[JJ's CP+CC+EDIT]Naruto Castle Defense 2.32D

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mrhalflife
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Posts: 9
Joined: August 23rd, 2008, 2:55 am

[JJ's CP+CC+EDIT]Naruto Castle Defense 2.32D

Post by mrhalflife »

Map Name: Naruto Castle Defense 2.32D

Map Link: http://www.epicwar.com/maps/163930/

Request: I would like you to add JJ's Cheatpack to this map, add -pain command to unlock secret hero. Theres an activator to unlock pain but its in other language not english so can you please change its language to english.

Thanks in advance!
Kyoshiro
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Joined: October 27th, 2009, 12:18 pm
Location: Australia, GMT+8

Re: [JJ's CP+CC+EDIT]Naruto Castle Defense 2.32D

Post by Kyoshiro »

the unselectable hero is orochimaru not pein but i still changed the command to -pain like you asked.
Activator: "-cheats<space><space>"
Spoiler:
-cheats<space><space> (activates cheats)
-gold
-lumber
-int
-agi
-str
-lvl
-xp
-hp
-mp
-ms
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges (First slot 2nd charges)
-additem (max is about 90)
-invul
-vul
-kill
-mana (Mana stays full)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
SendInput -owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size
-food
-heal
-copy
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share
-unshare
-ally
-unally
-soff (share off)
-spawn (List)
-ground
-add
-remove (removes the ability)
-g (gold)
-l (lumber)
-f (food)
-spa (Spawn unit)
-sn <name> (setname)
-sc (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time (Sets time to that hour)
-float (first 's is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area (First 's are size 2nd Rawcode, then click where you want it)
-autoh (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list (1-8 )
-cheaton (Turns cheats on for player specified)
-cheatoff (Turns cheats off for player specified)
-unit (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say ( = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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If you have any questions drop in by chat sometime, chances are there'll be someone who can help you that's afking there, so the next best thing is to click the link on UndeadxAssassin's Sig and ask your question there.
owner123
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Posts: 1943
Joined: February 3rd, 2009, 11:28 pm
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Re: [JJ's CP+CC+EDIT]Naruto Castle Defense 2.32D

Post by owner123 »

For future notice, do not ask for translation.
It's already been done, so idc on this, but still. Read the requesting rules. Number 5.
Kyoshiro
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Posts: 762
Joined: October 27th, 2009, 12:18 pm
Location: Australia, GMT+8

Re: [JJ's CP+CC+EDIT]Naruto Castle Defense 2.32D

Post by Kyoshiro »

He didn't really ask for a translation, he asked for a command string to be changed to a different one
Last edited by owner123 on March 8th, 2011, 4:33 am, edited 1 time in total.
If you have any questions drop in by chat sometime, chances are there'll be someone who can help you that's afking there, so the next best thing is to click the link on UndeadxAssassin's Sig and ask your question there.
owner123
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Posts: 1943
Joined: February 3rd, 2009, 11:28 pm
Been thanked: 1 time

Re: [JJ's CP+CC+EDIT]Naruto Castle Defense 2.32D

Post by owner123 »

Oh, sorry, I misread that.
His previous post did violate it. I thought he just re-posted the original.
mrhalflife
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Posts: 9
Joined: August 23rd, 2008, 2:55 am

Re: [JJ's CP+CC+EDIT]Naruto Castle Defense 2.32D

Post by mrhalflife »

thank you very much.
sorry for my other post. this is my first time to request