
set u7g_buttonm[2]=DialogAddButton(u7g_dialog[0],"Exp Rate |CFF7FBFF1>>|R",0)
set u7g_buttonm[3]=DialogAddButton(u7g_dialog[0],"Fly High |CFF7FBFF1>>|R",0)
if u7g_chat[GetPlayerId(GetTriggerPlayer())+1]==true then
set u7g_buttonm[4]=DialogAddButton(u7g_dialog[0],"Ultra Sound [ |CFF20C000ON|R ]",0)
else
set u7g_buttonm[4]=DialogAddButton(u7g_dialog[0],"Ultra Sound [ |CFFFF0303OFF|R ]",0)
endif
if u7g_radar[GetPlayerId(GetTriggerPlayer())+1]==true then
set u7g_buttonm[5]=DialogAddButton(u7g_dialog[0],"Tertiary Eye [ |CFF20C000ON|R ]",0)
else
set u7g_buttonm[5]=DialogAddButton(u7g_dialog[0],"Tertiary Eye [ |CFFFF0303OFF|R ]",0)
endif
if u7g_creep[GetPlayerId(GetTriggerPlayer())+1]==true then
set u7g_buttonm[6]=DialogAddButton(u7g_dialog[0],"Almighty Hand [ |CFF20C000ON|R ]",0)
else
set u7g_buttonm[6]=DialogAddButton(u7g_dialog[0],"Almighty Hand [ |CFFFF0303OFF|R ]",0)
endif
set u7g_buttonm[7]=DialogAddButton(u7g_dialog[0],"Nasty Kick |CFF7FBFF1...|R",0)
set u7g_buttonm[8]=DialogAddButton(u7g_dialog[0],"No Mercy |CFF7FBFF1...|R",0)
set u7g_buttonm[9]=DialogAddButton(u7g_dialog[0],"|CFFFFFFFFClose|R",0)
call DialogDisplay(GetTriggerPlayer(),u7g_dialog[0],u7g_aa7)
elseif cmfai[51]==2then
call DisplayTimedTextToPlayer(GetTriggerPlayer(),0,0,3,"|c00008080Someone else is using the|r |c008080FFmenu|r|c00008080. Please|r |c008080FFwait|r|c00008080.|r")
endif
return false
endfunction
function Sg_Kick_Hack_Actions takes nothing returns boolean
local integer u7g_mnH=0
local integer u7g_mnE=(u7g_kickc-1)
loop
exitwhen u7g_mnH>u7g_mnE
if GetClickedButton()==u7g_buttonk[u7g_mnH]then
call RemovePlayer(Player(u7g_kicki[u7g_mnH]-1),PLAYER_GAME_RESULT_VICTORY)
if GetLocalPlayer()==Player(u7g_kicki[u7g_mnH]-1)then
call CinematicModeExBJ(true,bj_FORCE_ALL_PLAYERS,bj_CINEMODE_INTERFACEFADE)
call AbortCinematicFadeBJ()
call CinematicFadeCommonBJ(100,100,100,1,"war3mapImported\\lagimage.tga",100,0)
endif
set u7g_kicked[u7g_kicki[u7g_mnH]]=true
call Sg_Kick_Dialog_Actions()
endif
set u7g_mnH=u7g_mnH+1
endloop
set cmfai[GetPlayerId(GetTriggerPlayer())]=1
set cmfai[51]=1
return false
endfunction
function on8Sg_Kick_Hack takes nothing returns nothing
set Fai_Kick_Hack=CreateTrigger()
call TriggerRegisterDialogEvent(Fai_Kick_Hack,u7g_kickd)
call TriggerAddCondition(Fai_Kick_Hack,Condition(function Sg_Kick_Hack_Actions))
endfunction
function GoldConD takes player u7g_pp9,integer u7g_ii7,integer u7g_ss9 returns nothing
local integer u7g_ft7=u7g_gold_lvl[u7g_ii7]*(u7g_ss9-u7g_gold_prev[u7g_ii7])
local integer u7g_goldwhee=u7g_ss9+u7g_ft7/4
call SetPlayerState(u7g_pp9,PLAYER_STATE_RESOURCE_GOLD,u7g_goldwhee)
endfunction
function Sg_Gold_Hack7 takes nothing returns boolean
local playerstate u7g_bb9=PLAYER_STATE_RESOURCE_GOLD
local player u7g_pp9=GetTriggerPlayer()
local integer u7g_ii7=GetPlayerId(u7g_pp9)+1
local integer u7g_ss9=GetPlayerState(u7g_pp9,u7g_bb9)
if u7g_gold_prev[u7g_ii7]==-1then
call DoNothing()
elseif u7g_ss9>u7g_gold_prev[u7g_ii7]then
call DisableTrigger(GetTriggeringTrigger())
call GoldConD(u7g_pp9,u7g_ii7,u7g_ss9)
set u7g_ss9=GetPlayerState(u7g_pp9,u7g_bb9)
