[CC] Twilight's Eve ORPG Final Revised

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Durge
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Joined: April 19th, 2009, 12:46 pm

[CC] Twilight's Eve ORPG Final Revised

Post by Durge »

Map Name:Twilight's Eve ORPG Final Revised

Request:Custom Command

Map Link:http://forum.wc3edit.net/fulfilled-requ ... 20046.html

Description:This is an rpg where you start out as a novice and level up to become different classes and jobs, it has a pvp system and 1 profession (fishing). A ton of fun to play :)

Custom Command Request:I am requesting that you might add a -pvp command that gives me pvp points. (Basic concept of pvp, you type -pvp <number according to color> you fight and whoever wins gains a point, and if the person who lost has points, they lose one. My second request is that you might add a profession command, what you do is basically do a quest, he tells you to make a fishing pole, blah blah, you make it, turn the quest in and you can start fishing (gaining profession levels), during the fishing, it has you press a series of keys according to what it tells you to press, there is a timer, so if you take to long you miss that one, and if you make good timing you get a GOOD ranking for that key or something along the lines of that. After you press so many key strokes for the profession it will give you an end grade depending on how many you pressed correctly and depending on how well you did, some sort of fish. But, you cannot gain more than 1 profession level per time you fish. If you need any extra info on this please say so :).

Thank you in advance if you can complete this map for me!

Edit:Fixed request
Last edited by Durge on January 16th, 2011, 11:38 pm, edited 2 times in total.
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GeorgeMots
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Re: [SP + JJCP + CC] Twilight's Eve ORPG Final Revised

Post by GeorgeMots »

Just point to the link where the map is cheated. No need to cheat and remove SP again.
http://slowbro.org/
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
Slickslime
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Re: [CC] Twilight's Eve ORPG Final Revised

Post by Slickslime »

not sure if you can still use 1.14d loadcodes.
Does this interest you? (codegen-firstpost) http://forum.wc3edit.net/fulfilled-requ ... 15353.html
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Durge
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Joined: April 19th, 2009, 12:46 pm

Re: [CC] Twilight's Eve ORPG Final Revised

Post by Durge »

No, you can't use codes from 1.14d :/
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Nuuby
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Re: [CC] Twilight's Eve ORPG Final Revised

Post by Nuuby »

Tested and working.
-tepvp <number> to set your pvp points to <number>
-teprof <number> to set your profession points to <number>
Spoiler for Commands:
-cheats<space><space>
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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kile146
Newcomer
Posts: 1
Joined: January 20th, 2011, 4:27 pm

Re: [CC] Twilight's Eve ORPG Final Revised

Post by kile146 »

can i just write -item fate and i get fate ... i m 1. time here
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UndeadxAssassin
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Re: [CC] Twilight's Eve ORPG Final Revised

Post by UndeadxAssassin »

No, you need to use a map with JJ's cheatpack in order to do it.
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(20:53:56) Bartimaeus: Truly, you are wise.
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Learn how to extract and read RAW Codes here!

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Durge
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Joined: April 19th, 2009, 12:46 pm

Re: [CC] Twilight's Eve ORPG Final Revised

Post by Durge »

Thanks so much Nuuby!
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Thorosern
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Joined: January 21st, 2011, 3:59 pm

Re: [CC] Twilight's Eve ORPG Final Revised

Post by Thorosern »

Hey guys, I'm kinda new to this and but I'd love to know how to use the map.
I've downloaded the map and it hanged for me in Single Player Mode ;o

What should I do?

I'm on the latest 1.24 version.

Edit:

Sorry I posted just now but I'm not sure why my post didn't appear.
I loaded the map now, but how do I use the codes?

Sorry for the trouble guys.
Kyoshiro
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Re: [CC] Twilight's Eve ORPG Final Revised

Post by Kyoshiro »

check this post for the activator and the commands.
http://forum.wc3edit.net/fulfilled-requ ... ml#p141267
If you have any questions drop in by chat sometime, chances are there'll be someone who can help you that's afking there, so the next best thing is to click the link on UndeadxAssassin's Sig and ask your question there.