It's in redNuuby wrote: Custom Commands:
-Spawn xxxx E.g -Spawn 1 will spawn a Linen Hood beneath the chosen unit. Number codes are found in the txt file below
-whatis xxxx E.g -whatis 1 will show you what item is item no.1, which is Linen Hood
-listto xxxx -listto 6931 lists all items until item no.6931 . The last item is 6931 for version 3.0.4 and item 0 does not exist
-listtofromyyyy xxxx starts listing from item no.yyyy to no.xxxx
[JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04
Moderator: Cheaters
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Re: [JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04
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Re: [JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04
Oh.. damn, didn't think of testing that. Thanks >_<.
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Re: [JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04
Can i have the code gen for this map?
Sweet dreams, good night.
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Re: [JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04
IS there a codegen for this map? o.o
dont think so....
dont think so....
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Re: [JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04
Can I have the script which you put in the global/endglobal/function main parts?
I had tried to put JJ's in version 3.0.3, but the map can't be loaded.(back to lobby)
and what triggers do you use for -vex,-tp?
I had tried to put JJ's in version 3.0.3, but the map can't be loaded.(back to lobby)
and what triggers do you use for -vex,-tp?
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Re: [JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04
IIRC JJs inserts without any fuss on 3.0.4, save yourself the trouble and use that version instead.danny18801 wrote:Can I have the script which you put in the global/endglobal/function main parts?
I had tried to put JJ's in version 3.0.3, but the map can't be loaded.(back to lobby)
and what triggers do you use for -vex,-tp?
You're welcome to rip the jass from the edited map I posted for the -vex/-tp or any other commands. Just do a search for it inside the jass file.
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Re: [JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04
well, another problem is I can't open your map by MPQMaster. (Error Opening Archive)Nuuby wrote:IIRC JJs inserts without any fuss on 3.0.4, save yourself the trouble and use that version instead.danny18801 wrote:Can I have the script which you put in the global/endglobal/function main parts?
I had tried to put JJ's in version 3.0.3, but the map can't be loaded.(back to lobby)
and what triggers do you use for -vex,-tp?
You're welcome to rip the jass from the edited map I posted for the -vex/-tp or any other commands. Just do a search for it inside the jass file.
What tools do you use?
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Re: [JJ's CP+SP+CC+Edit] The Kingdom of Kaliron 3.04
still the samenaturesfury wrote:try mpq editor? o.o
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