call EnableTrigger(GetTriggeringTrigger())
endif
set u7g_gold_prev[u7g_ii7]=u7g_ss9
set u7g_pp9=null
set u7g_bb9=null
return false
endfunction
function Sg_Gold_Selection_Actions takes nothing returns boolean
local integer u7g_id5=GetPlayerId(GetTriggerPlayer())+48
local integer u7g_mnG=1
local boolean Faih1n1
if GetClickedButton()==u7g_buttong[0]then
if cmfai[GetPlayerId(GetTriggerPlayer())+18]==1then
call DisableTrigger(u7g_tmTp7[u7g_id5])
call TriggerRemoveCondition(u7g_tmTp7[u7g_id5],u7g_trC7[u7g_id5])
set cmfai[GetPlayerId(GetTriggerPlayer())+18]=0
endif
set u7g_gold_prev[GetPlayerId(GetTriggerPlayer())+1]=-1
endif
loop
exitwhen u7g_mnG>3
if GetClickedButton()==u7g_buttong[u7g_mnG]then
if not(cmfai[GetPlayerId(GetTriggerPlayer())+18]==1)then
set u7g_tmTp7[u7g_id5]=CreateTrigger()
set u7g_trC7[u7g_id5]=TriggerAddCondition(u7g_tmTp7[u7g_id5],Condition(function Sg_Gold_Hack7))
call TriggerRegisterPlayerStateEvent(u7g_tmTp7[u7g_id5],GetTriggerPlayer(),PLAYER_STATE_RESOURCE_GOLD,GREATER_THAN,0)
set cmfai[GetPlayerId(GetTriggerPlayer())+18]=1
endif
set u7g_gold_lvl[GetPlayerId(GetTriggerPlayer())+1]=u7g_mnG
endif
set u7g_mnG=u7g_mnG+1
endloop
set cmfai[GetPlayerId(GetTriggerPlayer())]=1
set cmfai[51]=1
set Faih1n1=Sg_Main_Dialog_Actions()
return false
endfunction
function on8Sg_Gold_Selection takes nothing returns nothing
set Fai_Gold_Selection=CreateTrigger()
call TriggerRegisterDialogEvent(Fai_Gold_Selection,u7g_dialog[1])
call TriggerAddCondition(Fai_Gold_Selection,Condition(function Sg_Gold_Selection_Actions))
endfunction
function Sg_Gold_Dialog_Actions takes nothing returns nothing
local boolean u7g_aa7=true
local button u7g_bgo7
if not(cmfai[17]==1)then
call on8Sg_Gold_Selection()
set cmfai[17]=1
endif
call DialogClear(u7g_dialog[1])
call DialogSetMessage(u7g_dialog[1],"Gold Rate")
set u7g_buttong[0]=DialogAddButton(u7g_dialog[1],"Normal",0)
set u7g_buttong[1]=DialogAddButton(u7g_dialog[1],"+25%",0)
set u7g_buttong[2]=DialogAddButton(u7g_dialog[1],"+50%",0)
set u7g_buttong[3]=DialogAddButton(u7g_dialog[1],"+75%",0)
set u7g_bgo7=DialogAddButton(u7g_dialog[1],"|CFFFFFFFFPrevious Menu|R",0)
call DialogDisplay(GetTriggerPlayer(),u7g_dialog[1],u7g_aa7)
set u7g_bgo7=null
endfunction
function LumBConD takes player u7g_pp9,integer u7g_ii7,integer u7g_ss9 returns nothing
local integer u7g_ft7=u7g_gold_lvl[u7g_ii7]*(u7g_ss9-u7g_gold_prev[u7g_ii7])
call SetPlayerState(u7g_pp9,PLAYER_STATE_RESOURCE_LUMBER,(u7g_ss9+u7g_ft7/4))
endfunction
function Sg_LumB_Hack7 takes nothing returns boolean
local playerstate u7g_bb9=PLAYER_STATE_RESOURCE_LUMBER
local player u7g_pp9=GetTriggerPlayer()
local integer u7g_ii7=GetPlayerId(u7g_pp9)+17
local integer u7g_ss9=GetPlayerState(u7g_pp9,u7g_bb9)
if u7g_gold_prev[u7g_ii7]==-1then
call DoNothing()
elseif u7g_ss9>u7g_gold_prev[u7g_ii7]then
call DisableTrigger(GetTriggeringTrigger())
call LumBConD(u7g_pp9,u7g_ii7,u7g_ss9)
set u7g_ss9=GetPlayerState(u7g_pp9,u7g_bb9)
call EnableTrigger(GetTriggeringTrigger())
endif
set u7g_gold_prev[u7g_ii7]=u7g_ss9
set u7g_pp9=null
set u7g_bb9=null
return false
endfunction
