[JJCP+Deprotect]DotA v6.69b LoD v6 Eng

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zenn31
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[JJCP+Deprotect]DotA v6.69b LoD v6 Eng

Post by zenn31 »

Map Name: DotA v6.69b LoD v6 Eng

Map Link: Attached

Cheats:put a JJCP on this map :)) and also Deprotect the map

Ty in advance
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Last edited by zenn31 on April 16th, 2011, 8:29 am, edited 2 times in total.
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Nuuby
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Re: [EDIT+JJCP]DotA v6.69b LoD v6 Eng

Post by Nuuby »

zenn31 wrote:Cheats:Pls edit this map to have an AI version and put a JJCP on this map :))
Not going to happen~
zenn31
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Re: [EDIT+JJCP]DotA v6.69b LoD v6 Eng

Post by zenn31 »

why?
owner123
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Re: [EDIT+JJCP]DotA v6.69b LoD v6 Eng

Post by owner123 »

Because that would take forever, and we don't have an open-source, recovered (Not deprotected) map to work with, which would make it a lot easier.
There's a whole team making Dota AI, I don't think we can replicate it in 12 days. Nuuby's right, it won't happen.
Might want to just put JJCP or you could leave it like this, but just warning you, 99% it won't be fulfilled.

Or if it matters a lot, request the latest AI version.
zenn31
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Re: [EDIT+JJCP]DotA v6.69b LoD v6 Eng

Post by zenn31 »

ok i change it to JJCP and Deprotect
GeorgeMots
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Re: [EDIT+JJCP]DotA v6.69b LoD v6 Eng

Post by GeorgeMots »

zenn31 wrote:ok i change it to JJCP and Deprotect
JJcp into a deprotected or seperate versions?
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
zenn31
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Re: [JJCP+Deprotect]DotA v6.69b LoD v6 Eng

Post by zenn31 »

um seperate versions
GeorgeMots
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Re: [JJCP+Deprotect]DotA v6.69b LoD v6 Eng

Post by GeorgeMots »

Here is the cheated version and the deprotected as well.
Spoiler:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Displays map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn ####
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by percentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
Deprotected: http://www.mediafire.com/?fibqk4k0g2yzrk6
You do not have the required permissions to view the files attached to this post.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
Image
Image
Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this