Request - Deprotect CustomHeroArena 1.6b

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

frisch
Newcomer
Posts: 5
Joined: July 30th, 2007, 7:34 am

Request - Deprotect CustomHeroArena 1.6b

Post by frisch »

Hi there,

this is my first request and also my first post.

I'd like to ask if someone could deprotect the map CustomHeroArena 1.6b for me.

I deprotected it myself one day but i am not that good at deprotecting so i could not restore the GUI-Triggers which will be necessary do continue the map.

The original mapcreater has left and i can't get in contact with him thats why i write this request.

Is it even possible to restore the GUI-Triggers?

If someone is willing to deprotect the map i can send him the .w3x-file. Just PM me and give me your e-mail address.
GhettoChild
Old Wrinkly Member
Posts: 272
Joined: January 27th, 2007, 4:46 pm
Title: OxyContin
Location: Denver, Colorado

Re: Request - Deprotect CustomHeroArena 1.6b

Post by GhettoChild »

Just post it here, I will take a gander at it.
You know why the Yankees always win, Frank?
'Cause they have Mickey Mantle?
No, it's 'cause the other teams can't stop staring at those damn pinstripes.
frisch
Newcomer
Posts: 5
Joined: July 30th, 2007, 7:34 am

Re: Request - Deprotect CustomHeroArena 1.6b

Post by frisch »

Ok. I'll do that asap when i am at home but i am still at work until 7pm.

Heres the Map
You do not have the required permissions to view the files attached to this post.
r00tcause
Newcomer
Posts: 4
Joined: April 17th, 2007, 4:48 pm

Re: Request - Deprotect CustomHeroArena 1.6b

Post by r00tcause »

GhettoChild wrote:Just post it here, I will take a gander at it.
FYI CHA has been protected very well. It's locked in every manner possible. Code obfuscation makes it hard to even add hacks. Slayerdragon (the map creator) promised a new version for a long time, then eventually shut down the website and was never seen again so a fully unlocked (reconstructed unit data) map would be great. I haven't gotten it working yet.
Last edited by r00tcause on August 4th, 2007, 3:41 am, edited 1 time in total.
User avatar
Xantan
Honorary wc3edit.net Traitor
Posts: 2507
Joined: February 1st, 2007, 4:11 pm
Location: NEVADA

Re: Request - Deprotect CustomHeroArena 1.6b

Post by Xantan »

I unprotected it with xdep a month ago with no problems.

Also, easy to insert jass packs...



you just don't know what you're talking about =/
frisch
Newcomer
Posts: 5
Joined: July 30th, 2007, 7:34 am

Re: Request - Deprotect CustomHeroArena 1.6b

Post by frisch »

Xantan wrote:I unprotected it with xdep a month ago with no problems.

Also, easy to insert jass packs...



you just don't know what you're talking about =/
So were you able to unprotect the map and recreate the GUI-Triggers? The Triggers are necessary because i dont have that much time to rebuild all the triggers and since i am a huge CHA fan i'd love to continue the map.

Could you post the unprotected map here please?
User avatar
Xantan
Honorary wc3edit.net Traitor
Posts: 2507
Joined: February 1st, 2007, 4:11 pm
Location: NEVADA

Re: Request - Deprotect CustomHeroArena 1.6b

Post by Xantan »

No. I don't need GUI.

Link us to the map or nobody is going to even attempt this.
r00tcause
Newcomer
Posts: 4
Joined: April 17th, 2007, 4:48 pm

Re: Request - Deprotect CustomHeroArena 1.6b

Post by r00tcause »

Xantan wrote:I unprotected it with xdep a month ago with no problems.

Also, easy to insert jass packs...



you just don't know what you're talking about =/
I wasn't talking about unprotecting. That's easy on ANY map. I was talking about restoring all the original items (units data etc) so the map can be continued. I unprotected it as well (and made a hacked version).
Last edited by r00tcause on August 4th, 2007, 3:39 am, edited 1 time in total.
r00tcause
Newcomer
Posts: 4
Joined: April 17th, 2007, 4:48 pm

Re: Request - Deprotect CustomHeroArena 1.6b

Post by r00tcause »

Xantan wrote:No. I don't need GUI.

Link us to the map or nobody is going to even attempt this.
The map was posted in the third post...
Last edited by r00tcause on August 4th, 2007, 3:40 am, edited 1 time in total.
r00tcause
Newcomer
Posts: 4
Joined: April 17th, 2007, 4:48 pm

Re: Request - Deprotect CustomHeroArena 1.6b

Post by r00tcause »

frisch wrote:
Xantan wrote:I unprotected it with xdep a month ago with no problems.

Also, easy to insert jass packs...



you just don't know what you're talking about =/
So were you able to unprotect the map and recreate the GUI-Triggers? The Triggers are necessary because i dont have that much time to rebuild all the triggers and since i am a huge CHA fan i'd love to continue the map.

Could you post the unprotected map here please?
No, he just unprotected it, which is nothing. CHA is a huge PITA to work with. I might be able to restore the GUI triggers but theres no way I'm going to redo the unit data.