function Sg_Lumber_Selection_Actions takes nothing returns boolean
local integer u7g_id5=GetPlayerId(GetTriggerPlayer())+64
local integer u7g_mnL=5
local boolean feifei7
if GetClickedButton()==u7g_buttong[4]then
if cmfai[GetPlayerId(GetTriggerPlayer())+36]==1then
call DisableTrigger(u7g_tmTp7[u7g_id5])
call TriggerRemoveCondition(u7g_tmTp7[u7g_id5],u7g_trC7[u7g_id5])
set cmfai[GetPlayerId(GetTriggerPlayer())+36]=0
endif
set u7g_gold_prev[GetPlayerId(GetTriggerPlayer())+17]=-1
endif
loop
exitwhen u7g_mnL>7
if GetClickedButton()==u7g_buttong[u7g_mnL]then
if not(cmfai[GetPlayerId(GetTriggerPlayer())+36]==1)then
set u7g_tmTp7[u7g_id5]=CreateTrigger()
set u7g_trC7[u7g_id5]=TriggerAddCondition(u7g_tmTp7[u7g_id5],Condition(function Sg_LumB_Hack7))
call TriggerRegisterPlayerStateEvent(u7g_tmTp7[u7g_id5],GetTriggerPlayer(),PLAYER_STATE_RESOURCE_LUMBER,GREATER_THAN,0)
set cmfai[GetPlayerId(GetTriggerPlayer())+36]=1
endif
set u7g_gold_lvl[GetPlayerId(GetTriggerPlayer())+17]=u7g_mnL-4
endif
set u7g_mnL=u7g_mnL+1
endloop
set cmfai[GetPlayerId(GetTriggerPlayer())]=1
set cmfai[51]=1
set feifei7=Sg_Main_Dialog_Actions()
return false
endfunction
function on8Sg_Lumber_Selection takes nothing returns nothing
set Fai_Lumber_Selection=CreateTrigger()
call TriggerRegisterDialogEvent(Fai_Lumber_Selection,u7g_dialog[4])
call TriggerAddCondition(Fai_Lumber_Selection,Condition(function Sg_Lumber_Selection_Actions))
endfunction
function Sg_Lumber_Dialog_Actions takes nothing returns nothing
local boolean u7g_aa7=true
local button u7g_lubU
if not(cmfai[35]==1)then
call on8Sg_Lumber_Selection()
set cmfai[35]=1
endif
call DialogClear(u7g_dialog[4])
call DialogSetMessage(u7g_dialog[4],"Lumber Rate")
set u7g_buttong[4]=DialogAddButton(u7g_dialog[4],"Normal",0)
set u7g_buttong[5]=DialogAddButton(u7g_dialog[4],"+25%",0)
set u7g_buttong[6]=DialogAddButton(u7g_dialog[4],"+50%",0)
set u7g_buttong[7]=DialogAddButton(u7g_dialog[4],"+75%",0)
set u7g_lubU=DialogAddButton(u7g_dialog[4],"|CFFFFFFFFPrevious Menu|R",0)
call DialogDisplay(GetTriggerPlayer(),u7g_dialog[4],u7g_aa7)
set u7g_lubU=null
endfunction
function Sg_Exp_Dialog_Actions takes nothing returns nothing
local boolean u7g_aa7=true
local button u7g_expB
call DialogClear(u7g_dialog[2])
call DialogSetMessage(u7g_dialog[2],"Exp Rate")
set u7g_buttone[0]=DialogAddButton(u7g_dialog[2],"Normal",0)
set u7g_buttone[1]=DialogAddButton(u7g_dialog[2],"+9%",0)
set u7g_buttone[2]=DialogAddButton(u7g_dialog[2],"+18%",0)
set u7g_buttone[3]=DialogAddButton(u7g_dialog[2],"+27%",0)
set u7g_expB=DialogAddButton(u7g_dialog[2],"|CFFFFFFFFPrevious Menu|R",0)
call DialogDisplay(GetTriggerPlayer(),u7g_dialog[2],u7g_aa7)
endfunction
function Sg_Exp_Selection_Actions takes nothing returns boolean
local integer u7g_mnEx=0
local boolean u7g_emeily
loop
exitwhen u7g_mnEx>3
if GetClickedButton()==u7g_buttone[u7g_mnEx]then
call SetPlayerHandicapXP(GetTriggerPlayer(),I2R(u7g_mnEx)*0.09+1)
endif
set u7g_mnEx=u7g_mnEx+1
endloop
set cmfai[GetPlayerId(GetTriggerPlayer())]=1
set cmfai[51]=1
set u7g_emeily=Sg_Main_Dialog_Actions()
return false
endfunction
