Okie then, i though its coz of my map.
thx for the help
[GUIDE] Deprotecting / Inserting a CP / Enabling SP
Moderator: Cheaters
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
Awesome guide!
- Just added JJ's CP and enabled SP on my first map..
Juliens Rpg v1.1 took me some time to figure out its anti single player system etc. :b
- Just added JJ's CP and enabled SP on my first map..
Juliens Rpg v1.1 took me some time to figure out its anti single player system etc. :b
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
when i go to open a map it gives me like diablo.txt and diablo II.txt but no listfile to select so theres no war3map.j got any solutions?
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
You've got to insert this inside the listfile folder. http://files.wc3edit.net/download/index ... stfile.rar
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
What can i do if RMPQ still shows a lot of filexxx.xxx files?
I understand that it is because of the incomplete listfile, i'm asking if there is a work-around.
Also, could someone upload a merged listfile which's size rivals that of... well, something really big?
I understand that it is because of the incomplete listfile, i'm asking if there is a work-around.
Also, could someone upload a merged listfile which's size rivals that of... well, something really big?
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
filexx.xxx comes from an incomplete listfile.
Use this for listfiles.
http://forum.wc3edit.net/useful-tools-f ... 41-10.html
Use this for listfiles.
http://forum.wc3edit.net/useful-tools-f ... 41-10.html
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
Thanks, the last listfile has more entries than mine combined. So, is there no way to get those unidentified entries if the listfile doesn't have them?
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
Nope.
You can use MPQ Recovery tools like MpqRecover, but those don't work well.
You can use MPQ Recovery tools like MpqRecover, but those don't work well.
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
Make a proper listfile request in the right section.Lippi wrote:Thanks, the last listfile has more entries than mine combined. So, is there no way to get those unidentified entries if the listfile doesn't have them?
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
i done all this but when i type activation code....Kryptonyte wrote:Okay, here's exactly how to do it...
1. DL the files.
2. Open the map you wish to hack in MPQMaster.
3. Find & extract the war3map.j file.
4. Open Jass Craft and open that war3map.j file.
5. Open the first text document and click Ctrl+A and then Ctrl+C
6. Find and click at the end of "globals", hit enter and then Ctrl+V
7. Open the second text document and Ctrl+A then Ctrl+C
8. In Jass Craft, press Ctrl+F and type "endglobals" (one word) and click at the end of it.
9. Hit enter and then Ctrl+V
10. Open the third text document and Ctrl+A then Ctrl+C
11. Click on Jass Craft and use Ctrl+F to find "Function main" (Make sure it's NOT function main2)
12. Click at the end of the function main line OR if there is locals under it (they will be red),
then click at the end of the last of them and hit enter then Ctrl+V.
13. Save the file.
14. Click on MPQMaster and right click, import file and select the newly hacked war3map.j.
15. Check for the file (attributes), if it's there, delete it.
16. Close MPQMaster and enjoy the map.
there is nothing happen.....