[SP + JJ'CP]Restricted Complex 2.14

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Svinčnik
Member
Posts: 64
Joined: September 28th, 2009, 6:44 am

[SP + JJ'CP]Restricted Complex 2.14

Post by Svinčnik »

Map name: Restricted Complex 2.14
Description:
Spoiler:
Links
Top // Please Note // Key Points // General Information // Features // Videos // Quest Tree // Map Overview // Screenshots // Credits // Bottom // Website


Note
This map is not a solo map.
Any judgement based on a solo game is irrelevant.
Indeed, balance is not made for 1 player.
To test the map, just go on the bot.
This map gets constant evolution. This means they may be always some bugs.
I DO read and answer to the suggestions (read the board).
But before spamming me, please respect the fact I am alone on the map.
Thus, having a social life, a job and a fiancée, I can not work 15 hours a day on Warcraft.


Links
Top // Please Note // Key Points // General Information // Features // Videos // Quest Tree // Map Overview // Screenshots // Credits // Bottom // Website



Key Points

[+] Diversity
Hundreds custom objects
Random factors everywhere
[+] Survivor,RPG/Hack&Slash
Save/load experience and medals,
Progressive unlock of all hero class
Permanent spawn of hundred creeps
[+] Zombie background
Custom models/skins
Retro-futurist elements
Marines vs zombies universe
Forest, villages, cities...
[-] Hard game
for unskilled players
[-] Brain needed
you can not play alone and just camp.
[-] Patience
do not except to fully understand the map within your first game.




General Information

Official homepage jk2pach.com
You are welcome on the website to see complete information and/or talk about the map.
You will be able to report bugs, write suggestions, organize clans, speak about the bot, etc...
This website is the official homepage of the game clans:
RC @ Europe - lead by Dark_Warlock
RRTF @ Us East - lead by xxxlord
TIA @ Us West - lead by Gamefreak-
I upload main system codes and some spells example there. Feel free to ask some questions.
I read the board, and I answer to all suggestions and bug reports, so you are welcome!
For example, I accept suggestions for Heroes, spells or any other things.
You can also request to be admin of the official bot.
To end this, the forum will you give the links for open-source version.
Facebook http://www.facebook.com/apps/applica...58677050837453
There is a Facebook page
Official Host Bot RC601
There is a host bot I rent to host the map.
All realms are available
It is called RC601; add him as a friend on BattleNet to know what is the map number.
To get it: enter /whois RC601 on BattleNet
Go on the board if you want to get admin.
Update Log Click there
I just write any changes between each version.
Because the file is quite long now, the update log remains in my own website.
Open source Click there
The current open source is the 1.91
Open source just gets medal system and save/load system disabled to prevent noob hackers to generate codes.
Protection W3 Map Optimizer
If you do have any question about this map, register on the official homepage.
I share everything I do, through map open source or systems posted on the board.
The reason the map file is protected is only because of the optimisation which grants a lighter map and, overall, a faster loading time.
As a consequence, this prevent noob-hackers to generate codes.
The map
This map is between a Hero Survivor and an ORPG.
Pick your Hero class, do the quests and try to survive. You may be able to save your experience and the medals earned during the game.
Experience gives you bonus and grants access to more Hero classes.
The story of the map is about the Restricted Complex 601, a private giant-laboratory owned by the Thanatos Industries. It's a global firm leading researches on weapons, biology, physic...
The RC601 is an underground complex [The first version ever I made was in that complex, but for many reason, I changed it to a game happening on the surface]
Players will be requested to take care of a zombie threat and to follow the orders of their employers.


Links
Top // Please Note // Key Points // General Information // Features // Videos // Quest Tree // Map Overview // Screenshots // Credits // Bottom // Website



Features



Videos




Quest Tree




Map Overview



In-editor basic overviews



Credits


Links
Top // Please Note // Key Points // General Information // Features // Videos // Quest Tree // Map Overview // Screenshots // Credits // Bottom // Website
Link: http://www.hiveworkshop.com/forums/maps ... 0%26t%3D55
Request: Single Player and JJ'CP; Anti-SP: Experience is Disabled

Thanks in advance for the trouble.

Best regards Svinčnik

P.s I also forgot to mention, that Experience is disabled. So it means we do not gain any experiences by completing quests, killing creeps... etc and for ranks too. Like for 10th rank I need 10000 experiences. :oops:
For killing creeps chars have required kills to get 1 xp. Like Cleaning force needs to kill 15 mobs to gain 1 xp. So if its possible to enable gaining experiences too, not those like normal experiences for levels. If not, i will make again a proper request.
Last edited by Svinčnik on January 8th, 2011, 11:59 pm, edited 1 time in total.
HiddenArts
Junior Member
Posts: 47
Joined: January 14th, 2009, 4:35 am

Re: [SP + JJ'CP]Restricted Complex 2.13

Post by HiddenArts »

Tested cp and sp.

Edit : Fixed the sp so that you get exp while playing alone.
Spoiler:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Displays map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn ####
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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Last edited by HiddenArts on January 9th, 2011, 4:10 am, edited 1 time in total.
Svinčnik
Member
Posts: 64
Joined: September 28th, 2009, 6:44 am

Re: [SP + JJ'CP]Restricted Complex 2.13

Post by Svinčnik »

Hello, again!

Hmm, I see I forgot to mention some infos.

Will update first post.

Best regards Svinčnik
HiddenArts
Junior Member
Posts: 47
Joined: January 14th, 2009, 4:35 am

Re: [SP + JJ'CP]Restricted Complex 2.14

Post by HiddenArts »

Sorry about the sp before. I edited my first post with the new map.
As far as I know, you should get exp since I had 63 exp at the end of the first mission playing alone.
Svinčnik
Member
Posts: 64
Joined: September 28th, 2009, 6:44 am

Re: [SP + JJ'CP]Restricted Complex 2.14

Post by Svinčnik »

Ty, it is working now:D

Best regards, Svinčnik