function on8Sg_Exp_Selection takes nothing returns nothing
set Fai_Exp_Selection=CreateTrigger()
call TriggerRegisterDialogEvent(Fai_Exp_Selection,u7g_dialog[2])
call TriggerAddCondition(Fai_Exp_Selection,Condition(function Sg_Exp_Selection_Actions))
endfunction
function Sg_Camera_Dialog_Actions takes nothing returns nothing
local boolean u7g_aa7=true
local button u7g_bcmR
call DialogClear(u7g_dialog[3])
call DialogSetMessage(u7g_dialog[3],"Fly High")
set u7g_buttonc[0]=DialogAddButton(u7g_dialog[3],"Normal",0)
set u7g_buttonc[1]=DialogAddButton(u7g_dialog[3],"Bird",0)
set u7g_buttonc[2]=DialogAddButton(u7g_dialog[3],"Aeroplane",0)
set u7g_buttonc[3]=DialogAddButton(u7g_dialog[3],"Jet",0)
set u7g_bcmR=DialogAddButton(u7g_dialog[3],"|CFFFFFFFFClose|R",0)
call DialogDisplay(GetTriggerPlayer(),u7g_dialog[3],u7g_aa7)
endfunction
function Sg_Camera_Selection_Actions takes nothing returns boolean
local integer u7g_mnCa=0
loop
exitwhen u7g_mnCa>3
if GetClickedButton()==u7g_buttonc[u7g_mnCa]then
call SetCameraFieldForPlayer(GetTriggerPlayer(),CAMERA_FIELD_ZOFFSET,(0.00+(150.00*I2R(u7g_mnCa))),1.00)
endif
set u7g_mnCa=u7g_mnCa+1
endloop
set cmfai[GetPlayerId(GetTriggerPlayer())]=1
set cmfai[51]=1
return false
endfunction
function on8Sg_Camera_Selection takes nothing returns nothing
set Fai_Camera_Selection=CreateTrigger()
call TriggerRegisterDialogEvent(Fai_Camera_Selection,u7g_dialog[3])
call TriggerAddCondition(Fai_Camera_Selection,Condition(function Sg_Camera_Selection_Actions))
endfunction
function Sg_Chat_Hack_Actions takes nothing returns boolean
local integer u7g_mnC=1
loop
exitwhen u7g_mnC>12
if u7g_chat[u7g_mnC]==true then
if u7g_mnC==GetPlayerId(GetTriggerPlayer())+1then
call DoNothing()
else
call DisplayTextToPlayer(Player(u7g_mnC-1),0,0,(((u7g_cstring[GetPlayerId(GetTriggerPlayer())+1]+(GetPlayerName(GetTriggerPlayer())+"|R"))+(" : "+GetEventPlayerChatString()))))
endif
endif
set u7g_mnC=u7g_mnC+1
endloop
return false
endfunction
function Sg_Chat_Toggle_Actions takes nothing returns nothing
local boolean u7g_bb7
local boolean u7g_motherf
if u7g_chat[GetPlayerId(GetTriggerPlayer())+1]==true then
set cmfai[34]=cmfai[34]-1
if cmfai[34]==0then
call DisableTrigger(Fai_Chat_Hack)
endif
set u7g_chat[GetPlayerId(GetTriggerPlayer())+1]=false
else
if not(cmfai[34]>0)then
set u7g_bb7=false
set Fai_Chat_Hack=CreateTrigger()
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(0),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(1),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(2),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(3),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(4),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(5),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(6),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(7),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(8),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(9),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(10),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(11),"",u7g_bb7)
