[JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

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Nuuby
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Re: [JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04

Post by Nuuby »

Nuuby wrote: Custom Commands:
-Spawn xxxx E.g -Spawn 1 will spawn a Linen Hood beneath the chosen unit. Number codes are found in the txt file below
-whatis xxxx E.g -whatis 1 will show you what item is item no.1, which is Linen Hood
-listto xxxx -listto 6931 lists all items until item no.6931 . The last item is 6931 for version 3.0.4 and item 0 does not exist
-listtofromyyyy xxxx starts listing from item no.yyyy to no.xxxx
It's in red
helix321
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Re: [JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04

Post by helix321 »

Oh.. damn, didn't think of testing that. Thanks >_<.
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sanofa
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Re: [JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04

Post by sanofa »

Can i have the code gen for this map?
Image

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naturesfury
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Re: [JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04

Post by naturesfury »

IS there a codegen for this map? o.o
dont think so....
danny18801
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Re: [JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04

Post by danny18801 »

Can I have the script which you put in the global/endglobal/function main parts?

I had tried to put JJ's in version 3.0.3, but the map can't be loaded.(back to lobby)

and what triggers do you use for -vex,-tp?
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Nuuby
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Re: [JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04

Post by Nuuby »

danny18801 wrote:Can I have the script which you put in the global/endglobal/function main parts?

I had tried to put JJ's in version 3.0.3, but the map can't be loaded.(back to lobby)

and what triggers do you use for -vex,-tp?
IIRC JJs inserts without any fuss on 3.0.4, save yourself the trouble and use that version instead.
You're welcome to rip the jass from the edited map I posted for the -vex/-tp or any other commands. Just do a search for it inside the jass file.
danny18801
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Re: [JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04

Post by danny18801 »

Nuuby wrote:
danny18801 wrote:Can I have the script which you put in the global/endglobal/function main parts?

I had tried to put JJ's in version 3.0.3, but the map can't be loaded.(back to lobby)

and what triggers do you use for -vex,-tp?
IIRC JJs inserts without any fuss on 3.0.4, save yourself the trouble and use that version instead.
You're welcome to rip the jass from the edited map I posted for the -vex/-tp or any other commands. Just do a search for it inside the jass file.
well, another problem is I can't open your map by MPQMaster. (Error Opening Archive) :?:

What tools do you use?
naturesfury
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Re: [JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04

Post by naturesfury »

try mpq editor? o.o
danny18801
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Re: [JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04

Post by danny18801 »

naturesfury wrote:try mpq editor? o.o
still the same
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Nuuby
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Re: [JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04

Post by Nuuby »

Open as MPQ v1