Castle Fight 1.14b Deprotection
Moderator: Cheaters
-
- Newcomer
- Posts: 7
- Joined: January 28th, 2011, 6:13 pm
- Title: World Editor
- Location: Belarus, Pinsk
Castle Fight 1.14b Deprotection
I have read how to rebuild mpq archive, but i'm not understood how to use storm.dll + Ladik's MPQ Editor for Castle Fight 1.14b mpq rebuilding. May you help me? Sry for my bad english
-
- Super Moderator
- Posts: 1943
- Joined: February 3rd, 2009, 11:28 pm
- Been thanked: 1 time
-
- Newcomer
- Posts: 7
- Joined: January 28th, 2011, 6:13 pm
- Title: World Editor
- Location: Belarus, Pinsk
Re: Castle Fight 1.14b Deprotection
Take it:owner123 wrote:Please upload the map.
You do not have the required permissions to view the files attached to this post.
-
- Crusader
- Posts: 4236
- Joined: January 27th, 2007, 4:46 pm
- Location: Greece, Veria
Re: Castle Fight 1.14b Deprotection
Just so you know this is the deprotection/cheating section. Dont expect us that we deprotect the map for you unless you make a proper request.
-
- Newcomer
- Posts: 7
- Joined: January 28th, 2011, 6:13 pm
- Title: World Editor
- Location: Belarus, Pinsk
Re: Castle Fight 1.14b Deprotection
I just want to know how i can deprotect it by myself. I have uploaded the map because owner123 asked.
-
- Super Moderator
- Posts: 1943
- Joined: February 3rd, 2009, 11:28 pm
- Been thanked: 1 time
Re: Castle Fight 1.14b Deprotection
I don't know really.
This protection is evil.. Same one used for those naruto games.
All I know is it's possible using mpqview (http://forum.wc3edit.net/useful-tools-f ... t6303.html) and a full listfile.
Ask george or haxorico (They did this once) for more information.
This protection is evil.. Same one used for those naruto games.
All I know is it's possible using mpqview (http://forum.wc3edit.net/useful-tools-f ... t6303.html) and a full listfile.
Ask george or haxorico (They did this once) for more information.
-
- Crusader
- Posts: 4236
- Joined: January 27th, 2007, 4:46 pm
- Location: Greece, Veria
Re: Castle Fight 1.14b Deprotection
Despazle the map, grab a complete listfile. Use mpq view to open the map, extract and rebuild using xdep.
-
- Super Moderator
- Posts: 1943
- Joined: February 3rd, 2009, 11:28 pm
- Been thanked: 1 time
Re: Castle Fight 1.14b Deprotection
Well it's not exactly the same, reason being that mpq view crashed when you extract it.
Well in the despazed version it crashed when I opened, in the origional it crashed when I extracted files.
Anyways here's a despaz version if you want to try it!
Well in the despazed version it crashed when I opened, in the origional it crashed when I extracted files.
Spoiler:
You do not have the required permissions to view the files attached to this post.
-
- Newcomer
- Posts: 7
- Joined: January 28th, 2011, 6:13 pm
- Title: World Editor
- Location: Belarus, Pinsk
Re: Castle Fight 1.14b Deprotection
What i can do with this despaz version? And i dont know what means "despaz"...
-
- Forum Staff
- Posts: 519
- Joined: October 18th, 2010, 8:43 am
Re: Castle Fight 1.14b Deprotection
Despazz is the restoring of spazzled maps to a state where you can open it with a mpq editor.Kemodonn wrote:What i can do with this despaz version? And i dont know what means "despaz"...
And well since owner din't post it.
MPQ Editor Beta opens the map, Links:
32bit
64bit
And if your using MPQ View, don't extract the (listfile). The program would crash if you did so.