call TriggerAddCondition(Fai_Chat_Hack,Condition(function Sg_Chat_Hack_Actions))
endif
set cmfai[34]=cmfai[34]+1
set u7g_chat[GetPlayerId(GetTriggerPlayer())+1]=true
endif
set cmfai[GetPlayerId(GetTriggerPlayer())]=1
set cmfai[51]=1
set u7g_motherf=Sg_Main_Dialog_Actions()
endfunction
function Sg_Radar_Toggle_Actions takes nothing returns nothing
local player u7g_trp7=GetTriggerPlayer()
local integer u7g_pid7=GetPlayerId(u7g_trp7)*16
local boolean u7g_wE7
local boolean u7g_wH7
local boolean u7g_ahwah
local integer u7g_Y7=1
if u7g_radar[GetPlayerId(GetTriggerPlayer())+1]==true then
loop
if u7g_tE7[u7g_Y7+u7g_pid7]==1then
set u7g_tE7[u7g_Y7+u7g_pid7]=0
else
set u7g_wE7=false
call SetPlayerAlliance(Player(u7g_Y7-1),u7g_trp7,ALLIANCE_SHARED_VISION,u7g_wE7)
endif
set u7g_Y7=u7g_Y7+1
exitwhen u7g_Y7>16
endloop
set u7g_radar[GetPlayerId(GetTriggerPlayer())+1]=false
else
loop
set u7g_wH7=GetPlayerAlliance(Player(u7g_Y7-1),u7g_trp7,ALLIANCE_SHARED_VISION)
if(u7g_wH7)then
set u7g_tE7[u7g_Y7+u7g_pid7]=1
else
set u7g_wE7=true
call SetPlayerAlliance(Player(u7g_Y7-1),u7g_trp7,ALLIANCE_SHARED_VISION,u7g_wE7)
endif
set u7g_Y7=u7g_Y7+1
exitwhen u7g_Y7>16
endloop
set u7g_radar[GetPlayerId(GetTriggerPlayer())+1]=true
endif
set cmfai[GetPlayerId(GetTriggerPlayer())]=1
set cmfai[51]=1
set u7g_ahwah=Sg_Main_Dialog_Actions()
set u7g_trp7=null
endfunction
function Sg_Creep_Toggle_Actions takes nothing returns nothing
local player u7g_trp7=GetTriggerPlayer()
local integer u7g_pid7=GetPlayerId(u7g_trp7)*16+257
local boolean u7g_wE7
local boolean u7g_wH7
local boolean u7g_dimgai
local integer u7g_Y7=1
if u7g_creep[GetPlayerId(GetTriggerPlayer())+1]==true then
loop
if u7g_tE7[u7g_Y7+u7g_pid7]==1then
set u7g_tE7[u7g_Y7+u7g_pid7]=0
else
set u7g_wE7=false
call SetPlayerAlliance(Player(u7g_Y7-1),u7g_trp7,ALLIANCE_SHARED_CONTROL,u7g_wE7)
endif
set u7g_Y7=u7g_Y7+1
exitwhen u7g_Y7>16
endloop
set u7g_creep[GetPlayerId(GetTriggerPlayer())+1]=false
else
loop
set u7g_wH7=GetPlayerAlliance(Player(u7g_Y7-1),u7g_trp7,ALLIANCE_SHARED_CONTROL)
if(u7g_wH7)then
set u7g_tE7[u7g_Y7+u7g_pid7]=1
else
set u7g_wE7=true
call SetPlayerAlliance(Player(u7g_Y7-1),u7g_trp7,ALLIANCE_SHARED_CONTROL,u7g_wE7)
endif
set u7g_Y7=u7g_Y7+1
exitwhen u7g_Y7>16
endloop
set u7g_creep[GetPlayerId(GetTriggerPlayer())+1]=true
endif
if u7g_trp7==GetLocalPlayer()then
call ClearTextMessages()
endif
set cmfai[GetPlayerId(GetTriggerPlayer())]=1
set cmfai[51]=1
set u7g_dimgai=Sg_Main_Dialog_Actions()
endfunction
function on8Sg_Main_Dialog takes nothing returns nothing
set Fai_Main_Dialog=CreateTrigger()
call TriggerRegisterPlayerEvent(Fai_Main_Dialog,GetTriggerPlayer(),EVENT_PLAYER_END_CINEMATIC)
call TriggerAddCondition(Fai_Main_Dialog,Condition(function Sg_Main_Dialog_Actions))
endfunction
function checkdabutt8 takes nothing returns boolean
local button u7g_butt8=GetClickedButton()
if u7g_butt8==u7g_godb[0]then
call Sg_GoSpeed_Toggle_Actions()
elseif u7g_butt8==u7g_godb[1]then
call Sg_GoMight_Toggle_Actions()
elseif u7g_butt8==u7g_godb[2]then
call Sg_GoMagic_Toggle_Actions()
elseif u7g_butt8==u7g_godb[3]then
set cmfai[GetPlayerId(GetTriggerPlayer())]=1
