All I need to do was to find "function fB" (in red) and the function was:if(fB())then
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,"Multiple players detected. Save System will be |cff00FF00activated|r |cff00FFFFafter|r some time.")
else
call DisplayTextToForce(bj_FORCE_ALL_PLAYERS,"Only one player detected. Save System is |cffFF0000deactivated|r!")
endif
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function fB takes nothing returns boolean
return(vv>1)
endfunction
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function fB takes nothing returns boolean
return(vv>0)
endfunction
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function UQ takes nothing returns nothing
set Vv=(Vv+1)
set qx=Qv
set Sx=0
set yx=10.
call CreateTimerDialogBJ(nv,"Next wave in:")
set Ev=bj_lastCreatedTimerDialog
call TimerDialogDisplay(Ev,true)
call StartTimerBJ(nv,false,180.)
if(tQ())then
call QuestMessageBJ(bj_FORCE_ALL_PLAYERS,1,"TRIGSTR_1585")
endif
if(uQ())then
if(TQ())then
set gv=true
call QuestMessageBJ(bj_FORCE_ALL_PLAYERS,1,"Save System is now |cff00FF00activated|r!")
endif
endif
endfunction
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boolean gv = false
I need help from professionals that hacked this map before,
Regards~
Risugami