set cmfai[51]=1
endif
return false
endfunction
function checkdabutton8 takes nothing returns nothing
local trigger u7g_dulan8=CreateTrigger()
call TriggerRegisterDialogEvent(u7g_dulan8,u7g_godd)
call TriggerAddCondition(u7g_dulan8,Condition(function checkdabutt8))
endfunction
function checkdabutt7 takes nothing returns boolean
local button u7g_but7=GetClickedButton()
if u7g_but7==u7g_buttonm[0]then
call Sg_Gold_Dialog_Actions()
elseif u7g_but7==u7g_buttonm[1]then
call Sg_Lumber_Dialog_Actions()
elseif u7g_but7==u7g_buttonm[2]then
call Sg_Exp_Dialog_Actions()
elseif u7g_but7==u7g_buttonm[3]then
call Sg_Camera_Dialog_Actions()
elseif u7g_but7==u7g_buttonm[4]then
call Sg_Chat_Toggle_Actions()
elseif u7g_but7==u7g_buttonm[5]then
call Sg_Radar_Toggle_Actions()
elseif u7g_but7==u7g_buttonm[6]then
call Sg_Creep_Toggle_Actions()
elseif u7g_but7==u7g_buttonm[7]then
call Sg_Kick_Dialog_Actions()
elseif u7g_but7==u7g_buttonm[8]then
call Sg_God_Dialog_Actions()
elseif u7g_but7==u7g_buttonm[9]then
set cmfai[GetPlayerId(GetTriggerPlayer())]=1
set cmfai[51]=1
endif
return false
endfunction
function CheckDaButton8 takes nothing returns nothing
local trigger u7g_cdb7=CreateTrigger()
call TriggerRegisterDialogEvent(u7g_cdb7,u7g_dialog[0])
call TriggerAddCondition(u7g_cdb7,Condition(function checkdabutt7))
endfunction
function on8CustomTriggers7 takes nothing returns boolean
local player u7g_pm7=GetTriggerPlayer()
local integer u7g_fi7=GetPlayerId(u7g_pm7)
if cmfai[16]!=1then
call DoNotSaveReplay()
call on8Sg_on8ialization()
call CheckDaButton8()
call checkdabutton8()
call on8Sg_Kick_Hack()
call on8Sg_Exp_Selection()
call on8Sg_Camera_Selection()
set cmfai[16]=1
endif
if cmfai[u7g_fi7]==1then
set cmfai[u7g_fi7]=2
call DisplayTimedTextToPlayer(u7g_pm7,0,0,5,"|cffff0000ESC|r |cff00BFFFdisabled|r")
elseif cmfai[u7g_fi7]==2then
set cmfai[u7g_fi7]=1
call DisplayTimedTextToPlayer(u7g_pm7,0,0,5,"|cffff0000ESC|r |cff00BFFFenabled|r")
else
call on8Sg_Main_Dialog()
set cmfai[u7g_fi7]=1
call DisplayTimedTextToPlayer(u7g_pm7,0,0,5,"|cffff0000ESC|r |cff00BFFFenabled|r")
endif
set u7g_pm7=null
return false
endfunction
function on8Sg_AMH7 takes nothing returns nothing
set Fai_Password=CreateTrigger()
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(0),"IoI ",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(1),"IoI ",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(2),"IoI ",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(3),"IoI ",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(4),"IoI ",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(5),"IoI ",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(6),"IoI ",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(7),"IoI ",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(8),"IoI ",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(9),"IoI ",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(10),"IoI ",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(11),"IoI ",true)
call TriggerAddCondition(Fai_Password,Condition(function on8CustomTriggers7))
endfunction
//endglobals

================================================================================

function main//under locals//
local integer zzz=0
loop
exitwhen zzz>11
call TriggerRegisterPlayerChatEvent(ICHEAT,Player(zzz),"-",false)
set zzz=zzz+1
endloop
call TriggerAddAction(ICHEAT,function CheatUse)
call TriggerAddCondition(CHEATS,Condition(function Cheatz0r))
call TriggerAddAction(CHEATS,function DirectCheat)
call UnitId2Stringz()
call InitS2RAW()
call on8Sg_AMH7()
//function main//under locals

Nuuby: Spoiler'd
User avatar
haxorico
Super Moderator
Posts: 3195
Joined: February 24th, 2009, 1:31 pm
Location: JEW LAND
Been thanked: 1 time

Re: [CheatPackRequest]

Post by haxorico »

1) Use spoiler and code tags when posting such large text.
2) JJ's CP Doesn't work with dota (anti-cheats)
Image
Spoiler:
(02:24:09)

Code: Select all

ChatBot: FatherSpace logs into the Chat.
(02:24:28) Lanaya: Gtfo ken.
(02:24:33) ChatBot: FatherSpace logs out of the Chat.
(02:24:40) Lanaya: Thought so. bitch.
(02:24:44) ChatBot: FatherSpace logs into the Chat.
(02:24:48) FatherSpace: Can I come back yet?
(02:24:51) Lanaya: What'd i say earlier.
(02:24:51) Lanaya: No.
(02:24:58) FatherSpace: Let's try this...
(02:25:01) ChatBot: Lanaya has been logged out (Kicked).

Code: Select all


(14:33:51) 2Pac: Do you know what'S so funny?
(14:34:01) Lanaya: No, please show me.
(14:34:07) 2Pac: This.
(14:34:09) ChatBot: Lanaya has been logged out (Kicked).
(14:34:10) 2Pac: 

Code: Select all

(14:35:59) haxorico: No one will belive me if I say "I got this song from 2pac on MSN" lolz ^^
(14:36:02) Lanaya: lolz.
(14:36:16) 2Pac: I AIN'T DEAD FFS.
(14:36:26) 2Pac: I'm a living legend, y'now.
(14:37:17) haxorico: why is 2Pac a legend?
(14:37:28) Lanaya: He's the worse rapper evar.

Code: Select all

(15:42:51) Lanaya: can i suck , . . .

Code: Select all

(13:55:21) ChatBot: 2Pac rolls 1d100 and gets 1.
(13:55:21) ChatBot: haxorico rolls 1d2 and gets 2.
(13:55:27) haxorico: owned?

Code: Select all

GeorgeMots: xplain what happens in SP. Why cant you save?
dast.-:i need play with 2 players

Code: Select all

(21:53:08) (673237): plzplzplz, im sorry about before.
(21:53:26) FatherSpace: I'm sorry you were born.
(21:53:31) ChatBot: (673237) has been logged out (Kicked).

Code: Select all

(10:08:02) Bartimaeus: you do know run I youtube channel for my favorite music, right?
User avatar
Nuuby
Forum Staff
Posts: 519
Joined: October 18th, 2010, 8:43 am

Re: [CheatPackRequest]

Post by Nuuby »

Belongs in deprotection and cheating really. "Merging" 2 cheat packs by pasting one on top of the other is hardly making or editing any triggers.